Fel-Chain Helm

  • Item Level 700
  • Binds when picked up
  • Mail Head
  • 201 Armor
  • +321 Agility or Intellect
  • +481 Stamina
  • +214 Critical Strike
  • +214 Haste
    • Durability 85 / 85
    • Sell Price: 25 8 27

Champion's Medallion

  • Heroic Warforged
  • Item Level 676
  • Binds when picked up
  • Miscellaneous Neck
  • +145 Intellect
  • +217 Stamina
  • +87 Haste
  • +102 Versatility
    • Requires Level 100
    • Sell Price: 18 92 57

Fel-Chain Spaulders

  • Item Level 700
  • Binds when picked up
  • Mail Shoulder
  • 186 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Haste
    • Durability 85 / 85
    • Sell Price: 25 93 75

Whitewater Safety Blanket

  • Item Level 695
  • Binds when picked up
  • Back
  • 70 Armor
  • +172 Agility or Strength or Intellect
  • +258 Stamina
  • +75 Critical Strike
  • +154 Mastery
    • Sell Price: 24 62

Flamescale Mail

  • Item Level 695
  • Binds when picked up
  • Mail Chest
  • 242 Armor
  • +306 Agility or Intellect
  • +459 Stamina
  • +143 Critical Strike
  • +265 Mastery
  • Equip: Warming Up.
  • "Usually quenched by the sea."
    • Durability 140 / 140
    • Requires Level 98
    • Sell Price: 28 55 92
Shirt (empty slot)
Tabard (empty slot)

Whitewater Wristguards

  • Item Level 685
  • Binds when picked up
  • Mail Wrists
  • 102 Armor
  • +157 Agility or Intellect
  • +235 Stamina
  • +145 Haste
  • +64 Mastery
    • Durability 40 / 40
    • Sell Price: 13 80 85

Fletcher's Nimble Grips

  • Item Level 705
  • Binds when picked up
  • Mail Hands
  • 158 Armor
  • +252 Agility or Intellect
  • +378 Stamina
  • +103 Critical Strike
  • +232 Haste
    • Durability 50 / 50
    • Requires Level 98
    • Sell Price: 14 52 71

Fel-Chain Cinch

  • Item Level 700
  • Binds when picked up
  • Mail Waist
  • 139 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Haste
    • Durability 50 / 50
    • Sell Price: 16 60 21

Fel-Chain Leggings

  • Item Level 700
  • Binds when picked up
  • Mail Legs
  • 217 Armor
  • +321 Agility or Intellect
  • +481 Stamina
  • +214 Haste
  • +214 Mastery
    • Durability 100 / 100
    • Sell Price: 33 63 20

Whitewater Boots

  • Item Level 709
  • Binds when picked up
  • Mail Feet
  • 177 Armor
  • +261 Agility or Intellect
  • +392 Stamina
  • +122 Critical Strike
  • +226 Haste
    • Durability 65 / 65
    • Sell Price: 24 29 42

Explorer's Delving Loop

  • Item Level 713
  • Binds when picked up
  • Miscellaneous Finger
  • +305 Stamina
  • +252 Critical Strike
  • +426 Mastery
    • Sell Price: 16 44 38

Spellbound Runic Band of Infinite Preservation

  • Item Level 715
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +207 Intellect
  • +311 Stamina
  • +115 Haste
  • +152 Versatility
  • Equip: Your attacks have a chance to grant Archmage's Greater Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 50

Ironbull's Sacrifice

  • Item Level 705
  • Binds when picked up
  • Miscellaneous Trinket
  • +319 Agility
  • +319 Versatility
    • Sell Price: 21 72 36

Decree of Demonic Sovereignty

  • Item Level 685
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +265 Intellect
  • +265 Haste
    • Requires Level 100
    • Sell Price: 37 39 6

The Fist of Ra-den

  • Item Level 750
  • Binds when picked up
  • Unique
  • Fist Weapon Main-Hand
  • Speed 2.60 648 - 1,206 Damage
  • (356.35 damage per second)
  • +3003 Intellect
  • +328 Stamina
  • +148 Critical Strike
  • +142 Mastery
  • Equip: Grants the Stormkeeper ability, which massively empowers your Lightning Bolts or Chain Lightnings.
  • "To seal Al'Akir's demise, Master Ra slammed his fist into the mountaintop. The heavens split wide, and all the fire and fury they contained crashed down atop the Windlord's head."
    • Sell Price: 173 1 18

The Highkeeper's Ward

  • Item Level 750
  • Binds when picked up
  • Unique
  • Shield Off-Hand
  • 831 Armor
  • +287 Intellect
  • +431 Stamina
  • +194 Critical Strike
  • +187 Mastery
  • "Ra and Helya crafted a shield, the Highkeeper's Ward, to act as a key to the Elemental Plane. It thrummed with the energies of the four elements, which Ra could call upon whenever he desired."
    • Sell Price: 114 19 90
522,540
Health
100
Maelstrom
9,904
Intellect
8,709
Stamina
16%
Critical Strike
26%
Haste
42%
Mastery
4%
Versatility
Talents
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
View Talent Details
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min.

Resonance Totem
Generates 1 Maelstrom every 1 sec.

Storm Totem
Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 10%.

Ember Totem
Increases Flame Shock damage over time by 10%.

Tailwind Totem
Increases your haste by 2%.
30
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Ancestral Swiftness
Ancestral Swiftness
(Passive)
Passive

Increases haste by 6%.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
Storm Elemental
Storm Elemental
(30 yd range, Instant, 2.5 min cooldown)
30 yd range
Instant
2.5 min cooldown

Calls forth a Greater Storm Elemental to hurl gusts of wind that damage the Shaman's enemies and generate Maelstrom for the Shaman for 30 sec.
100
Lightning Rod
Lightning Rod
(Passive)
Passive

Your Lightning Bolt and Chain Lightning have a 30% chance to make the primary target a Lightning Rod for 10 sec. Lightning Rods take 40% of all damage you deal with Lightning Bolt and Chain Lightning.
View Talent Details
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
15
Torrent
Torrent
(Passive)
Passive

Increases the initial heal from Riptide by 30%.
30
Graceful Spirit
Graceful Spirit
(Passive)
Passive

Reduces the cooldown of Spiritwalker's Grace by 60 sec and increases your movement speed by 20% while it is active, and increases your movement speed in Ghost Wolf by an additional 10%.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Deluge
Deluge
(Passive)
Passive

Chain Heal heals for an additional 20% on targets within your Healing Rain or affected by your Riptide.
75
Ancestral Protection Totem
Ancestral Protection Totem
(40 yd range, Instant, 5 min cooldown)
11% of base mana
40 yd range
Instant
5 min cooldown

Summons a totem at the target location for 30 sec. All allies within 20 yards of the totem gain 10% increased health. If an ally dies, the totem will be consumed to allow them to Reincarnate with 20% health and mana.

Cannot reincarnate an ally who dies to massive damage.
90
Cloudburst Totem
Cloudburst Totem
(Instant, 30 sec cooldown)
8.6% of base mana
Instant
30 sec cooldown

Summons a totem at your feet for 15 sec that collects power from all of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for 25% of all healing done while it was active, divided evenly among targets.

Casting this spell a second time recalls the totem and releases the healing.
100
High Tide
High Tide
(Passive)
Passive

Chain Heal bounces to 1 additional target, and its falloff with each bounce is reduced by half.
Choose a Specialization
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
Talents
View Talent Details
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min.

Resonance Totem
Generates 1 Maelstrom every 1 sec.

Storm Totem
Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 10%.

Ember Totem
Increases Flame Shock damage over time by 10%.

Tailwind Totem
Increases your haste by 2%.
30
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Ancestral Swiftness
Ancestral Swiftness
(Passive)
Passive

Increases haste by 6%.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
Storm Elemental
Storm Elemental
(30 yd range, Instant, 2.5 min cooldown)
30 yd range
Instant
2.5 min cooldown

Calls forth a Greater Storm Elemental to hurl gusts of wind that damage the Shaman's enemies and generate Maelstrom for the Shaman for 30 sec.
100
Lightning Rod
Lightning Rod
(Passive)
Passive

Your Lightning Bolt and Chain Lightning have a 30% chance to make the primary target a Lightning Rod for 10 sec. Lightning Rods take 40% of all damage you deal with Lightning Bolt and Chain Lightning.
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min.

Resonance Totem
Generates 1 Maelstrom every 1 sec.

Storm Totem
Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 10%.

Ember Totem
Increases Flame Shock damage over time by 10%.

Tailwind Totem
Increases your haste by 2%.
30
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Ancestral Swiftness
Ancestral Swiftness
(Passive)
Passive

Increases haste by 6%.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
Storm Elemental
Storm Elemental
(30 yd range, Instant, 2.5 min cooldown)
30 yd range
Instant
2.5 min cooldown

Calls forth a Greater Storm Elemental to hurl gusts of wind that damage the Shaman's enemies and generate Maelstrom for the Shaman for 30 sec.
100
Lightning Rod
Lightning Rod
(Passive)
Passive

Your Lightning Bolt and Chain Lightning have a 30% chance to make the primary target a Lightning Rod for 10 sec. Lightning Rods take 40% of all damage you deal with Lightning Bolt and Chain Lightning.
Talents
View Talent Details
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
15
Torrent
Torrent
(Passive)
Passive

Increases the initial heal from Riptide by 30%.
30
Graceful Spirit
Graceful Spirit
(Passive)
Passive

Reduces the cooldown of Spiritwalker's Grace by 60 sec and increases your movement speed by 20% while it is active, and increases your movement speed in Ghost Wolf by an additional 10%.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Deluge
Deluge
(Passive)
Passive

Chain Heal heals for an additional 20% on targets within your Healing Rain or affected by your Riptide.
75
Ancestral Protection Totem
Ancestral Protection Totem
(40 yd range, Instant, 5 min cooldown)
11% of base mana
40 yd range
Instant
5 min cooldown

Summons a totem at the target location for 30 sec. All allies within 20 yards of the totem gain 10% increased health. If an ally dies, the totem will be consumed to allow them to Reincarnate with 20% health and mana.

Cannot reincarnate an ally who dies to massive damage.
90
Cloudburst Totem
Cloudburst Totem
(Instant, 30 sec cooldown)
8.6% of base mana
Instant
30 sec cooldown

Summons a totem at your feet for 15 sec that collects power from all of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for 25% of all healing done while it was active, divided evenly among targets.

Casting this spell a second time recalls the totem and releases the healing.
100
High Tide
High Tide
(Passive)
Passive

Chain Heal bounces to 1 additional target, and its falloff with each bounce is reduced by half.
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
15
Torrent
Torrent
(Passive)
Passive

Increases the initial heal from Riptide by 30%.
30
Graceful Spirit
Graceful Spirit
(Passive)
Passive

Reduces the cooldown of Spiritwalker's Grace by 60 sec and increases your movement speed by 20% while it is active, and increases your movement speed in Ghost Wolf by an additional 10%.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Deluge
Deluge
(Passive)
Passive

Chain Heal heals for an additional 20% on targets within your Healing Rain or affected by your Riptide.
75
Ancestral Protection Totem
Ancestral Protection Totem
(40 yd range, Instant, 5 min cooldown)
11% of base mana
40 yd range
Instant
5 min cooldown

Summons a totem at the target location for 30 sec. All allies within 20 yards of the totem gain 10% increased health. If an ally dies, the totem will be consumed to allow them to Reincarnate with 20% health and mana.

Cannot reincarnate an ally who dies to massive damage.
90
Cloudburst Totem
Cloudburst Totem
(Instant, 30 sec cooldown)
8.6% of base mana
Instant
30 sec cooldown

Summons a totem at your feet for 15 sec that collects power from all of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for 25% of all healing done while it was active, divided evenly among targets.

Casting this spell a second time recalls the totem and releases the healing.
100
High Tide
High Tide
(Passive)
Passive

Chain Heal bounces to 1 additional target, and its falloff with each bounce is reduced by half.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
658
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating