Hardened Greathelm

  • Mythic
  • Item Level 700
  • Transmogrified to:
    Hidden Helm
  • Binds when picked up
  • Plate Head
  • 313 Armor
  • +321 Strength or Intellect
  • +481 Stamina
  • +220 Versatility
  • +203 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 30 52 6

Studded Choker of the Accursed

  • Item Level 700
  • Upgrade Level: 2/2
  • Binds when picked up
  • Miscellaneous Neck
  • +180 Strength
  • +271 Stamina
  • +103 Critical Strike
  • +69 Haste
  • +69 Versatility
    • Requires Level 100
    • Sell Price: 19 33 46

Overdriven Spaulders

  • Mythic
  • Item Level 700
  • Transmogrified to:
    Grievous Gladiator's Ornamented Spaulders
  • Binds when picked up
  • Plate Shoulder
  • 289 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +157 Haste
  • +163 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 31 31 77

Drape of the Doomguard

  • Item Level 705
  • Upgrade Level: 0/2
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 75 Armor
  • +189 Strength
  • +283 Stamina
  • +108 Critical Strike
  • +72 Versatility
  • +72 Mastery
    • Enchanted: +100 Mastery & +2% Speed
    • Requires Level 100
    • Sell Price: 33 14 34

Chestplate of Rolling Fury

  • Mythic
  • Item Level 700
  • Transmogrified to:
    Grievous Gladiator's Ornamented Chestguard
  • Binds when picked up
  • Plate Chest
  • 385 Armor
  • +321 Strength or Intellect
  • +481 Stamina
  • +223 Versatility
  • +198 Mastery
  • Indestructible
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 42 43 87

Precious' Ribbon

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50

Tabard of the Lightbringer

  • Item Level 80
  • Binds when equipped
  • Unique
  • Miscellaneous Tabard
  • Use: Suffuses the wearer with the Light.
  • "May you always bring light into dark places."
    • Requires Level 80

Wristclasps of Righteous Reckoning

  • Heroic Warforged
  • Item Level 725
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 182 Armor
  • +228 Strength or Intellect
  • +342 Stamina
  • +130 Critical Strike
  • +87 Haste
  • +87 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 23 10 53

Flamefury Gauntlets

  • Mythic
  • Item Level 700
  • Transmogrified to:
    Grievous Gladiator's Ornamented Gloves
  • Binds when picked up
  • Plate Hands
  • 241 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +133 Haste
  • +177 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 12 14

Uktar's Belt of Chiming Rings

  • Mythic
  • Item Level 700
  • Transmogrified to:
    Grievous Gladiator's Clasp of Meditation
  • Binds when picked up
  • Plate Waist
  • 217 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +145 Haste
  • +170 Mastery
    • Prismatic Socket
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 21 49 30

Firestorm Legplates

  • Mythic Warforged
  • Item Level 706
  • Transmogrified to:
    Grievous Gladiator's Ornamented Legplates
  • Binds when picked up
  • Plate Legs
  • 343 Armor
  • +339 Strength or Intellect
  • +509 Stamina
  • +182 Haste
  • +252 Versatility
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 42 42 64

Iron Bellow Sabatons

  • Mythic Warforged
  • Item Level 706
  • Transmogrified to:
    Grievous Gladiator's Greaves of Meditation
  • Binds when picked up
  • Plate Feet
  • 270 Armor
  • +255 Strength or Intellect
  • +382 Stamina
  • +133 Critical Strike
  • +191 Haste
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 29 49 35

Phosphorescent Seal

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +180 Strength
  • +271 Stamina
  • +131 Haste
  • +103 Mastery
    • Requires Level 100
    • Sell Price: 24 57 51

Spellbound Runic Band of Elemental Power

  • Item Level 715
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +207 Strength
  • +311 Stamina
  • +146 Critical Strike
  • +125 Mastery
    • Enchanted: +50 Mastery
  • Equip: Your attacks have a chance to grant Archmage's Greater Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 50

Mo'arg Clan Token

  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +305 Strength
  • +305 Mastery
    • Requires Level 100
    • Sell Price: 29 25 48

Forgemaster's Insignia

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +342 Strength
    • +120 Mastery
  • Equip: Your melee attacks have a chance to trigger Forgemaster's Vigor for 10 sec. While Forgemaster's Vigor is active, you gain 105 Mastery every 0.5 sec, stacking up to 20 times. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 36 73 98

Baleful Greatsword of the Feverflare

  • Empowered Baleful
  • Item Level 705
  • Upgrade Level: 2/2
  • Transmogrified to:
    Starshatter
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 1,738 - 2,609 Damage
  • (603.61 damage per second)
  • +336 Strength
  • +504 Stamina
  • +255 Haste
  • +170 Mastery
    • Enchanted: Mark of the Shattered Hand
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 16 14 19
Off Hand (empty slot)
350,880
Health
32,000
Mana
5,678
Strength
5,848
Stamina
11%
Critical Strike
14%
Haste
39%
Mastery
7%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073. Maximum 2 charges.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating the target and dealing up to a maximum of 25% of the target's health in damage over 1 min. Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073. Maximum 2 charges.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073. Maximum 2 charges.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating the target and dealing up to a maximum of 25% of the target's health in damage over 1 min. Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating the target and dealing up to a maximum of 25% of the target's health in damage over 1 min. Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
436
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating