Felcast Hood of the Fireflash

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Cloth Head
  • 113 Armor
  • +306 Intellect
  • +459 Stamina
  • +165 Critical Strike
  • +227 Haste
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 7 23 16

Insightful Void-Link Chain

  • Warforged
  • Item Level 711
  • Binds when picked up
  • Miscellaneous Neck
  • +200 Intellect
  • +300 Stamina
  • +114 Haste
  • +76 Versatility
  • +76 Mastery
    • Requires Level 100
    • Sell Price: 19 19

Fel-Infused Spaulders

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Cloth Shoulder
  • 117 Armor
  • +264 Intellect
  • +396 Stamina
  • +176 Critical Strike
  • +176 Haste
    • Durability 85 / 85
    • Sell Price: 24 15 47

Cloak of Hideous Unity

  • Item Level 690
  • Binds when picked up
  • Back
  • 67 Armor
  • +164 Intellect
  • +246 Stamina
  • +62 Critical Strike
  • +156 Haste
    • Requires Level 100
    • Sell Price: 32 51 56

Fel-Infused Hauberk

  • Item Level 700
  • Binds when picked up
  • Cloth Chest
  • 144 Armor
  • +321 Intellect
  • +481 Stamina
  • +214 Haste
  • +214 Mastery
    • Durability 140 / 140
    • Sell Price: 32 39 24
Shirt (empty slot)
Tabard (empty slot)

Felcast Bracers of the Feverflare

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Cloth Wrists
  • 61 Armor
  • +172 Intellect
  • +258 Stamina
  • +106 Haste
  • +120 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 92 97

Felcast Gloves of the Peerless

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Cloth Hands
  • 87 Armor
  • +230 Intellect
  • +345 Stamina
  • +156 Critical Strike
  • +149 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 78 65

Fel-Infused Cinch

  • Item Level 700
  • Binds when picked up
  • Cloth Waist
  • 81 Armor
  • +241 Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Haste
    • Durability 50 / 50
    • Sell Price: 17 54 73

Fel-Infused Leggings

  • Item Level 700
  • Binds when picked up
  • Cloth Legs
  • 126 Armor
  • +321 Intellect
  • +481 Stamina
  • +214 Haste
  • +214 Mastery
    • Durability 100 / 100
    • Sell Price: 32 14 31

Fel-Infused Boots

  • Item Level 700
  • Binds when picked up
  • Cloth Feet
  • 99 Armor
  • +241 Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Mastery
    • Durability 65 / 65
    • Sell Price: 26 40 15

Signet of Stormwind

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Finger
  • +271 Stamina
  • +206 Critical Strike
  • +206 Haste
  • +206 Mastery
  • "Granted to heroes of the Alliance shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 23 50

Nithramus, the All-Seer

  • Item Level 738
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +257 Intellect
  • +386 Stamina
  • +134 Versatility
  • +193 Mastery
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Chipped Soul Prism

  • Item Level 690
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +204 Agility or Strength or Intellect
  • +204 Critical Strike
  • +204 Haste
  • +204 Versatility
  • +204 Mastery
    • Requires Level 100
    • Sell Price: 39 94 66

Stone of the Elements

  • Stage 6 of 6
  • Item Level 715
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Trinket
  • +351 Versatility
  • Equip: When you heal or deal damage you have a chance to increase your Strength, Agility, or Intellect by 1870 for 15 sec. Your highest stat is always chosen.
  • Equip: Increases the effect that healing and mana potions have on the wearer by 40%. This effect does not stack.
  • "Can be used for transmutations in place of a Philosopher's Stone."
    • Requires Level 91
    • Sell Price: 20 90

Edict of Argus

  • Heroic Titanforged
  • Item Level 735
  • Binds when picked up
  • Staff Two-Hand
  • Speed 2.90 926 - 1,390 Damage
  • (399.14 damage per second)
  • +444 Intellect
  • +667 Stamina
  • +397 Haste
  • +194 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 78 9 49
Off Hand (empty slot)
365,100
Health
100
Insanity
7,428
Intellect
6,085
Stamina
19%
Critical Strike
24%
Haste
61%
Mastery
7%
Versatility
Talents
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Twist of Fate
Twist of Fate
(Passive)
Passive

After healing a target below 35% health, you deal 20% increased damage and 20% increased healing for 10 sec.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
Mind Bomb
Mind Bomb
(30 yd range, Instant, 30 sec cooldown)
30 yd range
Instant
30 sec cooldown

Inflicts the target with a Mind Bomb.

After 2 sec, or if the target dies, it unleashes a psychic explosion, stunning all enemies within 8 yds of the target for 4 sec.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Shadow Crash
Shadow Crash
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Hurl a bolt of slow-moving Shadow energy at the destination, dealing 56,413 Shadow damage to all targets within 8 yards.

Generates 15 Insanity.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 12 sec. You regenerate 0.50% of maximum mana each time the Mindbender attacks.
75
Clarity of Will
Clarity of Will
(40 yd range, 2 sec cast)
2.79% of base mana
40 yd range
2 sec cast

Shields the target with a protective ward for 20 sec, absorbing 63,464 damage.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
2.7% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 20,266 and dealing 30,399 Holy damage to enemies.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Choose a Specialization
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Twist of Fate
Twist of Fate
(Passive)
Passive

After healing a target below 35% health, you deal 20% increased damage and 20% increased healing for 10 sec.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
Mind Bomb
Mind Bomb
(30 yd range, Instant, 30 sec cooldown)
30 yd range
Instant
30 sec cooldown

Inflicts the target with a Mind Bomb.

After 2 sec, or if the target dies, it unleashes a psychic explosion, stunning all enemies within 8 yds of the target for 4 sec.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Shadow Crash
Shadow Crash
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Hurl a bolt of slow-moving Shadow energy at the destination, dealing 56,413 Shadow damage to all targets within 8 yards.

Generates 15 Insanity.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Twist of Fate
Twist of Fate
(Passive)
Passive

After healing a target below 35% health, you deal 20% increased damage and 20% increased healing for 10 sec.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
Mind Bomb
Mind Bomb
(30 yd range, Instant, 30 sec cooldown)
30 yd range
Instant
30 sec cooldown

Inflicts the target with a Mind Bomb.

After 2 sec, or if the target dies, it unleashes a psychic explosion, stunning all enemies within 8 yds of the target for 4 sec.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Shadow Crash
Shadow Crash
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Hurl a bolt of slow-moving Shadow energy at the destination, dealing 56,413 Shadow damage to all targets within 8 yards.

Generates 15 Insanity.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 12 sec. You regenerate 0.50% of maximum mana each time the Mindbender attacks.
75
Clarity of Will
Clarity of Will
(40 yd range, 2 sec cast)
2.79% of base mana
40 yd range
2 sec cast

Shields the target with a protective ward for 20 sec, absorbing 63,464 damage.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
2.7% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 20,266 and dealing 30,399 Holy damage to enemies.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 12 sec. You regenerate 0.50% of maximum mana each time the Mindbender attacks.
75
Clarity of Will
Clarity of Will
(40 yd range, 2 sec cast)
2.79% of base mana
40 yd range
2 sec cast

Shields the target with a protective ward for 20 sec, absorbing 63,464 damage.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
2.7% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 20,266 and dealing 30,399 Holy damage to enemies.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Legion Raid Progression
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