Crown of Desolation

  • Item Level 640
  • Binds when picked up
  • Plate Head
  • 262 Armor
  • +184 Strength or Intellect
  • +275 Stamina
  • +139 Critical Strike
  • +93 Haste
  • +63 Fire Resistance
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 32 93 32

Glowing Taladite Pendant of the Quickblade

  • Stage 1 of 6
  • Item Level 640
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Neck
  • +103 Strength
  • +155 Stamina
  • +70 Critical Strike
  • +67 Versatility
    • Requires Level 91
    • Sell Price: 16 25 41

Goldsteel Shouldercaps

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Plate Shoulder
  • 235 Armor
  • +126 Strength or Intellect
  • +189 Stamina
  • +90 Haste
  • +74 Mastery
    • Durability 85 / 85
    • Requires Level 100
    • Sell Price: 22 90 93

Primal Combatant's Cloak of Cruelty

Goldsteel Chestguard

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Plate Chest
  • 314 Armor
  • +167 Strength or Intellect
  • +251 Stamina
  • +109 Critical Strike
  • +113 Haste
  • +95 Leech
    • Durability 140 / 140
    • Requires Level 100
    • Sell Price: 30 14 51
Shirt (empty slot)

Renowned Guild Tabard

  • Item Level 1
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 100%.
    • Sell Price: 62 50

Bracers of Cursed Cries

  • Item Level 640
  • Binds when picked up
  • Plate Wrists
  • 141 Armor
  • +103 Strength or Intellect
  • +155 Stamina
  • +75 Critical Strike
  • +59 Haste
  • +59 Leech
    • +120 Critical Strike
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 19 27 98

Gauntlets of the Heavy Hand

  • Item Level 655
  • Binds when equipped
  • Plate Hands
  • 211 Armor
  • +158 Strength or Intellect
  • +237 Stamina
  • +112 Critical Strike
  • +95 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 19 57 62

Verdant Plate Belt

  • Heroic Warforged
  • Item Level 636
  • Binds when picked up
  • Plate Waist
  • 180 Armor
  • +133 Strength or Intellect
  • +199 Stamina
  • +97 Haste
  • +73 Mastery
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 15 10 6

Rivet-Sealed Legplates

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Plate Legs
  • 275 Armor
  • +167 Strength or Intellect
  • +251 Stamina
  • +120 Haste
  • +98 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 32 68 32

Truesteel Boots of the Quickblade

  • Stage 1 of 6
  • Item Level 640
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Feet
  • 222 Armor
  • +138 Strength or Intellect
  • +207 Stamina
  • +100 Critical Strike
  • +78 Versatility
    • Durability 80 / 80
    • Requires Level 91
    • Sell Price: 28 18 55

Grunt's Rusty Ring

  • Item Level 640
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +103 Strength
  • +155 Stamina
  • +78 Critical Strike
  • +52 Haste
  • +59 Avoidance
    • Enchanted: +30 Mastery
    • Requires Level 100
    • Sell Price: 23 6 49

Disease-Binder Seal

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +94 Strength
  • +141 Stamina
  • +63 Critical Strike
  • +63 Versatility
    • Enchanted: +30 Mastery
    • Requires Level 100
    • Sell Price: 17 30 7

Fires of the Sun

  • Item Level 600
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +120 Strength
  • +120 Critical Strike
    • Requires Level 95
    • Sell Price: 25 62 72

Spores of Alacrity

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +88 Strength
  • Equip: Your attacks have a chance to grant 1383 Haste for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 27 12 31

Steelforged Greataxe of the Quickblade

  • Stage 1 of 6
  • Item Level 630
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Axe Two-Hand
  • Speed 3.60 865 - 1,299 Damage
  • (300.42 damage per second)
  • +167 Strength
  • +251 Stamina
  • +115 Critical Strike
  • +106 Versatility
    • Enchanted: Mark of the Shattered Hand
    • Durability 100 / 100
    • Requires Level 91
    • Sell Price: 56 33 92
Off Hand (empty slot)
209,100
Health
32,000
Mana
3,557
Strength
3,485
Stamina
14%
Critical Strike
8%
Haste
26%
Mastery
3%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
100
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
100
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
100
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
23,387
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating