Grounded Headguard

  • Item Level 620
  • Binds when picked up
  • Plate Head
  • 248 Armor
  • +152 Strength or Intellect
  • +228 Stamina
  • +99 Critical Strike
  • +103 Mastery
    • Durability 100 / 100
    • Sell Price: 17 78 86

Spirewalker's Chain of the Feverflare

  • Item Level 645
  • Binds when picked up
  • Miscellaneous Neck
  • +108 Strength
  • +162 Stamina
  • +73 Haste
  • +70 Mastery
    • Enchanted: +75 Mastery
    • Requires Level 100
    • Sell Price: 16 78 44

Shoulderguard of Vaulted Skies of the Peerless

  • Item Level 630
  • Binds when picked up
  • Plate Shoulder
  • 235 Armor
  • +126 Strength or Intellect
  • +189 Stamina
  • +89 Critical Strike
  • +76 Mastery
    • Durability 85 / 85
    • Requires Level 100
    • Sell Price: 20 23 70

Powerful Burnished Cloak of the Aurora

  • Stage 1 of 6
  • Item Level 640
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Back
  • 47 Armor
  • +103 Strength
  • +155 Stamina
  • +59 Haste
  • +75 Versatility
    • Enchanted: +100 Mastery & +2% Speed
    • Requires Level 91
    • Sell Price: 27 67 32

Crazed Bomber's Breastplate of the Quickblade

  • Item Level 645
  • Binds when picked up
  • Plate Chest
  • 327 Armor
  • +192 Strength or Intellect
  • +288 Stamina
  • +122 Critical Strike
  • +132 Versatility
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 38 3 77

Artisan Officer's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 40

Renowned Guild Tabard

  • Item Level 1
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 100%.
    • Sell Price: 62 50

Crazed Bomber's Bracers of the Peerless

  • Item Level 645
  • Binds when picked up
  • Plate Wrists
  • 143 Armor
  • +108 Strength or Intellect
  • +162 Stamina
  • +55 Critical Strike
  • +82 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 18 91 73

Sunsoul Gauntlets

  • Item Level 610
  • Binds when picked up
  • Plate Hands
  • 186 Armor
  • +104 Strength or Intellect
  • +156 Stamina
  • +69 Critical Strike
  • +69 Haste
    • Durability 50 / 50
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 5

Sunsoul Girdle

  • Item Level 610
  • Binds when picked up
  • Plate Waist
  • 167 Armor
  • +104 Strength or Intellect
  • +156 Stamina
  • +53 Haste
  • +79 Mastery
    • Durability 50 / 50
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 5

Sunsoul Legplates

  • Item Level 610
  • Binds when picked up
  • Plate Legs
  • 260 Armor
  • +139 Strength or Intellect
  • +208 Stamina
  • +99 Critical Strike
  • +81 Haste
    • Durability 100 / 100
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 5

Greaves of Vaulted Skies of the Decimator

  • Item Level 630
  • Binds when picked up
  • Plate Feet
  • 216 Armor
  • +126 Strength or Intellect
  • +189 Stamina
  • +168 Critical Strike
    • Durability 65 / 65
    • Requires Level 100
    • Sell Price: 20 53 35

Trophy Loop of the Highmaul

  • Item Level 605
  • Binds when picked up
  • Miscellaneous Finger
  • +75 Strength
  • +112 Stamina
  • +50 Critical Strike
  • +50 Haste
    • Enchanted: +50 Mastery
    • Requires Level 98
    • Sell Price: 14 92 11

Trophy Ring of Gordal

  • Item Level 605
  • Binds when picked up
  • Miscellaneous Finger
  • +75 Strength
  • +112 Stamina
  • +50 Critical Strike
  • +50 Haste
    • Enchanted: +50 Mastery
    • Requires Level 98
    • Sell Price: 15 8 90

Grandiose Carnage

  • Item Level 645
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +183 Strength
  • +183 Mastery
  • +82 Avoidance
    • Requires Level 100
    • Sell Price: 36 89 28

Turbulent Emblem

  • Item Level 630
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +106 Strength
  • Use: Grants 1060 Critical Strike for 20 sec.
    • Requires Level 100
    • Sell Price: 26 24 27

Steelforged Greataxe of the Feverflare

  • Stage 3 of 6
  • Item Level 660
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Axe Two-Hand
  • Speed 3.60 1,142 - 1,715 Damage
  • (396.67 damage per second)
  • +221 Strength
  • +331 Stamina
  • +115 Haste
  • +166 Mastery
    • Enchanted: Mark of Bleeding Hollow
    • Durability 120 / 120
    • Requires Level 91
    • Sell Price: 56 33 92
Off Hand (empty slot)
200,280
Health
32,000
Mana
3,545
Strength
3,338
Stamina
11%
Critical Strike
5%
Haste
39%
Mastery
3%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
Righteous Protector
Righteous Protector
(Passive)
Passive

Shield of the Righteous reduces the remaining cooldown on Light of the Protector and Avenging Wrath by 3 sec.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
10% of base mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec.

Your heals will heal all of them for 40% of the amount healed.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
Righteous Protector
Righteous Protector
(Passive)
Passive

Shield of the Righteous reduces the remaining cooldown on Light of the Protector and Avenging Wrath by 3 sec.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
Righteous Protector
Righteous Protector
(Passive)
Passive

Shield of the Righteous reduces the remaining cooldown on Light of the Protector and Avenging Wrath by 3 sec.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
10% of base mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec.

Your heals will heal all of them for 40% of the amount healed.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
10% of base mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec.

Your heals will heal all of them for 40% of the amount healed.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
166
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating