Goldsteel Greathelm

  • Item Level 530
  • Binds when picked up
  • Plate Head
  • 99 Armor
  • +66 Strength or Intellect
  • +99 Stamina
  • +44 Critical Strike
  • +44 Versatility
    • Durability 85 / 85
    • Requires Level 90
    • Sell Price: 23 25 28

Elder Tortoiseshell Gorget of the Bouldercrag

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Miscellaneous Neck
  • +27 Strength
  • +40 Stamina
  • +17 Critical Strike
  • +17 Mastery
    • Requires Level 90
    • Sell Price: 11 98 62

Quarrier's Shoulderplates

  • Item Level 510
  • Binds when picked up
  • Plate Shoulder
  • 71 Armor
  • +41 Strength or Intellect
  • +62 Stamina
  • +27 Critical Strike
  • +28 Haste
    • Durability 85 / 85
    • Sell Price: 14 12 57

Beakbreaker Greatcloak

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 11 Armor
  • +28 Strength
  • +43 Stamina
  • +19 Versatility
  • +18 Mastery
    • Requires Level 90
    • Sell Price: 25 96 4

Elder Tortoiseshell Breastplate of the Bladewall

  • Timeless
  • Item Level 535
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Chest
  • 129 Armor
  • -10 Strength
  • +103 Stamina
  • +64 Critical Strike
    • +20 Mastery
    • Socket Bonus: +11 Strength
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 25 14 18
Shirt (empty slot)

Bilgewater Cartel Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of the Bilgewater Cartel. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Shell-Coated Wristplates

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 38 Armor
  • +28 Strength
  • +43 Stamina
  • +15 Critical Strike
  • +21 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 17 25 47

Salt-Scorched Gauntlets of the Peerless

  • Item Level 590
  • Binds when picked up
  • Plate Hands
  • 160 Armor
  • +86 Strength or Intellect
  • +129 Stamina
  • +60 Critical Strike
  • +53 Mastery
    • Durability 50 / 50
    • Requires Level 92
    • Sell Price: 11 23 93

Prideful Gladiator's Girdle of Prowess

Legguards of Cyclopean Dread

Frostwolf Stalwart Warboots

  • Item Level 512
  • Binds when picked up
  • Plate Feet
  • 67 Armor
  • +42 Strength or Intellect
  • +63 Stamina
  • +28 Critical Strike
  • +27 Haste
    • Durability 55 / 55
    • Sell Price: 12 25 39

Loop of Vile Lesions

  • Item Level 519
  • Binds when picked up
  • Miscellaneous Finger
  • +34 Strength
  • +50 Stamina
  • +19 Critical Strike
  • +24 Haste
    • Sell Price: 12 32 66

Jin'rokh's Soulcrystal

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Jin'rokh's Soulcrystal (1)
  • Miscellaneous Finger
  • +28 Strength
  • +43 Stamina
  • +17 Haste
  • +20 Versatility
    • Requires Level 90
    • Sell Price: 16 85 73

Frostwolf Veteran's Keepsake

  • Item Level 516
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +65 Stamina
  • Equip: Heals you for 2% of your maximum health whenever you kill a target that yields experience or honor.
    • Requires Level 90
    • Sell Price: 13 1 98

Rook's Unlucky Talisman

  • Raid Finder
  • Item Level 536
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +99 Stamina
  • Use: Reduces damage taken from creature area of effect attacks by 26% for 15 sec.
    • Requires Level 90
    • Sell Price: 25 39 83

Tormented Greataxe of the Feverflare

  • Item Level 560
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 448 - 673 Damage
  • (155.69 damage per second)
  • +87 Strength
  • +130 Stamina
  • +60 Haste
  • +54 Mastery
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 36 24 26
Off Hand (empty slot)
113,738
Health
Health
113,738
100
Runic Power
Runic Power
100
1,334
Strength
Strength1,334
2,146
Stamina
Stamina2,146
15%
Critical Strike
Critical Strike14.66%
Total Rating:309
19%
Haste
Haste18.98%
Total Rating:213
50%
Mastery
Mastery50.38%
Total Rating:550
1%
Versatility
Versatility1.16%
Total Rating:44
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 356,216 health from the target over 2.9 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Heart of Ice
Heart of Ice
(Passive)
Passive

Death Strike extends the duration of Icebound Fortitude by 2 sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 356,216 health from the target over 2.9 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Heart of Ice
Heart of Ice
(Passive)
Passive

Death Strike extends the duration of Icebound Fortitude by 2 sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 356,216 health from the target over 2.9 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Heart of Ice
Heart of Ice
(Passive)
Passive

Death Strike extends the duration of Icebound Fortitude by 2 sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
View Raid History