Frostwolf Stalwart Cap

  • Item Level 525
  • Binds when picked up
  • Plate Head
  • 93 Armor
  • +63 Strength or Intellect
  • +94 Stamina
  • +41 Critical Strike
  • +42 Haste
    • Durability 85 / 85
    • Sell Price: 13 81 57

Teroclaw Feather Necklace

  • Item Level 553
  • Binds when picked up
  • Miscellaneous Neck
  • +46 Strength
  • +69 Stamina
  • +34 Haste
  • +25 Mastery
    • Sell Price: 8 84 94

Cragplate Shoulders

  • Item Level 568
  • Binds when picked up
  • Plate Shoulder
  • 146 Armor
  • +70 Strength or Intellect
  • +106 Stamina
  • +52 Haste
  • +39 Versatility
    • Durability 70 / 70
    • Sell Price: 12 54 20

Headscythe Greatcloak

  • Item Level 570
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 25 Armor
  • +54 Strength
  • +80 Stamina
  • +38 Critical Strike
  • +31 Haste
    • Requires Level 94
    • Sell Price: 20 90

Chestplate of Congealed Corrosion

  • Item Level 540
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Chest
  • 137 Armor
  • -167 Strength
  • +108 Stamina
  • -79 Critical Strike
  • -66 Haste
    • +10 Strength
    • +20 Critical Strike
    • +10 Critical Strike
    • Socket Bonus: +11 Strength
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 35 83 97
Shirt (empty slot)
Tabard (empty slot)

Incarnadine Bracers

  • Item Level 570
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 87 Armor
  • +54 Strength or Intellect
  • +80 Stamina
  • +39 Critical Strike
  • +30 Haste
    • Durability 50 / 50
    • Requires Level 94
    • Sell Price: 16 26 23

Gauntlets of Cyclopean Dread

Sha'tari Keeper Girdle

  • Item Level 553
  • Binds when picked up
  • Plate Waist
  • 91 Armor
  • +61 Strength or Intellect
  • +92 Stamina
  • +37 Haste
  • +43 Mastery
    • Durability 50 / 50
    • Sell Price: 10 26 59

Sha'tari Keeper Legguards

  • Item Level 545
  • Binds when picked up
  • Plate Legs
  • 128 Armor
  • +76 Strength or Intellect
  • +114 Stamina
  • +52 Haste
  • +48 Mastery
    • Durability 85 / 85
    • Sell Price: 16 79 23

Greaves of Sublime Superiority

  • Item Level 544
  • Upgrade Level: 1/4
  • Binds when picked up
  • Plate Feet
  • 99 Armor
  • +52 Strength
  • +84 Stamina
  • +37 Critical Strike
  • +36 Haste
    • +10 Strength
    • Socket Bonus: +4 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 25 73 82

Skettis Deceiver's Ring

  • Item Level 570
  • Binds when picked up
  • Miscellaneous Finger
  • +54 Strength
  • +80 Stamina
  • +38 Haste
  • +31 Versatility
    • Sell Price: 11 9

Prize's Horn-Ring

  • Item Level 554
  • Binds when picked up
  • Miscellaneous Finger
  • +46 Strength
  • +69 Stamina
  • +31 Critical Strike
  • +31 Haste
  • "Best In Show"
    • Requires Level 94
    • Sell Price: 18 10 83

Karg's Hunting Horn

  • Item Level 525
  • Binds when picked up
  • Miscellaneous Trinket
  • +59 Critical Strike
  • Equip: Your attacks have a chance to grant you 238 Strength for 20 sec. (15% chance, 55 sec cooldown)
    • Sell Price: 18 63 10

External Combustion Engine

  • Item Level 557
  • Binds when picked up
  • Miscellaneous Trinket
  • +71 Critical Strike
  • Equip: Your attacks have a chance to grant you 490 Strength for 15 sec. (15% chance, 85 sec cooldown)
    • Sell Price: 19 25 32

Hellscream's Decapitator

  • Heroic
  • Item Level 600
  • Binds to Battle.net account
  • Axe Two-Hand
  • Speed 3.60 653 - 980 Damage
  • (226.81 damage per second)
  • -33 Strength
  • +189 Stamina
  • +42 Critical Strike
  • -37 Haste
    • Enchanted: Rune of the Fallen Crusader
    • Prismatic Socket
    • Prismatic Socket
    • Socket Bonus: +8 Strength
    • Requires Level 90
    • Sell Price: 1
Off Hand (empty slot)
145,620
Health
100
Runic Power
2,208
Strength
2,427
Stamina
13%
Critical Strike
55%
Haste
20%
Mastery
1%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
1,616
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating