Polished Helm of Valor

  • Item Level 600
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Plate Head
  • 235 Armor
  • +126 Strength
  • +189 Stamina
  • +168 Critical Strike
  • Equip: Experience gained is increased by 10%.

Shadar Gorget

  • Item Level 548
  • Binds when picked up
  • Miscellaneous Neck
  • +44 Strength
  • +65 Stamina
  • +29 Critical Strike
  • +29 Haste
    • Sell Price: 7 18 38

Polished Spaulders of Valor

  • Item Level 600
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Plate Shoulder
  • 217 Armor
  • +95 Strength
  • +142 Stamina
  • +126 Critical Strike
  • Equip: Experience gained is increased by 10%.

Worn Stoneskin Gargoyle Cape

  • Item Level 600
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Back
  • 36 Armor
  • +71 Strength
  • +107 Stamina
  • +47 Critical Strike
  • +47 Haste
  • Equip: Experience gained from killing monsters and completing quests increased by 5%.

Polished Breastplate of Valor

  • Item Level 600
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Plate Chest
  • 289 Armor
  • +126 Strength
  • +189 Stamina
  • +168 Critical Strike
  • Equip: Experience gained is increased by 10%.
Shirt (empty slot)

Renowned Guild Tabard

  • Item Level 1
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 100%.
    • Sell Price: 62 50

Nar'thalas Vambraces

  • Item Level 694
  • Binds when picked up
  • Plate Wrists
  • 165 Armor
  • +171 Strength or Intellect
  • +256 Stamina
  • +143 Critical Strike
  • +85 Versatility
    • Durability 50 / 50
    • Sell Price: 17 54 66

Nar'thalas Grips

  • Item Level 698
  • Binds when picked up
  • Plate Hands
  • 239 Armor
  • +236 Strength or Intellect
  • +354 Stamina
  • +123 Critical Strike
  • +191 Versatility
    • Durability 50 / 50
    • Sell Price: 17 57 54

Sha'tari Keeper Girdle

  • Item Level 553
  • Binds when picked up
  • Plate Waist
  • 91 Armor
  • +61 Strength or Intellect
  • +92 Stamina
  • +37 Haste
  • +43 Mastery
    • Durability 50 / 50
    • Sell Price: 10 26 59

Polished Legplates of Valor

  • Item Level 600
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Plate Legs
  • 253 Armor
  • +126 Strength
  • +189 Stamina
  • +168 Critical Strike
  • Equip: Experience gained is increased by 10%.

Nar'thalas Sabatons

  • Item Level 674
  • Binds when picked up
  • Plate Feet
  • 245 Armor
  • +189 Strength or Intellect
  • +283 Stamina
  • +174 Critical Strike
  • +77 Versatility
    • Durability 65 / 65
    • Sell Price: 21 2 61

Tranquil Azurewing Band

  • Item Level 680
  • Binds when picked up
  • Miscellaneous Finger
  • +225 Stamina
  • +285 Critical Strike
  • +214 Versatility
    • Sell Price: 17 41 21

Signet of Stormwind

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Finger
  • +155 Stamina
  • +118 Critical Strike
  • +118 Haste
  • +118 Mastery
  • "Granted to heroes of the Alliance shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 23 50

The Jailer's Key

  • Item Level 660
  • Binds when picked up
  • Miscellaneous Trinket
  • +210 Strength
  • +210 Critical Strike
    • Sell Price: 22 26 49

Talisman of the Lost Blue Flight

  • Item Level 680
  • Binds when picked up
  • Miscellaneous Trinket
  • +253 Strength
  • +253 Haste
    • Sell Price: 22 84 69

Ashbringer

  • Item Level 752
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 2,693 - 4,042 Damage
  • (935.28 damage per second)
  • +521 Strength
  • +781 Stamina
  • +352 Critical Strike
  • +338 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
245,280
Health
31,000
Mana
3,815
Strength
4,088
Stamina
28%
Critical Strike
6%
Haste
20%
Mastery
5%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating the target and dealing up to a maximum of 25% of the target's health in damage over 1 min. Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Fervent Martyr
Fervent Martyr
(Passive)
Passive

Casting Holy Light or Flash of Light on your Beacon of Light reduces the mana cost of your next Light of the Martyr by 50%, stacking.
100
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating the target and dealing up to a maximum of 25% of the target's health in damage over 1 min. Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Fervent Martyr
Fervent Martyr
(Passive)
Passive

Casting Holy Light or Flash of Light on your Beacon of Light reduces the mana cost of your next Light of the Martyr by 50%, stacking.
100
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating the target and dealing up to a maximum of 25% of the target's health in damage over 1 min. Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Fervent Martyr
Fervent Martyr
(Passive)
Passive

Casting Holy Light or Flash of Light on your Beacon of Light reduces the mana cost of your next Light of the Martyr by 50%, stacking.
100
Legion Raid Progression
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Prestige
Level 0
Honor
Level 1
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating