Slagbomber's Hood

  • Item Level 670
  • Binds when picked up
  • Cloth Head
  • 95 Armor
  • +242 Intellect
  • +364 Stamina
  • +184 Haste
  • +123 Mastery
    • Prismatic Socket
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 29 49 5

Dreamsleep Locket of the Feverflare

  • Item Level 645
  • Binds when picked up
  • Miscellaneous Neck
  • +108 Intellect
  • +162 Stamina
  • +68 Haste
  • +74 Mastery
    • Enchanted: +75 Mastery
    • Requires Level 100
    • Sell Price: 16 72 47

Felcast Mantle of the Fireflash

  • Baleful Warforged
  • Item Level 675
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Shoulder
  • 90 Armor
  • +190 Intellect
  • +286 Stamina
  • +118 Critical Strike
  • +133 Haste
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 91 49

Nether-Touched Cloak

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 67 Armor
  • +164 Intellect
  • +246 Stamina
  • +62 Haste
  • +62 Versatility
  • +94 Mastery
    • Requires Level 100
    • Sell Price: 33 1 71

Sooty Felcult Robes

  • Item Level 675
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Chest
  • 121 Armor
  • +254 Intellect
  • +381 Stamina
  • +111 Versatility
  • +227 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 43 66 34

Stylish Red Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 2 50

Theramore Tabard

  • Item Level 1
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
  • Use: Plant your Theramore banner.
  • "Remember Theramore!"

Bracers of Perfect Discomfort

  • Warforged
  • Item Level 711
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Wrists
  • 69 Armor
  • +200 Intellect
  • +300 Stamina
  • +76 Critical Strike
  • +114 Haste
  • +76 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 85 32

Gloves of Great Engorgement

  • Item Level 685
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Hands
  • 81 Armor
  • +209 Intellect
  • +314 Stamina
  • +119 Critical Strike
  • +159 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 21 13 69

Deckhand's Rope Belt

  • Warforged
  • Item Level 676
  • Binds when picked up
  • Cloth Waist
  • 68 Armor
  • +192 Intellect
  • +289 Stamina
  • +110 Critical Strike
  • +139 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 21 88 31

Leggings of Wasted Flesh

  • Warforged
  • Item Level 691
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Legs
  • 118 Armor
  • +295 Intellect
  • +443 Stamina
  • +238 Critical Strike
  • +154 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 43 30 46

Treads of the Flaming Maw

  • Warforged
  • Item Level 661
  • Binds when picked up
  • Cloth Feet
  • 75 Armor
  • +167 Intellect
  • +251 Stamina
  • +118 Critical Strike
  • +101 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 29 26 74

Spellbound Runic Band of Infinite Preservation

  • Item Level 715
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +207 Intellect
  • +311 Stamina
  • +115 Haste
  • +152 Versatility
  • Equip: Your attacks have a chance to grant Archmage's Greater Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 50

Hazy Voidstone Band

  • Item Level 675
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +143 Intellect
  • +215 Stamina
  • +82 Haste
  • +109 Versatility
    • Prismatic Socket
    • Requires Level 100
    • Sell Price: 26 8 27

Encroaching Void

  • Item Level 655
  • Binds when picked up
  • Miscellaneous Trinket
  • +201 Intellect
  • +201 Versatility
    • Prismatic Socket
    • Requires Level 100
    • Sell Price: 24 52 28

Mark of Supreme Doom

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +83 Agility or Strength or Intellect
  • +222 Speed
  • +222 Leech
  • +222 Avoidance
    • Requires Level 100
    • Sell Price: 40 8 72

Demonhorn Spike

  • Item Level 675
  • Upgrade Level: 0/2
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 223 - 415 Damage
  • (177.22 damage per second)
  • +1495 Intellect
  • +163 Stamina
  • +100 Critical Strike
  • +45 Haste
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 59 6 48

Deserter's Honor

  • Item Level 685
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +157 Intellect
  • +235 Stamina
  • +69 Haste
  • +140 Mastery
    • Requires Level 100
    • Sell Price: 35 75 29
293,220
Health
160,000
Mana
4,296
Intellect
4,887
Stamina
11%
Critical Strike
10%
Haste
26%
Mastery
3%
Versatility
Talents
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Lingering Insanity
Lingering Insanity
(Passive)
Passive

When Voidform ends, its haste bonus fades by 2% every second, instead of ending immediately.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
5% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 15,616.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Purge the Wicked
Purge the Wicked
(40 yd range, Instant)
2% of base mana
40 yd range
Instant

Cleanses the target with fire, causing 6,306 Fire damage and an additional 34,693 Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
Choose a Specialization
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Lingering Insanity
Lingering Insanity
(Passive)
Passive

When Voidform ends, its haste bonus fades by 2% every second, instead of ending immediately.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
5% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 15,616.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Lingering Insanity
Lingering Insanity
(Passive)
Passive

When Voidform ends, its haste bonus fades by 2% every second, instead of ending immediately.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
5% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 15,616.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Purge the Wicked
Purge the Wicked
(40 yd range, Instant)
2% of base mana
40 yd range
Instant

Cleanses the target with fire, causing 6,306 Fire damage and an additional 34,693 Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Purge the Wicked
Purge the Wicked
(40 yd range, Instant)
2% of base mana
40 yd range
Instant

Cleanses the target with fire, causing 6,306 Fire damage and an additional 34,693 Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
Legion Raid Progression
View Raid History