Cavalier Hat of the Dashing Scoundrel

Heart of Azeroth

  • Item Level 282
  • Azerite Power Level 2
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +71 Agility or Strength or Intellect
  • +107 Stamina
  • +133 Critical Strike
  • +133 Haste
  • +133 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Shoulderguards of the Champion

  • Item Level 280
  • Binds when picked up
  • Leather Shoulder
  • 110 Armour
  • +176 Agility or Intellect
  • +282 Stamina
  • Active Azerite Powers:
  • - Champion of Azeroth
  • Your spells and abilities have a chance to increase all secondary stats by 6 for 1 min, stacking up to 4 times.
  • - Gemhide
  • When dealt damage greater than 0% of your maximum health, gain 0.4205 Avoidance and 319 Armor for 10 sec.
    • Durability 85 / 85
    • Requires Level 101
    • Sell Price: 37 65 17

Cloak of the Dashing Scoundrel

Vest of the Dashing Scoundrel

Master Builder's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 71 37

Tabard of the Highmountain Tribe

  • Item Level 120
  • Transmogrified to:
    Hidden Tabard
  • Binds when picked up
  • Miscellaneous Tabard
    • Durability 0 / 25
    • Requires Level 98
    • Requires Highmountain Tribe - Exalted
    • Sell Price: 60

Mo'arg Heavyweight's Wristwraps

  • Mythic 15 Titanforged
  • Item Level 250
  • Transmogrified to:
    Bloodfang Bracers
  • Binds when picked up
  • Leather Wrists
  • 31 Armour
  • +53 Agility or Intellect
  • +79 Stamina
  • +16 Critical Strike
  • +34 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 20 11 66

Felbat Leather Gloves

  • Mythic 15 Titanforged
  • Item Level 240
  • Binds when picked up
  • Leather Hands
  • 42 Armour
  • +64 Agility or Intellect
  • +95 Stamina
  • +42 Critical Strike
  • +23 Versatility
    • +11 Critical Strike
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 26 83

Portal Keeper's Cincture

  • Mythic Warforged
  • Item Level 245
  • Transmogrified to:
    Belt of Appeasement
  • Binds when picked up
  • Leather Waist
  • 39 Armour
  • +67 Agility or Intellect
  • +100 Stamina
  • +31 Critical Strike
  • +35 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 29 97 12

Pants of the Dashing Scoundrel

Shadow Satyr's Walk

  • Item Level 265
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Leather Feet
  • 54 Armour
  • +80 Agility or Intellect
  • +121 Stamina
  • +46 Haste
  • +25 Mastery
  • Equip: Shadowstrike restores 3 Energy plus an additional 1 Energy for every 3 yds between you and your target.
  • "While the exact origins of the Shadow satyr are unidentified, they are known to be incorporeal creatures that not only exist inside the Emerald Nightmare but in places on Azeroth as well."
    • Durability 95 / 95
    • Classes: Rogue
    • Requires Level 101
    • Sell Price: 69 28 94

Insignia of Ravenholdt

  • Item Level 265
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +91 Stamina
  • +124 Critical Strike
  • +69 Haste
    • Enchanted: +9 Haste
    • +11 Haste
  • Equip: Your single-target combo-point generating attacks deal 15% additional damage as Shadow to all targets within 15 yards in front of you.
  • "An insignia only given to those who have demonstrated mastery of the shadows, and killed in service to Ravenholdt."
    • Classes: Rogue
    • Requires Level 101
    • Sell Price: 57 54 69

Ring of Minute Mirrors

  • Mythic 15 Titanforged
  • Item Level 245
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +75 Stamina
  • +68 Versatility
  • +102 Mastery
    • Enchanted: +9 Mastery
    • Requires Level 110
    • Sell Price: 25 79 86

Golganneth's Vitality

  • Item Level 280
  • Binds when picked up
  • Unique-Equipped: Path of the Titans (1)
  • Miscellaneous Trinket
  • +117 Agility
  • Equip: Your damaging abilities have a chance to create a Ravaging Storm at your target's location, inflicting 46 Nature damage split among all enemies within 6 yds over 6 sec. Golganneth's Thunderous Wrath When empowered by the Pantheon, your autoattacks cause an explosion of lightning dealing 15 Nature damage to all enemies within 8 yds of the target. Lasts 15 sec.
    • Requires Level 110
    • Sell Price: 52 44 87

Memento of Angerboda

  • Mythic 15 Titanforged
  • Item Level 255
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +93 Agility or Strength
    • +11 Mastery
  • Equip: Your melee attacks have a chance to activate Screams of the Dead, granting you a random combat enhancement for 8 sec.
    • Requires Level 110
    • Sell Price: 35 96 21

Fangs of the Devourer

  • Gorefang
  • Item Level 248
  • Transmogrified to:
    Dreadblade
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 70 - 117 Damage
  • (51.94 damage per second)
  • +46 Agility
  • +69 Stamina
  • +22 Critical Strike
  • +22 Mastery
  • Equip: Grants the Goremaw's Bite ability, dealing massive damage and snaring the target.
  • "The hound's bite lingers, even long after its death. A surprisingly effective and subtle tool for something so crude."
    • Classes: Rogue
    • Sell Price: 187 15 1

Fangs of the Devourer

  • Akaari's Will
  • Item Level 248
  • Transmogrified to:
    Dreadblade
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 70 - 117 Damage
  • (51.94 damage per second)
  • +46 Agility
  • +69 Stamina
  • +22 Critical Strike
  • +22 Mastery
  • "Azhir manari kirel. Akim manari galar!"
    • Classes: Rogue
    • Sell Price: 189 14 1
38,180
Health
Health
38,180
100
Energy
Energy
100
1,738
Agility
Agility1,738
1,909
Stamina
Stamina1,909
30%
Critical Strike
Critical Strike29.80%
Total Rating:400
9%
Haste
Haste9.33%
Total Rating:178
75%
Mastery
Mastery75.26%
Total Rating:459
9%
Versatility
Versatility9.35%
Total Rating:223
Specialization
Player vs Player Talents
15
Find Weakness
Find Weakness
(Passive)
Passive

Your Shadowstrike and Cheap Shot reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.

30
Shadow Focus
Shadow Focus
(Passive)
Passive

Abilities cost 20% less Energy while Stealth or Shadow Dance is active.

45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Enveloping Shadows
Enveloping Shadows
(Passive)
Passive

Deepening Shadows reduces the remaining cooldown of Shadow Dance by an additional 1 sec per combo point spent. Shadow Dance gains 1 additional charge.

100
Secret Technique
Secret Technique
(Melee Range, Instant, 45 sec cooldown)
30 Energy 0 Combo Points
Melee Range
Instant
45 sec cooldown

Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets. 1 point : 1,440 total damage 2 points: 2,880 total damage 3 points: 4,320 total damage 4 points: 5,760 total damage 5 points: 7,200 total damage Cooldown is reduced by by 1 sec for every combo point you spend.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

48
Thief's Bargain
Thief's Bargain
(Passive)
Passive

The cooldown of your Vanish spell is reduced by 45 sec, but your maximum health is reduced by 15%.

Dagger in the Dark
Dagger in the Dark
(Passive)
Passive

Each second while Stealth is active, nearby enemies within 20 yards take an additional 10% damage from your next Shadowstrike for 10 sec. Stacks up to 10 times.

Honor Among Thieves
Honor Among Thieves
(Passive)
Passive

Critical hits in combat by allies within 15 yards grant you a combo point, but no more often than once every 2 seconds.

Specialization
Player vs Player Talents
15
Elaborate Planning
Elaborate Planning
(Passive)
Passive

Your finishing moves grant 10% increased damage done for 4 sec.

30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown

Stab your enemy with a toxic poisoned blade, dealing 1,908 Nature damage. Your Nature damage done against the target is increased by 30% for 9 sec. Awards 1 combo point.

100
Poison Bomb
Poison Bomb
(Passive)
Passive

Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 1,584 Nature damage over 2 sec to all enemies within it.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

System Shock
System Shock
(Passive)
Passive

Casting Envenom with at least 5 combo points on a target afflicted by your Garrote, Rupture, and lethal poison deals 940 Nature damage, and reduces their movement speed by 90% for 2 sec.

Deadly Brew
Deadly Brew
(Passive)
Passive

Deadly Poison also applies Minor Wound Poison to the target for 8 sec, reducing healing received by 15%.

Maneuverability
Maneuverability
(Passive)
Passive

Sprint suppresses all movement-impairing effects for 4 sec when used.

Specialization
Player vs Player Talents
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Sinister Strike has a 10% increased chance to strike an additional time.

30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.

90
Slice and Dice
Slice and Dice
(Instant)
25 Energy 0 Combo Points
Instant

Finishing move that consumes combo points to increase attack speed by 50% and Energy regeneration rate by 15%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds

100
Dancing Steel
Dancing Steel
(Passive)
Passive

Increases the duration of Blade Flurry by 3 sec and its damage by 5%.

Specialization
Subtlety Talents
15
Find Weakness
Find Weakness
(Passive)
Passive

Your Shadowstrike and Cheap Shot reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.

30
Shadow Focus
Shadow Focus
(Passive)
Passive

Abilities cost 20% less Energy while Stealth or Shadow Dance is active.

45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Enveloping Shadows
Enveloping Shadows
(Passive)
Passive

Deepening Shadows reduces the remaining cooldown of Shadow Dance by an additional 1 sec per combo point spent. Shadow Dance gains 1 additional charge.

100
Secret Technique
Secret Technique
(Melee Range, Instant, 45 sec cooldown)
30 Energy 0 Combo Points
Melee Range
Instant
45 sec cooldown

Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets. 1 point : 1,440 total damage 2 points: 2,880 total damage 3 points: 4,320 total damage 4 points: 5,760 total damage 5 points: 7,200 total damage Cooldown is reduced by by 1 sec for every combo point you spend.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

48
Thief's Bargain
Thief's Bargain
(Passive)
Passive

The cooldown of your Vanish spell is reduced by 45 sec, but your maximum health is reduced by 15%.

Dagger in the Dark
Dagger in the Dark
(Passive)
Passive

Each second while Stealth is active, nearby enemies within 20 yards take an additional 10% damage from your next Shadowstrike for 10 sec. Stacks up to 10 times.

Honor Among Thieves
Honor Among Thieves
(Passive)
Passive

Critical hits in combat by allies within 15 yards grant you a combo point, but no more often than once every 2 seconds.

Subtlety Talents
15
Find Weakness
Find Weakness
(Passive)
Passive

Your Shadowstrike and Cheap Shot reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.

30
Shadow Focus
Shadow Focus
(Passive)
Passive

Abilities cost 20% less Energy while Stealth or Shadow Dance is active.

45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Enveloping Shadows
Enveloping Shadows
(Passive)
Passive

Deepening Shadows reduces the remaining cooldown of Shadow Dance by an additional 1 sec per combo point spent. Shadow Dance gains 1 additional charge.

100
Secret Technique
Secret Technique
(Melee Range, Instant, 45 sec cooldown)
30 Energy 0 Combo Points
Melee Range
Instant
45 sec cooldown

Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets. 1 point : 1,440 total damage 2 points: 2,880 total damage 3 points: 4,320 total damage 4 points: 5,760 total damage 5 points: 7,200 total damage Cooldown is reduced by by 1 sec for every combo point you spend.

15
Find Weakness
Find Weakness
(Passive)
Passive

Your Shadowstrike and Cheap Shot reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.

30
Shadow Focus
Shadow Focus
(Passive)
Passive

Abilities cost 20% less Energy while Stealth or Shadow Dance is active.

45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Enveloping Shadows
Enveloping Shadows
(Passive)
Passive

Deepening Shadows reduces the remaining cooldown of Shadow Dance by an additional 1 sec per combo point spent. Shadow Dance gains 1 additional charge.

100
Secret Technique
Secret Technique
(Melee Range, Instant, 45 sec cooldown)
30 Energy 0 Combo Points
Melee Range
Instant
45 sec cooldown

Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets. 1 point : 1,440 total damage 2 points: 2,880 total damage 3 points: 4,320 total damage 4 points: 5,760 total damage 5 points: 7,200 total damage Cooldown is reduced by by 1 sec for every combo point you spend.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

48
Thief's Bargain
Thief's Bargain
(Passive)
Passive

The cooldown of your Vanish spell is reduced by 45 sec, but your maximum health is reduced by 15%.

Dagger in the Dark
Dagger in the Dark
(Passive)
Passive

Each second while Stealth is active, nearby enemies within 20 yards take an additional 10% damage from your next Shadowstrike for 10 sec. Stacks up to 10 times.

Honor Among Thieves
Honor Among Thieves
(Passive)
Passive

Critical hits in combat by allies within 15 yards grant you a combo point, but no more often than once every 2 seconds.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

48
Thief's Bargain
Thief's Bargain
(Passive)
Passive

The cooldown of your Vanish spell is reduced by 45 sec, but your maximum health is reduced by 15%.

Dagger in the Dark
Dagger in the Dark
(Passive)
Passive

Each second while Stealth is active, nearby enemies within 20 yards take an additional 10% damage from your next Shadowstrike for 10 sec. Stacks up to 10 times.

Honor Among Thieves
Honor Among Thieves
(Passive)
Passive

Critical hits in combat by allies within 15 yards grant you a combo point, but no more often than once every 2 seconds.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

48
Thief's Bargain
Thief's Bargain
(Passive)
Passive

The cooldown of your Vanish spell is reduced by 45 sec, but your maximum health is reduced by 15%.

Dagger in the Dark
Dagger in the Dark
(Passive)
Passive

Each second while Stealth is active, nearby enemies within 20 yards take an additional 10% damage from your next Shadowstrike for 10 sec. Stacks up to 10 times.

Honor Among Thieves
Honor Among Thieves
(Passive)
Passive

Critical hits in combat by allies within 15 yards grant you a combo point, but no more often than once every 2 seconds.

Specialization
Assassination Talents
15
Elaborate Planning
Elaborate Planning
(Passive)
Passive

Your finishing moves grant 10% increased damage done for 4 sec.

30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown

Stab your enemy with a toxic poisoned blade, dealing 1,908 Nature damage. Your Nature damage done against the target is increased by 30% for 9 sec. Awards 1 combo point.

100
Poison Bomb
Poison Bomb
(Passive)
Passive

Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 1,584 Nature damage over 2 sec to all enemies within it.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

System Shock
System Shock
(Passive)
Passive

Casting Envenom with at least 5 combo points on a target afflicted by your Garrote, Rupture, and lethal poison deals 940 Nature damage, and reduces their movement speed by 90% for 2 sec.

Deadly Brew
Deadly Brew
(Passive)
Passive

Deadly Poison also applies Minor Wound Poison to the target for 8 sec, reducing healing received by 15%.

Maneuverability
Maneuverability
(Passive)
Passive

Sprint suppresses all movement-impairing effects for 4 sec when used.

Assassination Talents
15
Elaborate Planning
Elaborate Planning
(Passive)
Passive

Your finishing moves grant 10% increased damage done for 4 sec.

30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown

Stab your enemy with a toxic poisoned blade, dealing 1,908 Nature damage. Your Nature damage done against the target is increased by 30% for 9 sec. Awards 1 combo point.

100
Poison Bomb
Poison Bomb
(Passive)
Passive

Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 1,584 Nature damage over 2 sec to all enemies within it.

15
Elaborate Planning
Elaborate Planning
(Passive)
Passive

Your finishing moves grant 10% increased damage done for 4 sec.

30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown

Stab your enemy with a toxic poisoned blade, dealing 1,908 Nature damage. Your Nature damage done against the target is increased by 30% for 9 sec. Awards 1 combo point.

100
Poison Bomb
Poison Bomb
(Passive)
Passive

Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 1,584 Nature damage over 2 sec to all enemies within it.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

System Shock
System Shock
(Passive)
Passive

Casting Envenom with at least 5 combo points on a target afflicted by your Garrote, Rupture, and lethal poison deals 940 Nature damage, and reduces their movement speed by 90% for 2 sec.

Deadly Brew
Deadly Brew
(Passive)
Passive

Deadly Poison also applies Minor Wound Poison to the target for 8 sec, reducing healing received by 15%.

Maneuverability
Maneuverability
(Passive)
Passive

Sprint suppresses all movement-impairing effects for 4 sec when used.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

System Shock
System Shock
(Passive)
Passive

Casting Envenom with at least 5 combo points on a target afflicted by your Garrote, Rupture, and lethal poison deals 940 Nature damage, and reduces their movement speed by 90% for 2 sec.

Deadly Brew
Deadly Brew
(Passive)
Passive

Deadly Poison also applies Minor Wound Poison to the target for 8 sec, reducing healing received by 15%.

Maneuverability
Maneuverability
(Passive)
Passive

Sprint suppresses all movement-impairing effects for 4 sec when used.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

System Shock
System Shock
(Passive)
Passive

Casting Envenom with at least 5 combo points on a target afflicted by your Garrote, Rupture, and lethal poison deals 940 Nature damage, and reduces their movement speed by 90% for 2 sec.

Deadly Brew
Deadly Brew
(Passive)
Passive

Deadly Poison also applies Minor Wound Poison to the target for 8 sec, reducing healing received by 15%.

Maneuverability
Maneuverability
(Passive)
Passive

Sprint suppresses all movement-impairing effects for 4 sec when used.

Specialization
Outlaw Talents
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Sinister Strike has a 10% increased chance to strike an additional time.

30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.

90
Slice and Dice
Slice and Dice
(Instant)
25 Energy 0 Combo Points
Instant

Finishing move that consumes combo points to increase attack speed by 50% and Energy regeneration rate by 15%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds

100
Dancing Steel
Dancing Steel
(Passive)
Passive

Increases the duration of Blade Flurry by 3 sec and its damage by 5%.

Player vs Player Talents
Outlaw Talents
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Sinister Strike has a 10% increased chance to strike an additional time.

30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.

90
Slice and Dice
Slice and Dice
(Instant)
25 Energy 0 Combo Points
Instant

Finishing move that consumes combo points to increase attack speed by 50% and Energy regeneration rate by 15%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds

100
Dancing Steel
Dancing Steel
(Passive)
Passive

Increases the duration of Blade Flurry by 3 sec and its damage by 5%.

15
Weaponmaster
Weaponmaster
(Passive)
Passive

Sinister Strike has a 10% increased chance to strike an additional time.

30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.

90
Slice and Dice
Slice and Dice
(Instant)
25 Energy 0 Combo Points
Instant

Finishing move that consumes combo points to increase attack speed by 50% and Energy regeneration rate by 15%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds

100
Dancing Steel
Dancing Steel
(Passive)
Passive

Increases the duration of Blade Flurry by 3 sec and its damage by 5%.

Player vs Player Talents
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 8
Honorable Kills
6,172
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 8
Honorable Kills
6,172
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.