Demonbreaker Helm

Glowing Taladite Pendant of the Feverflare

  • Stage 4 of 6
  • Item Level 685
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Neck
  • +157 Strength
  • +235 Stamina
  • +79 Haste
  • +119 Mastery
    • Enchanted: +75 Haste
    • Requires Level 91
    • Sell Price: 16 25 41

Felbane Shoulderguard of the Peerless

  • Baleful Warforged
  • Item Level 675
  • Upgrade Level: 0/2
  • Transmogrified to:
    Heaving Plates of Protection
  • Binds when picked up
  • Plate Shoulder
  • 268 Armor
  • +190 Strength or Intellect
  • +286 Stamina
  • +96 Critical Strike
  • +145 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 99 45

Cloak of Sanguine Terror

  • Item Level 670
  • Transmogrified to:
    Cloudfall Cloak
  • Binds when picked up
  • Back
  • 58 Armor
  • +136 Strength
  • +204 Stamina
  • +82 Critical Strike
  • +96 Mastery
    • Enchanted: +100 Haste & +2% Speed
    • Requires Level 100
    • Sell Price: 31 54 77

Chestplate of Potential Energy

  • Item Level 685
  • Upgrade Level: 0/2
  • Transmogrified to:
    Nether Protector's Chest
  • Binds when picked up
  • Plate Chest
  • 368 Armor
  • +279 Strength or Intellect
  • +418 Stamina
  • +217 Critical Strike
  • +154 Versatility
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 43 30 3

Formal White Shirt

  • Item Level 1
  • Transmogrified to:
    Hidden Shirt
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 5 50

Tillers Tabard

  • Item Level 90
  • Transmogrified to:
    Hidden Tabard
  • Binds when picked up
  • Miscellaneous Tabard
  • "A true greenthumb."
    • Requires The Tillers - Exalted
    • Sell Price: 2

Demonforged Iron Bracers

  • Warforged
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 166 Armor
  • +172 Strength or Intellect
  • +258 Stamina
  • +131 Haste
  • +98 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 32 87

Flamefury Gauntlets

  • Item Level 670
  • Transmogrified to:
    Talonguard Gloves
  • Binds when picked up
  • Plate Hands
  • 220 Armor
  • +182 Strength or Intellect
  • +273 Stamina
  • +101 Haste
  • +133 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 12 14

Felbane Girdle of the Harmonious

  • Baleful Warforged
  • Item Level 680
  • Upgrade Level: 0/2
  • Transmogrified to:
    Hidden Belt
  • Binds when picked up
  • Plate Waist
  • 204 Armor
  • +200 Strength or Intellect
  • +300 Stamina
  • +141 Versatility
  • +120 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 76 80

Felbane Legplates of the Quickblade

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Transmogrified to:
    Templar Legplates
  • Binds when picked up
  • Plate Legs
  • 332 Armor
  • +306 Strength or Intellect
  • +459 Stamina
  • +174 Critical Strike
  • +222 Versatility
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 9 19 79

Felbane Greaves of the Harmonious

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Transmogrified to:
    Sapphiron's Scale Boots
  • Binds when picked up
  • Plate Feet
  • 261 Armor
  • +230 Strength or Intellect
  • +345 Stamina
  • +156 Versatility
  • +149 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 7 9 86

Glowing Taladite Ring of the Quickblade

  • Stage 4 of 6
  • Item Level 685
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Finger
  • +157 Strength
  • +235 Stamina
  • +94 Critical Strike
  • +111 Versatility
    • Enchanted: +50 Haste
    • Requires Level 91
    • Sell Price: 23 41 38

Mark of the Destructor

  • Item Level 685
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +157 Strength
  • +235 Stamina
  • +89 Critical Strike
  • +119 Mastery
    • Enchanted: +50 Haste
    • Requires Level 100
    • Sell Price: 26 61 82

Horn of Screaming Spirits

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +217 Strength
  • Equip: Your attacks have a chance to grant 1603 Mastery for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 36 62 23

Forgemaster's Insignia

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +258 Strength
  • Equip: Your melee attacks have a chance to trigger Forgemaster's Vigor for 10 sec. While Forgemaster's Vigor is active, you gain 105 Mastery every 0.5 sec, stacking up to 20 times. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 36 73 98

Baleful Greatsword of the Harmonious

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Transmogrified to:
    Warhammer of the Order
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 1,583 - 2,376 Damage
  • (549.72 damage per second)
  • +306 Strength
  • +459 Stamina
  • +179 Versatility
  • +219 Mastery
    • Enchanted: Mark of Warsong
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 16 14 19
Off Hand (empty slot)
330,960
Health
32,000
Mana
5,032
Strength
5,516
Stamina
14%
Critical Strike
7%
Haste
30%
Mastery
7%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073. Maximum 2 charges.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073. Maximum 2 charges.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073. Maximum 2 charges.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
67
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating