Welded Hardskin Helmet

  • Item Level 163
  • Transmogrified to:
    Hidden Helm
  • Binds when equipped
  • Plate Head
  • 78 Armour
  • +42 Strength or Intellect
  • +62 Stamina
  • +35 Critical Strike
  • +18 Versatility
  • "The inside is coated with a thin layer of ash."
    • Durability 100 / 100
    • Requires Level 101
    • Sell Price: 41 62 77

Chaos-Forged Necklace

  • Item Level 154
  • Binds when picked up
  • Miscellaneous Neck
  • +32 Stamina
  • +33 Versatility
  • +39 Mastery
    • Requires Level 101
    • Sell Price: 17 93 5

Starlance Pauldrons

  • Item Level 150
  • Binds when picked up
  • Plate Shoulder
  • 64 Armour
  • +27 Strength or Intellect
  • +41 Stamina
  • +13 Haste
  • +24 Mastery
    • Durability 70 / 70
    • Sell Price: 21 34 93

Nar'thalas Protector's Cape

  • Item Level 152
  • Binds when picked up
  • Back
  • 12 Armour
  • +21 Agility or Strength or Intellect
  • +32 Stamina
  • +10 Critical Strike
  • +18 Mastery
    • Sell Price: 23 3 22

Aethrynn's Everwarm Chestplate

  • Item Level 163
  • Transmogrified to:
    Acherus Knight's Tunic
  • Binds when equipped
  • Plate Chest
  • 95 Armour
  • +42 Strength or Intellect
  • +62 Stamina
  • +21 Critical Strike
  • +33 Haste
    • Durability 165 / 165
    • Requires Level 101
    • Sell Price: 54 98 94
Shirt (empty slot)
Tabard (empty slot)

Fel Commander's Vambraces

  • Item Level 144
  • Binds when picked up
  • Plate Wrists
  • 36 Armour
  • +19 Strength or Intellect
  • +29 Stamina
  • +15 Haste
  • +11 Versatility
    • Durability 50 / 50
    • Sell Price: 15 22 1

Stormwake Handguards

  • Item Level 154
  • Binds when picked up
  • Plate Hands
  • 56 Armour
  • +28 Strength or Intellect
  • +43 Stamina
  • +12 Critical Strike
  • +25 Mastery
    • Durability 50 / 50
    • Requires Level 101
    • Sell Price: 21 10 41

Hardshell Greatbelt

  • Item Level 160
  • Binds when picked up
  • Plate Waist
  • 53 Armour
  • +31 Strength or Intellect
  • +46 Stamina
  • +28 Critical Strike
  • +12 Haste
    • Durability 50 / 50
    • Sell Price: 20 70 93

Rooksguard Legguards

  • Item Level 154
  • Binds when picked up
  • Plate Legs
  • 78 Armour
  • +38 Strength or Intellect
  • +58 Stamina
  • +15 Critical Strike
  • +37 Haste
    • Durability 100 / 100
    • Sell Price: 26 51 74

Boots of the Receding Nightmare

  • Item Level 150
  • Binds when picked up
  • Plate Feet
  • 59 Armour
  • +27 Strength or Intellect
  • +41 Stamina
  • +13 Haste
  • +24 Mastery
    • Durability 65 / 65
    • Sell Price: 24 67 70

Band of Demonic Guile

  • Item Level 148
  • Binds when picked up
  • Miscellaneous Finger
  • +31 Stamina
  • +23 Critical Strike
  • +45 Mastery
    • Sell Price: 17 5 67

Band of Sablehide

  • Item Level 144
  • Binds when picked up
  • Miscellaneous Finger
  • +29 Stamina
  • +30 Critical Strike
  • +35 Mastery
    • Sell Price: 16 81 25

The Jailer's Key

  • Item Level 147
  • Binds when picked up
  • Miscellaneous Trinket
  • +34 Strength
  • +34 Critical Strike
    • Sell Price: 22 26 49

Gronntooth War Horn

  • Item Level 157
  • Binds to Blizzard account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +15 Critical Strike
  • +15 Haste
  • +15 Mastery
  • Equip: Chance on melee attack to grant Demonbane, increasing Strength by 100 and all damage against Demons by 0% for 15 sec. If you score a killing blow while this effect is active, its duration is extended by 8 sec up to the original duration.
    • Sell Price: 1

Maw of the Damned

  • Item Level 152
  • Binds when picked up
  • Unique
  • Axe Two-Hand
  • Speed 3.60 66 - 137 Damage
  • (28.19 damage per second)
  • +37 Strength
  • +56 Stamina
  • +25 Critical Strike
  • +24 Mastery
    • Enchanted: Rune of the Fallen Crusader
  • Equip: Grants the Consumption ability, which deals massive damage and returns health to the wielder.
  • "The Maw's thirst is unquenchable. If it is not fed fresh victims, it will not hesitate to drink from its wielder instead."
Off Hand (empty slot)
28,580
Health
Health
28,580
1,250
Runic Power
Runic Power
1,250
692
Strength
Strength692
1,429
Stamina
Stamina1,429
21%
Critical Strike
Critical Strike20.52%
Total Rating:248
9%
Haste
Haste8.56%
Total Rating:138
45%
Mastery
Mastery45.16%
Total Rating:249
3%
Versatility
Versatility3.08%
Total Rating:62
Specialization
Player vs Player Talents
56
Cold Heart
Cold Heart
(Passive)
Passive

Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 317 Frost damage. Stacks up to 20 times.

57
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 50% chance to grant you 1 Rune.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 142 Frost damage on all nearby enemies.

75
Permafrost
Permafrost
(Passive)
Passive

Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.

90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.

100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown

Continuously deal 1,836 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Specialization
Player vs Player Talents
56
Infected Claws
Infected Claws
(Passive)
Passive

Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.

57
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 15% more damage over time in half the duration.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Harbinger of Doom
Harbinger of Doom
(Passive)
Passive

Sudden Doom triggers 15% more often and can accumulate up to 2 charges.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Defile
Defile
(30 yd range, Instant, 20 sec cooldown)
1 Rune
30 yd range
Instant
20 sec cooldown

Defile the targeted ground, dealing 1,694 Shadow damage to all enemies over 10 sec. While you remain within your Defile, your Scourge Strike will hit all enemies near the target. If any enemies are standing in the Defile, it grows in size every sec.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,736 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Specialization
Player vs Player Talents
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Reduces the cooldown of Anti-Magic Shell by 15 sec and increases its duration and amount absorbed by 30%.

75
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies, dealing 466 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown

Chains 3 enemies together, dealing 320 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.

Specialization
Frost Talents
56
Cold Heart
Cold Heart
(Passive)
Passive

Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 317 Frost damage. Stacks up to 20 times.

57
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 50% chance to grant you 1 Rune.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 142 Frost damage on all nearby enemies.

75
Permafrost
Permafrost
(Passive)
Passive

Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.

90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.

100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown

Continuously deal 1,836 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Frost Talents
56
Cold Heart
Cold Heart
(Passive)
Passive

Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 317 Frost damage. Stacks up to 20 times.

57
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 50% chance to grant you 1 Rune.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 142 Frost damage on all nearby enemies.

75
Permafrost
Permafrost
(Passive)
Passive

Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.

90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.

100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown

Continuously deal 1,836 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

56
Cold Heart
Cold Heart
(Passive)
Passive

Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 317 Frost damage. Stacks up to 20 times.

57
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 50% chance to grant you 1 Rune.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 142 Frost damage on all nearby enemies.

75
Permafrost
Permafrost
(Passive)
Passive

Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.

90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.

100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown

Continuously deal 1,836 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Specialization
Unholy Talents
56
Infected Claws
Infected Claws
(Passive)
Passive

Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.

57
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 15% more damage over time in half the duration.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Harbinger of Doom
Harbinger of Doom
(Passive)
Passive

Sudden Doom triggers 15% more often and can accumulate up to 2 charges.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Defile
Defile
(30 yd range, Instant, 20 sec cooldown)
1 Rune
30 yd range
Instant
20 sec cooldown

Defile the targeted ground, dealing 1,694 Shadow damage to all enemies over 10 sec. While you remain within your Defile, your Scourge Strike will hit all enemies near the target. If any enemies are standing in the Defile, it grows in size every sec.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,736 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Unholy Talents
56
Infected Claws
Infected Claws
(Passive)
Passive

Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.

57
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 15% more damage over time in half the duration.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Harbinger of Doom
Harbinger of Doom
(Passive)
Passive

Sudden Doom triggers 15% more often and can accumulate up to 2 charges.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Defile
Defile
(30 yd range, Instant, 20 sec cooldown)
1 Rune
30 yd range
Instant
20 sec cooldown

Defile the targeted ground, dealing 1,694 Shadow damage to all enemies over 10 sec. While you remain within your Defile, your Scourge Strike will hit all enemies near the target. If any enemies are standing in the Defile, it grows in size every sec.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

56
Infected Claws
Infected Claws
(Passive)
Passive

Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.

57
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 15% more damage over time in half the duration.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Harbinger of Doom
Harbinger of Doom
(Passive)
Passive

Sudden Doom triggers 15% more often and can accumulate up to 2 charges.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Defile
Defile
(30 yd range, Instant, 20 sec cooldown)
1 Rune
30 yd range
Instant
20 sec cooldown

Defile the targeted ground, dealing 1,694 Shadow damage to all enemies over 10 sec. While you remain within your Defile, your Scourge Strike will hit all enemies near the target. If any enemies are standing in the Defile, it grows in size every sec.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,736 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,736 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,736 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Specialization
Blood Talents
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Reduces the cooldown of Anti-Magic Shell by 15 sec and increases its duration and amount absorbed by 30%.

75
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies, dealing 466 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown

Chains 3 enemies together, dealing 320 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.

Blood Talents
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Reduces the cooldown of Anti-Magic Shell by 15 sec and increases its duration and amount absorbed by 30%.

75
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies, dealing 466 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.

56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Reduces the cooldown of Anti-Magic Shell by 15 sec and increases its duration and amount absorbed by 30%.

75
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies, dealing 466 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown

Chains 3 enemies together, dealing 320 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown

Chains 3 enemies together, dealing 320 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown

Chains 3 enemies together, dealing 320 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.

Raid Progression
View Raid History
LFR
0/7
0%
Normal
0/7
0%
Heroic
0/7
0%
Mythic
0/7
0%
The Emerald Nightmare
LFR
0/7
0%
0 xNythendra
0 xElerethe Renferal
0 xIl'gynoth, The Heart of Corruption
0 xUrsoc
0 xDragons of Nightmare
0 xCenarius
0 xXavius
The Emerald Nightmare
Normal
0/7
0%
0 xNythendra
0 xElerethe Renferal
0 xIl'gynoth, The Heart of Corruption
0 xUrsoc
0 xDragons of Nightmare
0 xCenarius
0 xXavius
The Emerald Nightmare
Heroic
0/7
0%
0 xNythendra
0 xElerethe Renferal
0 xIl'gynoth, The Heart of Corruption
0 xUrsoc
0 xDragons of Nightmare
0 xCenarius
0 xXavius
The Emerald Nightmare
Mythic
0/7
0%
0 xNythendra
0 xElerethe Renferal
0 xIl'gynoth, The Heart of Corruption
0 xUrsoc
0 xDragons of Nightmare
0 xCenarius
0 xXavius
LFR
0/3
0%
Normal
0/3
0%
Heroic
0/3
0%
Mythic
0/3
0%
Trial of Valor
LFR
0/3
0%
0 xOdyn
0 xGuarm
0 xHelya
Trial of Valor
Normal
0/3
0%
0 xOdyn
0 xGuarm
0 xHelya
Trial of Valor
Heroic
0/3
0%
0 xOdyn
0 xGuarm
0 xHelya
Trial of Valor
Mythic
0/3
0%
0 xOdyn
0 xGuarm
0 xHelya
Level 110
LFR
0/10
0%
Normal
0/10
0%
Heroic
0/10
0%
Mythic
0/10
0%
The Nighthold
LFR
0/10
0%
0 xSkorpyron
0 xChronomatic Anomaly
0 xTrilliax
0 xSpellblade Aluriel
0 xTichondrius
0 xKrosus
0 xHigh Botanist Tel'arn
0 xStar Augur Etraeus
0 xGrand Magistrix Elisande
0 xGul'dan
The Nighthold
Normal
0/10
0%
0 xSkorpyron
0 xChronomatic Anomaly
0 xTrilliax
0 xSpellblade Aluriel
0 xTichondrius
0 xKrosus
0 xHigh Botanist Tel'arn
0 xStar Augur Etraeus
0 xGrand Magistrix Elisande
0 xGul'dan
The Nighthold
Heroic
0/10
0%
0 xSkorpyron
0 xChronomatic Anomaly
0 xTrilliax
0 xSpellblade Aluriel
0 xTichondrius
0 xKrosus
0 xHigh Botanist Tel'arn
0 xStar Augur Etraeus
0 xGrand Magistrix Elisande
0 xGul'dan
The Nighthold
Mythic
0/10
0%
0 xSkorpyron
0 xChronomatic Anomaly
0 xTrilliax
0 xSpellblade Aluriel
0 xTichondrius
0 xKrosus
0 xHigh Botanist Tel'arn
0 xStar Augur Etraeus
0 xGrand Magistrix Elisande
0 xGul'dan
LFR
0/9
0%
Normal
0/9
0%
Heroic
0/9
0%
Mythic
0/9
0%
Tomb of Sargeras
LFR
0/9
0%
0 xGoroth
0 xDemonic Inquisition
0 xHarjatan
0 xSisters of the Moon
0 xMistress Sassz'ine
0 xThe Desolate Host
0 xMaiden of Vigilance
0 xFallen Avatar
0 xKil'jaeden
Tomb of Sargeras
Normal
0/9
0%
0 xGoroth
0 xDemonic Inquisition
0 xHarjatan
0 xSisters of the Moon
0 xMistress Sassz'ine
0 xThe Desolate Host
0 xMaiden of Vigilance
0 xFallen Avatar
0 xKil'jaeden
Tomb of Sargeras
Heroic
0/9
0%
0 xGoroth
0 xDemonic Inquisition
0 xHarjatan
0 xSisters of the Moon
0 xMistress Sassz'ine
0 xThe Desolate Host
0 xMaiden of Vigilance
0 xFallen Avatar
0 xKil'jaeden
Tomb of Sargeras
Mythic
0/9
0%
0 xGoroth
0 xDemonic Inquisition
0 xHarjatan
0 xSisters of the Moon
0 xMistress Sassz'ine
0 xThe Desolate Host
0 xMaiden of Vigilance
0 xFallen Avatar
0 xKil'jaeden
LFR
0/11
0%
Normal
0/11
0%
Heroic
0/11
0%
Mythic
0/11
0%
Antorus, the Burning Throne
LFR
0/11
0%
0 xGarothi Worldbreaker
0 xFelhounds of Sargeras
0 xAntoran High Command
0 xPortal Keeper Hasabel
0 xThe Defense of Eonar
0 xImonar the Soulhunter
0 xKin'garoth
0 xVarimathras
0 xThe Coven of Shivarra
0 xAggramar
0 xArgus the Unmaker
Antorus, the Burning Throne
Normal
0/11
0%
0 xGarothi Worldbreaker
0 xFelhounds of Sargeras
0 xAntoran High Command
0 xPortal Keeper Hasabel
0 xThe Defense of Eonar
0 xImonar the Soulhunter
0 xKin'garoth
0 xVarimathras
0 xThe Coven of Shivarra
0 xAggramar
0 xArgus the Unmaker
Antorus, the Burning Throne
Heroic
0/11
0%
0 xGarothi Worldbreaker
0 xFelhounds of Sargeras
0 xAntoran High Command
0 xPortal Keeper Hasabel
0 xThe Defense of Eonar
0 xImonar the Soulhunter
0 xKin'garoth
0 xVarimathras
0 xThe Coven of Shivarra
0 xAggramar
0 xArgus the Unmaker
Antorus, the Burning Throne
Mythic
0/11
0%
0 xGarothi Worldbreaker
0 xFelhounds of Sargeras
0 xAntoran High Command
0 xPortal Keeper Hasabel
0 xThe Defense of Eonar
0 xImonar the Soulhunter
0 xKin'garoth
0 xVarimathras
0 xThe Coven of Shivarra
0 xAggramar
0 xArgus the Unmaker
Player vs Player
View More PvP Stats
Honor
Level 1
Honorable Kills
2,393
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 1
Honorable Kills
2,393
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.