Arcane Defender's Helm

  • Relinquished
  • Item Level 880
  • Binds when picked up
  • Plate Head
  • 593 Armor
  • +1801 Strength or Intellect
  • +2702 Stamina
  • +470 Haste
  • +1062 Mastery
    • Durability 100 / 100
    • Requires Level 101
    • Sell Price: 26 16 11

Tightweb Choker

  • Mythic 15 Titanforged
  • Item Level 900
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Neck
  • +1831 Stamina
  • +1257 Critical Strike
  • +1676 Haste
    • Enchanted: Mark of the Trained Soldier
    • Requires Level 110
    • Sell Price: 17 20 87

Pauldrons of the Engulfing Tide

  • Item Level 900
  • Transmogrified to:
    Immolation Pauldrons
  • Binds when picked up
  • Plate Shoulder
  • 572 Armor
  • +1628 Strength or Intellect
  • +2442 Stamina
  • +885 Critical Strike
  • +354 Haste
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 45 34 13

Cloak of Growing Mistrust

  • Item Level 900
  • Binds when picked up
  • Back
  • 156 Armor
  • +1221 Agility or Strength or Intellect
  • +1831 Stamina
  • +644 Haste
  • +285 Versatility
    • Enchanted: +150 Strength
    • Requires Level 110
    • Sell Price: 44 2 31

Radiant Lightbringer Breastplate

Sleeveless T-Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
  • "On the inside collar it reads, 'Inspected by Earl Z. Moade.'"
    • Sell Price: 3 61
Tabard (empty slot)

Despair-Bound Armplates

  • Mythic 10 Titanforged
  • Item Level 905
  • Transmogrified to:
    Bracers of the Dread Hunter
  • Binds when picked up
  • Plate Wrists
  • 337 Armor
  • +1278 Strength or Intellect
  • +1918 Stamina
  • +656 Critical Strike
  • +291 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 21 66 42

Gauntlets of Dreadful Tenacity

  • Warforged
  • Item Level 905
  • Binds when picked up
  • Plate Hands
  • 482 Armor
  • +1705 Strength or Intellect
  • +2558 Stamina
  • +848 Critical Strike
  • +415 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 1 70

Waistplate of Fractured Realities

  • Heroic Warforged
  • Item Level 900
  • Transmogrified to:
    Dragonfracture Belt
  • Binds when picked up
  • Plate Waist
  • 429 Armor
  • +1628 Strength or Intellect
  • +2442 Stamina
  • +805 Critical Strike
  • +433 Versatility
  • +531 Leech
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 28 40 35

Demonsteel Greaves of the Harmonious

  • Obliterum: 10/10
  • Item Level 900
  • Transmogrified to:
    Legplates of Radiant Glory
  • Binds when equipped
  • Plate Legs
  • 667 Armor
  • +2170 Strength or Intellect
  • +3255 Stamina
  • +944 Versatility
  • +708 Mastery
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 54 62 91

Aggramar's Stride

  • Item Level 970
  • Transmogrified to:
    Treads of the Penitent Man
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Feet
  • 612 Armor
  • +3124 Strength or Intellect
  • +4687 Stamina
  • +690 Critical Strike
  • +575 Haste
  • +1035 Mastery
  • Equip: Increases your movement speed by 75% of your Haste, Critical Strike, Mastery, or Versatility, whichever is highest.
  • "Time and space are one. To a watcher of the universe, distance is nearly meaningless."

Heathcliff's Immortality

  • Item Level 970
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +3515 Stamina
  • +2563 Haste
  • +1922 Mastery
    • Enchanted: +200 Mastery
    • +150 Mastery
  • Equip: You take 4% less damage while standing in your Consecration.
  • "Heathcliff, known as the Immortal Object, was said to be immune to any grave injury. Some questioned whether the Blood Knight's fortitude transcended the natural laws of the world."
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 57 43 40

Seal of Saltheril

  • Mythic 10 Warforged
  • Item Level 895
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1747 Stamina
  • +1789 Haste
  • +1057 Mastery
    • Enchanted: +150 Mastery
    • Requires Level 110
    • Sell Price: 25 24 72

Infernal Contract

  • Item Level 880
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1095 Mastery
  • Use: Reduce all damage taken by 16% for 20 sec, up to 568 damage prevented. When this effect expires, you suffer 7% increased damage as Fire for 30 sec, up to 1457745 extra damage.
    • Requires Level 110
    • Sell Price: 49 89 45

Leviathan's Hunger

  • Heroic
  • Item Level 915
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1248 Haste
  • Use: Unleash devouring darkness upon an enemy, reducing their movement speed by 26% and inflicting 335182 Shadow damage over 8 sec. You are healed for 300% of the damage dealt.
    • Requires Level 110
    • Sell Price: 53 63 16

Oathseeker

  • Item Level 912
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 5,872 - 10,906 Damage
  • (3,226 damage per second)
  • +1040 Strength
  • +1560 Stamina
  • +376 Critical Strike
  • +361 Mastery
  • "Killing for the sake of killing... conquering for the sake of conquest... there is no honor in such things. There is only shame and regret."
    • Sell Price: 181 4 88

Truthguard

  • Item Level 912
  • Binds when picked up
  • Unique
  • Shield Off-Hand
  • 1,411 Armor
  • +1365 Strength
  • +2047 Stamina
  • +494 Critical Strike
  • +474 Mastery
  • Equip: Grants the Eye of Tyr ability, which unleashes a burst of light from your shield, weakening nearby enemies.
  • "With the first hammer fall, rivers of magma spilled from the icy mountains. With the second, the sky howled and lightning set the heavens aflame. With the third, a single ray of sunlight pierced the storm clouds and whispered over Truthguard's surface."
    • Sell Price: 113 5 31
5,467,738
Health
Health
5,467,738
220,000
Mana
Mana
220,000
29,320
Strength
Strength29,320
87,624
Stamina
Stamina87,624
21%
Critical Strike
Critical Strike21.03%
Total Rating:6,011
29%
Haste
Haste28.62%
Total Rating:10,734
32%
Mastery
Mastery32.24%
Total Rating:9,696
3%
Versatility
Versatility3.50%
Total Rating:1,662
Talents
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 11,359 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Bastion of Light
Bastion of Light
(Instant, 2 min cooldown)
Instant
2 min cooldown

Immediately grants 3 charges of Shield of the Righteous.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 13,732 Holy damage instantly and every 1.9 sec for 11.6 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 34,332 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Holy Wrath
Holy Wrath
(Instant, 3 min cooldown)
Instant
3 min cooldown

Deals 200% of your missing health in Holy damage to 4 nearby enemies, up to 120% of your maximum health.

Deals 35% of missing health against enemy players.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Choose a Specialization
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 11,359 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Bastion of Light
Bastion of Light
(Instant, 2 min cooldown)
Instant
2 min cooldown

Immediately grants 3 charges of Shield of the Righteous.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 11,359 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Bastion of Light
Bastion of Light
(Instant, 2 min cooldown)
Instant
2 min cooldown

Immediately grants 3 charges of Shield of the Righteous.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 13,732 Holy damage instantly and every 1.9 sec for 11.6 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 34,332 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Holy Wrath
Holy Wrath
(Instant, 3 min cooldown)
Instant
3 min cooldown

Deals 200% of your missing health in Holy damage to 4 nearby enemies, up to 120% of your maximum health.

Deals 35% of missing health against enemy players.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 13,732 Holy damage instantly and every 1.9 sec for 11.6 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 34,332 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Holy Wrath
Holy Wrath
(Instant, 3 min cooldown)
Instant
3 min cooldown

Deals 200% of your missing health in Holy damage to 4 nearby enemies, up to 120% of your maximum health.

Deals 35% of missing health against enemy players.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
7/7
100%
Heroic
0/7
0%
Mythic
0/7
0%
The Emerald Nightmare
LFR
7/7
100%
8 x
Nythendra
10 x
Elerethe Renferal
8 x
Il'gynoth, The Heart of Corruption
11 x
Ursoc
10 x
Dragons of Nightmare
9 x
Cenarius
7 x
Xavius
The Emerald Nightmare
Normal
7/7
100%
2 x
Nythendra
2 x
Elerethe Renferal
2 x
Il'gynoth, The Heart of Corruption
2 x
Ursoc
2 x
Dragons of Nightmare
2 x
Cenarius
2 x
Xavius
The Emerald Nightmare
Heroic
0/7
0%
0 x
Nythendra
0 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
0 x
Ursoc
0 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
The Emerald Nightmare
Mythic
0/7
0%
0 x
Nythendra
0 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
0 x
Ursoc
0 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
LFR
3/3
100%
Normal
0/3
0%
Heroic
0/3
0%
Mythic
0/3
0%
Trial of Valor
LFR
3/3
100%
6 x
Odyn
5 x
Guarm
7 x
Helya
Trial of Valor
Normal
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Trial of Valor
Heroic
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Trial of Valor
Mythic
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Level 110
LFR
10/10
100%
Normal
5/10
50%
Heroic
0/10
0%
Mythic
0/10
0%
The Nighthold
LFR
10/10
100%
7 x
Skorpyron
6 x
Chronomatic Anomaly
6 x
Trilliax
4 x
Spellblade Aluriel
5 x
Tichondrius
4 x
Krosus
4 x
High Botanist Tel'arn
4 x
Star Augur Etraeus
4 x
Grand Magistrix Elisande
8 x
Gul'dan
The Nighthold
Normal
5/10
50%
7 x
Skorpyron
7 x
Chronomatic Anomaly
5 x
Trilliax
3 x
Spellblade Aluriel
0 x
Tichondrius
2 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
The Nighthold
Heroic
0/10
0%
0 x
Skorpyron
0 x
Chronomatic Anomaly
0 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
The Nighthold
Mythic
0/10
0%
0 x
Skorpyron
0 x
Chronomatic Anomaly
0 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
LFR
8/9
89%
Normal
0/9
0%
Heroic
0/9
0%
Mythic
0/9
0%
Tomb of Sargeras
LFR
8/9
89%
2 x
Goroth
1 x
Demonic Inquisition
2 x
Harjatan
1 x
Sisters of the Moon
2 x
Mistress Sassz'ine
1 x
The Desolate Host
1 x
Maiden of Vigilance
1 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Normal
0/9
0%
0 x
Goroth
0 x
Demonic Inquisition
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Heroic
0/9
0%
0 x
Goroth
0 x
Demonic Inquisition
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Mythic
0/9
0%
0 x
Goroth
0 x
Demonic Inquisition
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
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Prestige
Level 0
Honor
Level 23
Honorable Kills
6,681
0
2v2
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0
3v3
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0
Battlegrounds
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