Windblast Helm

  • Item Level 450
  • Binds when picked up
  • Leather Head
  • 27 Armor
  • -205 Agility
  • +51 Stamina
  • -56 Haste
  • -136 Mastery
    • Meta Socket
    • Prismatic Socket
    • Socket Bonus: +11 Agility
    • Durability 85 / 85
    • Requires Level 89
    • Sell Price: 12 82 79

Engraved Amber Pendant

  • Item Level 450
  • Binds when picked up
  • Miscellaneous Neck
  • +19 Agility
  • +29 Stamina
  • +13 Critical Strike
  • +12 Haste
    • Requires Level 89
    • Sell Price: 11 98 62

Tyrannical Gladiator's Leather Spaulders

Mantid Exterminator's Cloak

  • Item Level 440
  • Binds when picked up
  • Back
  • 10 Armor
  • +18 Agility
  • +28 Stamina
  • +11 Critical Strike
  • +13 Mastery
    • Sell Price: 12 29 75

Steppebeast Tunic

  • Item Level 442
  • Binds when picked up
  • Leather Chest
  • 33 Armor
  • +33 Agility
  • +50 Stamina
  • +24 Critical Strike
  • +19 Haste
    • Durability 140 / 140
    • Sell Price: 16 30 95
Shirt (empty slot)
Tabard (empty slot)

Thresher Bindings of the Marksman

  • Item Level 400
  • Binds when equipped
  • Leather Wrists
  • 14 Armor
  • +16 Critical Strike
  • +25 Stamina
  • +16 Agility
    • Durability 40 / 40
    • Requires Level 87
    • Sell Price: 8 9 68

Steppebeast Gloves

  • Item Level 429
  • Binds when picked up
  • Leather Hands
  • 21 Armor
  • +24 Agility
  • +36 Stamina
  • +14 Critical Strike
  • +18 Mastery
    • Durability 40 / 40
    • Sell Price: 6 54 98

Icewrath Belt

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Leather Waist
  • 19 Armor
  • +26 Agility
  • +39 Stamina
  • +16 Critical Strike
  • +19 Mastery
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 8 78 34

Silent Leggings of the Ghostpaw

  • Item Level 440
  • Binds when equipped
  • Leather Legs
  • 29 Armor
  • +33 Agility
  • +50 Stamina
  • +21 Critical Strike
  • +23 Mastery
    • Durability 120 / 120
    • Requires Level 87
    • Sell Price: 22 38 44

Tyrannical Gladiator's Boots of Alacrity

Band of the Faithful Scout

  • Item Level 429
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +18 Agility
  • +27 Stamina
  • +13 Critical Strike
  • +10 Haste
    • Sell Price: 9 27 29

Seal of Taran Zhu

  • Item Level 442
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +18 Agility
  • +28 Stamina
  • +11 Critical Strike
  • +13 Haste
    • Sell Price: 11 45 58

Windswept Pages

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +33 Agility
  • Equip: When your attacks hit you have a chance to gain 145 haste for 20 sec.
    • Requires Level 90
    • Sell Price: 18 5 93

Medallion of the Horde

Iron Horde Tomahawk

  • Item Level 505
  • Binds when picked up
  • Axe One-Hand
  • Speed 2.60 132 - 246 Damage
  • (72.69 damage per second)
  • +22 Agility
  • +33 Stamina
  • +15 Haste
  • +14 Mastery
    • Durability 90 / 90
    • Sell Price: 26 53 72

Engraved Knuckles of the Bandit

  • Item Level 429
  • Binds when equipped
  • Fist Weapon One-Hand
  • Speed 2.60 81 - 151 Damage
  • (44.62 damage per second)
  • +13 Critical Strike
  • +13 Agility
  • +20 Stamina
    • Durability 55 / 55
    • Requires Level 88
    • Sell Price: 26 32 54
37,926
Health
120
Energy
757
Agility
774
Stamina
24%
Critical Strike
13%
Haste
27%
Mastery
0%
Versatility
Talents
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Choose a Specialization
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
7,516
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating