Windwool Hood of the Panther

  • Item Level 415
  • Binds when equipped
  • Cloth Head
  • 17 Armor
  • +32 Intellect
  • +48 Stamina
  • +16 Haste
  • +24 Mastery
    • Durability 85 / 85
    • Requires Level 85
    • Sell Price: 8 4 40

Threadlinked Chain

  • Item Level 397
  • Binds when picked up
  • Miscellaneous Neck
  • +18 Intellect
  • +27 Stamina
  • +10 Critical Strike
  • +13 Versatility
    • Requires Level 85
    • Sell Price: 5 34 34

Windwool Shoulders of the Wind

  • Item Level 415
  • Binds when equipped
  • Cloth Shoulder
  • 15 Armor
  • +24 Intellect
  • +36 Stamina
  • +18 Versatility
  • +12 Haste
    • Durability 85 / 85
    • Requires Level 85
    • Sell Price: 8 7 27

Woundlicker Cover

  • Item Level 397
  • Binds when picked up
  • Back
  • 10 Armor
  • +14 Intellect
  • +27 Stamina
  • +8 Haste
  • +11 Versatility
    • +8 Intellect
    • Socket Bonus: +2 Intellect
    • Requires Level 85
    • Sell Price: 62 50

Windwool Tunic of the Panther

  • Item Level 415
  • Binds when equipped
  • Cloth Chest
  • 21 Armor
  • +32 Intellect
  • +48 Stamina
  • +21 Haste
  • +21 Mastery
    • Durability 140 / 140
    • Requires Level 85
    • Sell Price: 10 82 26

Pink Mageweave Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 30
Tabard (empty slot)

Scrollkeeper's Cuffs

  • Item Level 400
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • +18 Intellect
  • +27 Stamina
  • +12 Critical Strike
  • +12 Mastery
    • Durability 50 / 50
    • Sell Price: 7 60 4

Windwool Gloves of the Wraith

  • Item Level 415
  • Binds when equipped
  • Cloth Hands
  • 13 Armor
  • +24 Intellect
  • +36 Stamina
  • +16 Critical Strike
  • +16 Versatility
    • Durability 50 / 50
    • Requires Level 85
    • Sell Price: 5 46 10

Girdle of Endemic Anger

  • Item Level 410
  • Binds when picked up
  • Cloth Waist
  • 12 Armor
  • +24 Intellect
  • +36 Stamina
  • +15 Critical Strike
  • +17 Haste
    • Durability 50 / 50
    • Requires Level 85
    • Sell Price: 7 71 50

Windwool Pants of the Wind

  • Item Level 415
  • Binds when equipped
  • Cloth Legs
  • 18 Armor
  • +32 Intellect
  • +48 Stamina
  • +24 Versatility
  • +16 Haste
    • Durability 100 / 100
    • Requires Level 85
    • Sell Price: 9 85 94

Splinterfoot Sandals

  • Item Level 397
  • Binds when equipped
  • Cloth Feet
  • 14 Armor
  • +16 Intellect
  • +36 Stamina
  • +13 Haste
  • +11 Versatility
    • Enchanted: +9 Mastery
    • +8 Intellect
    • +16 Mastery
    • Socket Bonus: +4 Intellect
    • Durability 80 / 80
    • Requires Level 85
    • Sell Price: 19 41 4

Band of Reconstruction

  • Item Level 397
  • Binds when picked up
  • Unique-Equipped: Band of Reconstruction (1)
  • Miscellaneous Finger
  • +14 Intellect
  • +27 Stamina
  • +10 Versatility
  • +10 Mastery
    • +16 Mastery
    • Socket Bonus: +2 Intellect
    • Requires Level 85
    • Sell Price: 5 34 34

Moonwater Ring

  • Item Level 384
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +16 Intellect
  • +24 Stamina
  • +12 Critical Strike
  • +9 Mastery
    • Sell Price: 8 32 57

Tear of Blood

  • Heroic
  • Item Level 346
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +29 Intellect
  • Equip: Your healing spell critical strikes have a chance to grant 71 Versatility for 15 sec.
    • Requires Level 85
    • Sell Price: 8 5 7

Silkbead Idol

  • Item Level 384
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +27 Haste
  • Equip: Your healing and damaging spells have a chance to grant 89 Critical Strike for 20 sec.
    • Sell Price: 12 54 41

Staff of Trembling Will

  • Item Level 410
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.40 78 - 118 Damage
  • (28.82 damage per second)
  • +207 Intellect
  • +48 Stamina
  • +18 Critical Strike
  • +23 Haste
    • Durability 100 / 100
    • Requires Level 85
    • Sell Price: 28 41 8
Off Hand (empty slot)
33,024
Health
0
Insanity
635
Intellect
688
Stamina
9%
Critical Strike
14%
Haste
43%
Mastery
1%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
1,380
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating