Razorguard Mechshades of the Feverflare

  • Stage 6 of 6
  • Item Level 725
  • Upgrade Level: 2/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Head
  • 338 Armor
  • +405 Strength or Intellect
  • +607 Stamina
  • +274 Haste
  • +263 Mastery
  • Use: Allows you to look far into the distance.
    • Durability 100 / 100
    • Requires Level 91
    • Requires Engineering (600)
    • Sell Price: 27 85 60

Warmongering Gladiator's Choker of Cruelty

Warmongering Gladiator's Scaled Shoulders

Warmongering Gladiator's Cloak of Cruelty

Warmongering Gladiator's Scaled Chestpiece

Wraps of the Blood-Soaked Brawler

  • Item Level 1
  • Binds when picked up
  • Unique
  • Miscellaneous Shirt
  • Equip: Show off your truly epic brawling accomplishments.
Tabard (empty slot)

Nar'thalas Vambraces

  • Item Level 709
  • Transmogrified to:
    Wristclasps of Righteous Reckoning
  • Binds when picked up
  • Plate Wrists
  • 173 Armor
  • +196 Strength or Intellect
  • +294 Stamina
  • +164 Critical Strike
  • +97 Versatility
    • Durability 50 / 50
    • Sell Price: 17 54 66

Nar'thalas Grips

  • Item Level 713
  • Transmogrified to:
    Wild Gladiator's Scaled Gauntlets
  • Binds when picked up
  • Plate Hands
  • 250 Armor
  • +271 Strength or Intellect
  • +407 Stamina
  • +142 Critical Strike
  • +219 Versatility
    • Durability 50 / 50
    • Sell Price: 17 57 54

Warmongering Gladiator's Girdle of Victory

Acid-Etched Legplates

  • Heroic
  • Item Level 715
  • Upgrade Level: 2/2
  • Transmogrified to:
    Wild Gladiator's Legplates
  • Binds when picked up
  • Plate Legs
  • 353 Armor
  • +369 Strength or Intellect
  • +553 Stamina
  • +140 Haste
  • +351 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 44 9 21

Treads of the Defiler

  • Warforged
  • Item Level 711
  • Upgrade Level: 0/2
  • Transmogrified to:
    Wild Gladiator's Warboots of Prowess
  • Binds when picked up
  • Plate Feet
  • 274 Armor
  • +266 Strength or Intellect
  • +399 Stamina
  • +253 Haste
  • +101 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 35 26 19

Thorasus, the Stone Heart of Draenor

  • Item Level 750
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +287 Strength
  • +431 Stamina
  • +203 Critical Strike
  • +173 Mastery
    • Enchanted: +50 Mastery
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Band of the Stalwart Stanchion

  • Mythic Warforged
  • Item Level 725
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +228 Agility or Strength
  • +342 Stamina
  • +137 Versatility
  • +161 Mastery
    • Requires Level 100
    • Sell Price: 15 98 88

Judgment of the Naaru

  • Item Level 725
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +385 Versatility
  • Use: Smite your foe for 38556 damage and restore 0% of your mana. A nearby ally is healed for 0.0100% of the damage dealt. Deals 0.0150% extra damage against Demons.
    • Sell Price: 1

Chipped Soul Prism

  • Item Level 700
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +224 Agility or Strength or Intellect
  • +224 Critical Strike
  • +224 Haste
  • +224 Versatility
  • +224 Mastery
    • Requires Level 100
    • Sell Price: 39 94 66

Greatsword of the Silver Hand

  • Item Level 740
  • Binds when picked up
  • Sword Two-Hand
  • Speed 2.00 1,170 - 2,175 Damage
  • (836.00 damage per second)
  • +465 Strength
  • +698 Stamina
  • +272 Critical Strike
  • +333 Mastery
    • Durability 85 / 85
    • Sell Price: 25
Off Hand (empty slot)
484,440
Health
76,000
Mana
8,556
Strength
8,074
Stamina
18%
Critical Strike
11%
Haste
42%
Mastery
9%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Consecration
Consecration
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Consecrates the land beneath you, causing 75,757 Holy damage over 10.5 sec to enemies who enter the area.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Consecration
Consecration
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Consecrates the land beneath you, causing 75,757 Holy damage over 10.5 sec to enemies who enter the area.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Consecration
Consecration
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Consecrates the land beneath you, causing 75,757 Holy damage over 10.5 sec to enemies who enter the area.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
18,605
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating