Crown of the Silver Hand

Rough-Hammered Silver Necklace

  • Item Level 820
  • Binds when picked up
  • Miscellaneous Neck
  • +862 Stamina
  • +1124 Critical Strike
  • +586 Mastery
  • +293 Leech
    • Requires Level 110
    • Sell Price: 14 43 84

Wracksoul Pauldrons

  • Warforged
  • Item Level 825
  • Binds when picked up
  • Plate Shoulder
  • 484 Armor
  • +809 Strength or Intellect
  • +1214 Stamina
  • +635 Critical Strike
  • +300 Haste
    • Durability 85 / 85
    • Requires Level 110
    • Sell Price: 24 69 98

Nethercaller Cloak

  • Warforged
  • Item Level 810
  • Binds when picked up
  • Back
  • 113 Armor
  • +514 Agility or Strength or Intellect
  • +771 Stamina
  • +221 Critical Strike
  • +424 Haste
  • +277 Leech
    • Prismatic Socket
    • Requires Level 110
    • Sell Price: 24 98 49

Aethrynn's Everwarm Chestplate

  • Item Level 840
  • Binds when equipped
  • Plate Chest
  • 668 Armor
  • +1241 Strength or Intellect
  • +1861 Stamina
  • +519 Critical Strike
  • +802 Haste
    • Durability 165 / 165
    • Requires Level 101
    • Sell Price: 53 56 7

Stylish Black Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 15
Tabard (empty slot)

Storm-Tempered Bracers of the Fireflash

  • Dauntless Warforged
  • Item Level 855
  • Binds when picked up
  • Plate Wrists
  • 302 Armor
  • +803 Strength or Intellect
  • +1204 Stamina
  • +224 Critical Strike
  • +561 Haste
    • Durability 55 / 55
    • Requires Level 101
    • Sell Price: 4 16 37

Wardbreaker Gauntlets

  • Item Level 815
  • Binds when picked up
  • Plate Hands
  • 395 Armor
  • +724 Strength or Intellect
  • +1086 Stamina
  • +366 Critical Strike
  • +519 Versatility
    • Durability 50 / 50
    • Requires Level 110
    • Sell Price: 16 94 79

Coralplate Girdle

  • Warforged
  • Item Level 820
  • Binds when picked up
  • Plate Waist
  • 359 Armor
  • +766 Strength or Intellect
  • +1149 Stamina
  • +260 Versatility
  • +652 Mastery
    • Durability 50 / 50
    • Requires Level 110
    • Sell Price: 17 26 43

Skoldiir Legguards

  • Item Level 805
  • Binds when picked up
  • Plate Legs
  • 541 Armor
  • +863 Strength or Intellect
  • +1295 Stamina
  • +774 Critical Strike
  • +343 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 33 18 97

Claud's War-Ravaged Boots

  • Item Level 840
  • Binds when equipped
  • Plate Feet
  • 459 Armor
  • +930 Strength or Intellect
  • +1396 Stamina
  • +283 Critical Strike
  • +707 Mastery
    • Durability 80 / 80
    • Requires Level 101
    • Sell Price: 40 39 54

Nightborne Signet Ring

  • Item Level 820
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +862 Stamina
  • +586 Haste
  • +1124 Mastery
    • Requires Level 110
    • Sell Price: 21 9 94

Rough-Hammered Silver Ring

  • Item Level 820
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +862 Stamina
  • +1124 Critical Strike
  • +586 Mastery
    • Requires Level 110
    • Sell Price: 21 49 6

Mark of Malorne

  • Item Level 682
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Trinket
  • +258 Strength
  • +258 Critical Strike
    • Requires Level 101
    • Sell Price: 23 48 79

Nightborne Defender's Badge

  • Item Level 805
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +821 Strength
  • +798 Critical Strike
    • Requires Level 110
    • Sell Price: 28 66 70

Ashbringer

  • Item Level 821
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 5,120 - 7,682 Damage
  • (1,778 damage per second)
  • +1033 Strength
  • +1549 Stamina
  • +621 Critical Strike
  • +596 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
1,578,300
Health
220,000
Mana
21,345
Strength
26,305
Stamina
23%
Critical Strike
9%
Haste
31%
Mastery
2%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 18,086 Holy damage to your attacker.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 18,086 Holy damage to your attacker.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 18,086 Holy damage to your attacker.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
Holy
Invokes the power of the Light to protect and to heal.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
63
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating