Voidgazer Headguard

  • Item Level 508
  • Binds when picked up
  • Plate Head
  • 75 Armor
  • +54 Strength or Intellect
  • +80 Stamina
  • +39 Critical Strike
  • +31 Mastery
    • Durability 85 / 85
    • Sell Price: 14 13 35

Karabor Guardian Gorget

  • Item Level 517
  • Binds when picked up
  • Miscellaneous Neck
  • +33 Strength
  • +49 Stamina
  • +23 Haste
  • +20 Mastery
    • Sell Price: 8 31 81

Quarrier's Shoulderplates

  • Item Level 510
  • Binds when picked up
  • Plate Shoulder
  • 71 Armor
  • +41 Strength or Intellect
  • +62 Stamina
  • +27 Critical Strike
  • +28 Haste
    • Durability 85 / 85
    • Sell Price: 14 12 57

Greenstone Drape of the Faultline

  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Back
  • 10 Armor
  • +13 Mastery
  • +19 Strength
  • +13 Haste
  • +29 Stamina
    • Enchanted: +20 Stamina
    • Requires Level 90
    • Sell Price: 17 53 1

Karabor Honor Guard Chestplate

  • Item Level 513
  • Binds when picked up
  • Plate Chest
  • 99 Armor
  • +56 Strength or Intellect
  • +84 Stamina
  • +40 Critical Strike
  • +34 Haste
    • Durability 115 / 115
    • Sell Price: 16 51 61
Shirt (empty slot)
Tabard (empty slot)

Karabor Honor Guard Wristwraps

  • Item Level 518
  • Binds when picked up
  • Plate Wrists
  • 46 Armor
  • +33 Strength or Intellect
  • +50 Stamina
  • +18 Critical Strike
  • +25 Haste
    • Durability 50 / 50
    • Sell Price: 9 63 80

Karabor Honor Guard Gauntlets

  • Item Level 530
  • Binds when picked up
  • Plate Hands
  • 76 Armor
  • +49 Strength or Intellect
  • +74 Stamina
  • +34 Critical Strike
  • +31 Haste
    • Durability 55 / 55
    • Sell Price: 9 59 5

Karabor Honor Guard Girdle

  • Item Level 532
  • Binds when picked up
  • Plate Waist
  • 70 Armor
  • +50 Strength or Intellect
  • +75 Stamina
  • +32 Versatility
  • +34 Mastery
    • Durability 55 / 55
    • Sell Price: 7 96 54

Blademoon Plate Legguards

  • Item Level 514
  • Binds when picked up
  • Plate Legs
  • 87 Armor
  • +57 Strength or Intellect
  • +85 Stamina
  • +38 Critical Strike
  • +38 Haste
    • Durability 85 / 85
    • Sell Price: 16 20 59

Karabor Honor Guard Warboots

  • Item Level 513
  • Binds when picked up
  • Plate Feet
  • 68 Armor
  • +42 Strength or Intellect
  • +63 Stamina
  • +28 Critical Strike
  • +27 Haste
    • Durability 55 / 55
    • Sell Price: 11 70 54

Rusty Iron Band

  • Item Level 526
  • Binds when picked up
  • Miscellaneous Finger
  • +36 Strength
  • +54 Stamina
  • +24 Critical Strike
  • +24 Haste
  • "There was an engraving on the inside of the ring, but whatever words were there have been claimed by the sea."
    • Requires Level 90
    • Sell Price: 12 76 43

Karabor Honor Guard Seal

  • Item Level 513
  • Binds when picked up
  • Miscellaneous Finger
  • +32 Strength
  • +47 Stamina
  • +24 Haste
  • +16 Mastery
    • Sell Price: 9 72 87

Mushroom of Destiny

  • Item Level 518
  • Binds when picked up
  • Miscellaneous Trinket
  • +56 Versatility
  • Equip: Heals you for 2% of your maximum health whenever you kill a target that yields experience or honor.
    • Requires Level 90
    • Sell Price: 1 3 7

Tiny Iron Star

  • Item Level 523
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +59 Critical Strike
  • Use: Roll a tiny Iron Star at the target, dealing 3963 Fire Damage upon impact.
  • "A miniaturized version of an Iron Star, presented as tribute to the Shadowmoon Orc Clan."
    • Requires Level 90
    • Sell Price: 13 49 55

Windfang Sabre

  • Item Level 526
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.60 161 - 300 Damage
  • (88.65 damage per second)
  • +27 Agility or Strength
  • +41 Stamina
  • Equip: Your attacks have a chance to trigger a bleed dealing 508 damage every 2 seconds over 12 sec.
    • Durability 110 / 110
    • Requires Level 90
    • Sell Price: 35 81 19

Void-Boiled Squirrel

  • Item Level 516
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +33 Intellect
  • +49 Stamina
  • +22 Critical Strike
  • +22 Haste
  • "Tampering with dark powers appears to affected more than just the squirrel in the urn."
    • Requires Level 90
    • Sell Price: 21 88 98
84,270
Health
105
Runic Power
1,186
Strength
1,590
Stamina
10%
Critical Strike
20%
Haste
38%
Mastery
1%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
1,995
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating