Drogstitch Hood

  • Item Level 779
  • Binds when picked up
  • Leather Head
  • 213 Armor
  • +669 Agility or Intellect
  • +1004 Stamina
  • +598 Haste
  • +293 Mastery
    • Durability 85 / 85
    • Sell Price: 25 75 2

Dreamflow Collar

  • Item Level 775
  • Binds when picked up
  • Miscellaneous Neck
  • +544 Stamina
  • +518 Critical Strike
  • +690 Mastery
    • Requires Level 98
    • Sell Price: 13 27 79

Drogstitch Spaulders

  • Item Level 783
  • Binds when picked up
  • Leather Shoulder
  • 198 Armor
  • +521 Agility or Intellect
  • +782 Stamina
  • +213 Critical Strike
  • +481 Haste
    • Durability 85 / 85
    • Sell Price: 23 3 69

Whitewater Safety Blanket

  • Item Level 735
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 94 Armor
  • +250 Agility or Strength or Intellect
  • +375 Stamina
  • +109 Critical Strike
  • +223 Mastery
    • Sell Price: 24 62

Cainen's Preeminent Chestguard

  • Item Level 835
  • Transmogrified to:
    Unrendable Wolfhide Robes
  • Binds when equipped
  • Leather Chest
  • 313 Armor
  • +1184 Agility or Intellect
  • +1777 Stamina
  • +870 Critical Strike
  • +426 Haste
    • Durability 165 / 165
    • Requires Level 101
    • Sell Price: 52 36 36

Rich Purple Silk Shirt

  • Item Level 1
  • Transmogrified to:
    Brucehide Jersey
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 15
Tabard (empty slot)

Warhide Bindings of the Aurora

  • Item Level 785
  • Transmogrified to:
    Terrorweave Wristwraps
  • Binds when equipped
  • Leather Wrists
  • 116 Armor
  • +398 Agility or Intellect
  • +597 Stamina
  • +227 Haste
  • +303 Versatility
    • Durability 50 / 50
    • Requires Level 108
    • Sell Price: 19 69 72

Earthguard Grips

  • Item Level 800
  • Binds when picked up
  • Leather Hands
  • 174 Armor
  • +612 Agility or Intellect
  • +917 Stamina
  • +512 Haste
  • +302 Mastery
    • Durability 50 / 50
    • Sell Price: 19 73 21

Ruin-Stalker Belt

  • Item Level 773
  • Transmogrified to:
    Supple Waistguard
  • Binds when picked up
  • Leather Waist
  • 146 Armor
  • +475 Agility or Intellect
  • +712 Stamina
  • +438 Critical Strike
  • +194 Mastery
    • Durability 50 / 50
    • Sell Price: 17 42 14

Drogstitch Legguards

  • Item Level 765
  • Binds when picked up
  • Leather Legs
  • 223 Armor
  • +587 Agility or Intellect
  • +881 Stamina
  • +475 Critical Strike
  • +307 Mastery
    • Durability 85 / 85
    • Sell Price: 27 1 42

Warhide Footpads of the Harmonious

  • Item Level 765
  • Transmogrified to:
    Boots of Demonic Resurrection
  • Binds when equipped
  • Leather Feet
  • 175 Armor
  • +441 Agility or Intellect
  • +661 Stamina
  • +335 Versatility
  • +251 Mastery
    • Durability 65 / 65
    • Requires Level 106
    • Sell Price: 27 95 32

Tranquil Azurewing Band

  • Item Level 745
  • Binds when picked up
  • Miscellaneous Finger
  • +411 Stamina
  • +521 Critical Strike
  • +391 Versatility
    • Sell Price: 17 41 21

Polished Dookin Ring

  • Item Level 759
  • Binds when picked up
  • Miscellaneous Finger
  • +469 Stamina
  • +653 Critical Strike
  • +386 Haste
    • Sell Price: 15 83 93

Infallible Tracking Charm

  • Item Level 805
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +821 Agility
  • Equip: Chance on melee or ranged attack to grant Cleansing Flame, dealing 68264 damage instantly and increasing your damage against Demons by 0% for 5 sec.
    • Sell Price: 1

Huntmaster's Injector

  • Item Level 773
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +602 Versatility
  • Equip: Your spells and abilities have a chance to increase your Critical Strike, Haste, or Mastery by 506 for 10 sec, whichever is highest.
    • Sell Price: 28 15 55

The Kingslayers

  • Anguish
  • Item Level 804
  • Transmogrified to:
    Riptar's Clever Claw
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 1,486 - 2,761 Damage
  • (1,179 damage per second)
  • +366 Agility
  • +548 Stamina
  • +241 Critical Strike
  • +232 Mastery
  • Equip: Grants you the Kingsbane ability, which injects your target with a poison of unrivaled potency.
  • "Countless voices hushed, and countless leaders toppled... all at the whim of his foul command. There would be no redemption for these acts, only solitude and sorrow."
    • Sell Price: 183 3 10

The Kingslayers

  • Sorrow
  • Item Level 804
  • Transmogrified to:
    Riptar's Clever Claw
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 1,486 - 2,761 Damage
  • (1,179 damage per second)
  • +366 Agility
  • +548 Stamina
  • +241 Critical Strike
  • +232 Mastery
  • "It was not a pleasant death. But it was fast, quiet, and efficient. When the orc took his last breath, the wound that killed him became irregular. Nobody would be able to tell whether he had died to a knife, an axe, or a spear."
    • Sell Price: 182 36 43
1,056,060
Health
120
Energy
15,930
Agility
17,601
Stamina
22%
Critical Strike
8%
Haste
63%
Mastery
4%
Versatility
Talents
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Elaborate Planning
Elaborate Planning
(Passive)
Passive

Your finishing moves grant 12% increased damage done for 5 sec.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
Leeching Poison
Leeching Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Non-Lethal Poison that lasts for 1 hour, granting you 10% Leech.
75
Thuggee
Thuggee
(Passive)
Passive

Resets the remaining cooldown on Garrote when a target dies with your Garrote active.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Strike from the Shadows
Strike from the Shadows
(Passive)
Passive

Shadowstrike also stuns your target for 2 sec. Players are Dazed for 5 sec instead.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Choose a Specialization
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Elaborate Planning
Elaborate Planning
(Passive)
Passive

Your finishing moves grant 12% increased damage done for 5 sec.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
Leeching Poison
Leeching Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Non-Lethal Poison that lasts for 1 hour, granting you 10% Leech.
75
Thuggee
Thuggee
(Passive)
Passive

Resets the remaining cooldown on Garrote when a target dies with your Garrote active.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Elaborate Planning
Elaborate Planning
(Passive)
Passive

Your finishing moves grant 12% increased damage done for 5 sec.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
Leeching Poison
Leeching Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Non-Lethal Poison that lasts for 1 hour, granting you 10% Leech.
75
Thuggee
Thuggee
(Passive)
Passive

Resets the remaining cooldown on Garrote when a target dies with your Garrote active.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Strike from the Shadows
Strike from the Shadows
(Passive)
Passive

Shadowstrike also stuns your target for 2 sec. Players are Dazed for 5 sec instead.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Strike from the Shadows
Strike from the Shadows
(Passive)
Passive

Shadowstrike also stuns your target for 2 sec. Players are Dazed for 5 sec instead.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
80
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating