Time Lord's Hood

  • Raid Finder
  • Item Level 384
  • Binds when picked up
  • Cloth Head
  • 16 Armor
  • -27 Intellect
  • +48 Stamina
  • -13 Critical Strike
  • -4 Haste
    • Enchanted: +12 Intellect and +7 Critical Strike
    • +11 Intellect and 3% Increased Critical Effect
    • +8 Intellect
    • Socket Bonus: +6 Intellect
    • Time Lord's Regalia (5/5)
    • Time Lord's Gloves
    • Time Lord's Hood
    • Time Lord's Leggings
    • Time Lord's Robes
    • Time Lord's Mantle
    • Set: Your Arcane Blast has a 100% chance and your Fireball, Pyroblast, Frostfire Bolt, and Frostbolt spells have a 50% chance to grant Stolen Time, increasing your haste by 2 for 30 sec and stacking up to 10 times. When Arcane Power, Combustion, or Icy Veins expires, all stacks of Stolen Time are lost.
    • Set: Each stack of Stolen Time also reduces the base cooldown of Arcane Power, Combustion, and Icy Veins by 5%.
    • Durability 100 / 100
    • Classes: Mage
    • Requires Level 85
    • Sell Price: 14 51 7

Flowform Choker

  • Item Level 378
  • Binds when picked up
  • Miscellaneous Neck
  • +18 Intellect
  • +27 Stamina
  • -2 Haste
  • -13 Mastery
    • +8 Intellect
    • Socket Bonus: +2 Intellect
    • Requires Level 85
    • Sell Price: 5 34 34

Time Lord's Mantle

  • Raid Finder
  • Item Level 384
  • Binds when picked up
  • Cloth Shoulder
  • 15 Armor
  • -15 Intellect
  • +36 Stamina
  • +11 Critical Strike
  • -19 Mastery
    • Enchanted: +12 Intellect and +5 Haste
    • +8 Intellect
    • +8 Intellect
    • Socket Bonus: +4 Intellect
    • Time Lord's Regalia (5/5)
    • Time Lord's Gloves
    • Time Lord's Hood
    • Time Lord's Leggings
    • Time Lord's Robes
    • Time Lord's Mantle
    • Set: Your Arcane Blast has a 100% chance and your Fireball, Pyroblast, Frostfire Bolt, and Frostbolt spells have a 50% chance to grant Stolen Time, increasing your haste by 2 for 30 sec and stacking up to 10 times. When Arcane Power, Combustion, or Icy Veins expires, all stacks of Stolen Time are lost.
    • Set: Each stack of Stolen Time also reduces the base cooldown of Arcane Power, Combustion, and Icy Veins by 5%.
    • Durability 100 / 100
    • Classes: Mage
    • Requires Level 85
    • Sell Price: 14 51 7

Nanoprecise Cape

  • Item Level 397
  • Binds when picked up
  • Back
  • 10 Armor
  • +14 Intellect
  • +27 Stamina
  • +10 Critical Strike
  • +10 Mastery
    • Enchanted: +11 Intellect
    • +8 Intellect
    • Socket Bonus: +2 Intellect
    • Requires Level 85
    • Sell Price: 62 50

Time Lord's Robes

  • Raid Finder
  • Item Level 384
  • Binds when picked up
  • Cloth Chest
  • 20 Armor
  • +20 Intellect
  • +48 Stamina
  • +11 Critical Strike
  • +20 Haste
    • Enchanted: +15 All Stats
    • +8 Intellect
    • +8 Intellect
    • +4 Intellect and +8 Critical Strike
    • Socket Bonus: +6 Intellect
    • Time Lord's Regalia (5/5)
    • Time Lord's Gloves
    • Time Lord's Hood
    • Time Lord's Leggings
    • Time Lord's Robes
    • Time Lord's Mantle
    • Set: Your Arcane Blast has a 100% chance and your Fireball, Pyroblast, Frostfire Bolt, and Frostbolt spells have a 50% chance to grant Stolen Time, increasing your haste by 2 for 30 sec and stacking up to 10 times. When Arcane Power, Combustion, or Icy Veins expires, all stacks of Stolen Time are lost.
    • Set: Each stack of Stolen Time also reduces the base cooldown of Arcane Power, Combustion, and Icy Veins by 5%.
    • Durability 165 / 165
    • Classes: Mage
    • Requires Level 85
    • Sell Price: 19 38 46
Shirt (empty slot)
Tabard (empty slot)

Scrollkeeper's Cuffs

  • Item Level 400
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • +18 Intellect
  • +27 Stamina
  • +12 Critical Strike
  • +12 Mastery
    • Durability 50 / 50
    • Sell Price: 7 60 4

Time Lord's Gloves

  • Raid Finder
  • Item Level 384
  • Binds when picked up
  • Cloth Hands
  • 13 Armor
  • +20 Intellect
  • +36 Stamina
  • +11 Critical Strike
  • +17 Mastery
    • Enchanted: +20 Haste
    • +8 Intellect
    • Socket Bonus: +2 Intellect
    • Time Lord's Regalia (5/5)
    • Time Lord's Gloves
    • Time Lord's Hood
    • Time Lord's Leggings
    • Time Lord's Robes
    • Time Lord's Mantle
    • Set: Your Arcane Blast has a 100% chance and your Fireball, Pyroblast, Frostfire Bolt, and Frostbolt spells have a 50% chance to grant Stolen Time, increasing your haste by 2 for 30 sec and stacking up to 10 times. When Arcane Power, Combustion, or Icy Veins expires, all stacks of Stolen Time are lost.
    • Set: Each stack of Stolen Time also reduces the base cooldown of Arcane Power, Combustion, and Icy Veins by 5%.
    • Durability 55 / 55
    • Classes: Mage
    • Requires Level 85
    • Sell Price: 9 74 76

Embereye Belt

  • Item Level 378
  • Binds when picked up
  • Cloth Waist
  • 11 Armor
  • +4 Intellect
  • +36 Stamina
  • +17 Critical Strike
  • -4 Haste
    • +4 Intellect and +8 Critical Strike
    • Socket Bonus: +2 Intellect
    • Durability 55 / 55
    • Requires Level 85
    • Requires Avengers of Hyjal - Honored
    • Sell Price: 12 70 97

Time Lord's Leggings

  • Item Level 397
  • Binds when picked up
  • Cloth Legs
  • 18 Armor
  • -27 Intellect
  • +48 Stamina
  • -3 Haste
  • -13 Mastery
    • Enchanted: +10 Intellect and +9 Stamina
    • +8 Intellect
    • +8 Intellect
    • +4 Intellect and +8 Critical Strike
    • Socket Bonus: +6 Intellect
    • Time Lord's Regalia (5/5)
    • Time Lord's Gloves
    • Time Lord's Hood
    • Time Lord's Leggings
    • Time Lord's Robes
    • Time Lord's Mantle
    • Set: Your Arcane Blast has a 100% chance and your Fireball, Pyroblast, Frostfire Bolt, and Frostbolt spells have a 50% chance to grant Stolen Time, increasing your haste by 2 for 30 sec and stacking up to 10 times. When Arcane Power, Combustion, or Icy Veins expires, all stacks of Stolen Time are lost.
    • Set: Each stack of Stolen Time also reduces the base cooldown of Arcane Power, Combustion, and Icy Veins by 5%.
    • Durability 120 / 120
    • Classes: Mage
    • Requires Level 85
    • Sell Price: 19 97 61

Slippers of Wizardry

  • Item Level 378
  • Binds when picked up
  • Cloth Feet
  • 14 Armor
  • +20 Intellect
  • +36 Stamina
  • +14 Critical Strike
  • +14 Haste
    • Enchanted: +9 Mastery
    • +8 Intellect
    • Socket Bonus: +2 Mastery
    • Durability 80 / 80
    • Requires Level 85
    • Sell Price: 14 26 20

Band of Acceptance

  • Item Level 384
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +16 Intellect
  • +24 Stamina
  • +11 Haste
  • +11 Mastery
    • Sell Price: 8 32 57

Serpentspine Band

  • Item Level 384
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +16 Intellect
  • +24 Stamina
  • +11 Critical Strike
  • +11 Mastery
    • Sell Price: 8 32 57

Rune of Zeth

  • Item Level 378
  • Binds when picked up
  • Unique-Equipped: Rune of Zeth (1)
  • Miscellaneous Trinket
  • +31 Critical Strike
  • Use: Increases your Intellect by 97 for 15 sec.
    • Requires Level 85
    • Requires Avengers of Hyjal - Revered
    • Sell Price: 100

Necromantic Focus

  • Item Level 378
  • Binds when picked up
  • Unique-Equipped: Necromantic Focus (1)
  • Miscellaneous Trinket
  • +31 Intellect
  • Equip: Grants 3 mastery for 10 sec each time you deal periodic spell damage, stacking up to 10 times.
    • Requires Level 85
    • Sell Price: 38 21 31

Jinyu Divining Rod

  • Item Level 404
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.30 76 - 115 Damage
  • (28.94 damage per second)
  • +207 Intellect
  • +48 Stamina
  • +19 Critical Strike
  • +23 Mastery
    • Durability 100 / 100
    • Sell Price: 26 82 69
Off Hand (empty slot)
33,600
Health
32,000
Mana
950
Intellect
700
Stamina
15%
Critical Strike
15%
Haste
32%
Mastery
0%
Versatility
Talents
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Fire
Ignite enemies with balls of fire and combustive flames.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Ray of Frost
Ray of Frost
(40 yd range, Channeled, 1 min cooldown)
40 yd range
Channeled
1 min cooldown

For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing 14,504 Frost damage every 0.9 sec. Each time Ray of Frost deals damage, its damage increases by 20%.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
100
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
Choose a Specialization
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Fire
Ignite enemies with balls of fire and combustive flames.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Ray of Frost
Ray of Frost
(40 yd range, Channeled, 1 min cooldown)
40 yd range
Channeled
1 min cooldown

For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing 14,504 Frost damage every 0.9 sec. Each time Ray of Frost deals damage, its damage increases by 20%.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
100
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Ray of Frost
Ray of Frost
(40 yd range, Channeled, 1 min cooldown)
40 yd range
Channeled
1 min cooldown

For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing 14,504 Frost damage every 0.9 sec. Each time Ray of Frost deals damage, its damage increases by 20%.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
100
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
Fire
Ignite enemies with balls of fire and combustive flames.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
2
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating