Deathlord's Helm

The Violaceous Pearl

  • Item Level 785
  • Binds when picked up
  • Miscellaneous Neck
  • +597 Stamina
  • +454 Haste
  • +871 Mastery
  • "Mrrgrl claimed this from Troggl, who stole it from Ruggrr, who killed Purgg for it, who..."
    • Requires Level 98
    • Sell Price: 12 75 43

Starlance Pauldrons

  • Item Level 779
  • Transmogrified to:
    Hidden Shoulder
  • Binds when picked up
  • Plate Shoulder
  • 425 Armor
  • +502 Strength or Intellect
  • +753 Stamina
  • +234 Haste
  • +435 Mastery
    • Durability 70 / 70
    • Sell Price: 21 34 93

Cloak of the Everliving Keeper

  • Item Level 800
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 109 Armor
  • +459 Agility or Strength or Intellect
  • +688 Stamina
  • +371 Haste
  • +240 Mastery
    • Sell Price: 29 6 91

Deathlord's Chestguard

Shirt (empty slot)
Tabard (empty slot)

Ettinbone Bracers

  • Warforged
  • Item Level 870
  • Transmogrified to:
    Greystone Wristplates
  • Binds when picked up
  • Plate Wrists
  • 312 Armor
  • +923 Strength or Intellect
  • +1385 Stamina
  • +522 Critical Strike
  • +308 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 28 13

Kezan Pirate's Mitts

  • Item Level 860
  • Transmogrified to:
    Defender's Gauntlets
  • Binds when picked up
  • Plate Hands
  • 436 Armor
  • +1121 Strength or Intellect
  • +1681 Stamina
  • +350 Critical Strike
  • +716 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 27 81 73

Hardshell Greatbelt

  • Item Level 800
  • Transmogrified to:
    Thunderpeak Greatbelt
  • Binds when picked up
  • Plate Waist
  • 344 Armor
  • +612 Strength or Intellect
  • +917 Stamina
  • +564 Critical Strike
  • +250 Haste
    • Durability 50 / 50
    • Sell Price: 20 70 93

Nar'thalas Greaves

  • Item Level 783
  • Transmogrified to:
    Murkblood Avenger's Legplates
  • Binds when picked up
  • Plate Legs
  • 510 Armor
  • +695 Strength or Intellect
  • +1042 Stamina
  • +324 Critical Strike
  • +601 Haste
    • Durability 85 / 85
    • Sell Price: 27 57 23

Greystone Boots

  • Warforged
  • Item Level 815
  • Transmogrified to:
    Master Artilleryman Boots
  • Binds when picked up
  • Plate Feet
  • 434 Armor
  • +724 Strength or Intellect
  • +1086 Stamina
  • +272 Critical Strike
  • +614 Haste
    • Durability 65 / 65
    • Requires Level 110
    • Sell Price: 25 90 14

Seal of House Farondis

  • Item Level 789
  • Binds when picked up
  • Miscellaneous Finger
  • +620 Stamina
  • +825 Haste
  • +550 Mastery
    • Sell Price: 20 26 7

Tranquil Azurewing Band

  • Item Level 775
  • Binds when picked up
  • Miscellaneous Finger
  • +544 Stamina
  • +690 Critical Strike
  • +518 Versatility
    • Sell Price: 17 41 21

Zugdug's Piece of Paradise

  • Item Level 785
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +673 Strength
  • Equip: When your attacks hit you have a chance to gain 980 Mastery for 20 sec.
    • Requires Level 98
    • Sell Price: 25 71 25

The Jailer's Key

  • Item Level 785
  • Binds when picked up
  • Miscellaneous Trinket
  • +673 Strength
  • +673 Critical Strike
    • Sell Price: 22 26 49

Maw of the Damned

  • Item Level 842
  • Binds when picked up
  • Unique
  • Axe Two-Hand
  • Speed 3.60 6,228 - 9,344 Damage
  • (2,163 damage per second)
  • +1264 Strength
  • +1896 Stamina
  • +676 Critical Strike
  • +649 Mastery
    • Enchanted: Rune of the Stoneskin Gargoyle
  • Equip: Grants the Consumption ability, which deals massive damage and returns health to the wielder.
  • "The Maw's thirst is unquenchable. If it is not fed fresh victims, it will not hesitate to drink from its wielder instead."
    • Sell Price: 232 12 25
Off Hand (empty slot)
2,350,440
Health
115
Runic Power
20,654
Strength
39,174
Stamina
19%
Critical Strike
14%
Haste
31%
Mastery
1%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Blood Tap
Blood Tap
(Instant)
Instant

Consume shadowy essence.

Generates 1 Rune.

Maximum 2 charges. Recharge time reduced by 2 sec whenever a Bone Shield charge is consumed.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 2 full Runes, your auto attacks radiate intense cold, inflicting 15,916 Frost damage on all nearby enemies.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 12,057 Frost damage.
60
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown

Targets in a cone in front of you are blinded, causing them to wander disoriented for 4 sec. Damage may cancel the effect.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 90,425 Frost damage to enemies near their eruption point.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Blood Tap
Blood Tap
(Instant)
Instant

Consume shadowy essence.

Generates 1 Rune.

Maximum 2 charges. Recharge time reduced by 2 sec whenever a Bone Shield charge is consumed.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Blood Tap
Blood Tap
(Instant)
Instant

Consume shadowy essence.

Generates 1 Rune.

Maximum 2 charges. Recharge time reduced by 2 sec whenever a Bone Shield charge is consumed.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 2 full Runes, your auto attacks radiate intense cold, inflicting 15,916 Frost damage on all nearby enemies.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 12,057 Frost damage.
60
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown

Targets in a cone in front of you are blinded, causing them to wander disoriented for 4 sec. Damage may cancel the effect.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 90,425 Frost damage to enemies near their eruption point.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 2 full Runes, your auto attacks radiate intense cold, inflicting 15,916 Frost damage on all nearby enemies.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 12,057 Frost damage.
60
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown

Targets in a cone in front of you are blinded, causing them to wander disoriented for 4 sec. Damage may cancel the effect.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 90,425 Frost damage to enemies near their eruption point.
Legion Raid Progression
View Raid History
Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
233
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating