Sunsoul Helm

  • Item Level 483
  • Binds when picked up
  • Plate Head
  • 68 Armor
  • +43 Strength
  • +64 Stamina
  • +25 Critical Strike
  • +30 Mastery
    • Durability 70 / 70
    • Classes: Paladin
    • Requires Level 90
    • Sell Price: 1 43 18

Sunsoul Pendant

  • Item Level 483
  • Binds when picked up
  • Miscellaneous Neck
  • +24 Strength
  • +36 Stamina
  • +16 Critical Strike
  • +16 Mastery
    • Classes: Paladin
    • Requires Level 90

Sunsoul Pauldrons

  • Item Level 483
  • Binds when picked up
  • Plate Shoulder
  • 63 Armor
  • +32 Strength
  • +48 Stamina
  • +23 Critical Strike
  • +19 Haste
    • Durability 70 / 70
    • Classes: Paladin
    • Requires Level 90
    • Sell Price: 1 57 9

Sunsoul Cloak of Battle

  • Item Level 483
  • Binds when picked up
  • Back
  • 10 Armor
  • +24 Strength
  • +36 Stamina
  • +16 Critical Strike
  • +16 Mastery
    • Classes: Paladin
    • Requires Level 90
    • Sell Price: 1 54 73

Sunsoul Battleplate

  • Item Level 483
  • Binds when picked up
  • Plate Chest
  • 84 Armor
  • +43 Strength
  • +64 Stamina
  • +28 Critical Strike
  • +28 Mastery
    • Durability 115 / 115
    • Classes: Paladin
    • Requires Level 90
    • Sell Price: 2 90

Stylish Black Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 15
Tabard (empty slot)

Sunsoul Vambraces

  • Item Level 483
  • Binds when picked up
  • Plate Wrists
  • 37 Armor
  • +24 Strength
  • +36 Stamina
  • +18 Critical Strike
  • +12 Mastery
    • Durability 40 / 40
    • Classes: Paladin
    • Requires Level 90
    • Sell Price: 97 70

Sunsoul Handguards

  • Item Level 483
  • Binds when picked up
  • Plate Hands
  • 52 Armor
  • +32 Strength
  • +48 Stamina
  • +21 Critical Strike
  • +21 Mastery
    • Durability 40 / 40
    • Classes: Paladin
    • Requires Level 90
    • Sell Price: 1 27

Sunsoul Girdle

  • Item Level 483
  • Binds when picked up
  • Plate Waist
  • 47 Armor
  • +32 Strength
  • +48 Stamina
  • +16 Haste
  • +24 Mastery
    • Durability 40 / 40
    • Classes: Paladin
    • Requires Level 90
    • Sell Price: 1 1 44

Sunsoul Legplates

  • Item Level 483
  • Binds when picked up
  • Plate Legs
  • 73 Armor
  • +43 Strength
  • +64 Stamina
  • +30 Critical Strike
  • +25 Haste
    • Durability 85 / 85
    • Classes: Paladin
    • Requires Level 90
    • Sell Price: 2 3 23

Sunsoul Greaves

  • Item Level 483
  • Binds when picked up
  • Plate Feet
  • 57 Armor
  • +32 Strength
  • +48 Stamina
  • +23 Critical Strike
  • +19 Mastery
    • Durability 55 / 55
    • Classes: Paladin
    • Requires Level 90
    • Sell Price: 1 44 31

Sunsoul Ring of Might

  • Item Level 483
  • Binds when picked up
  • Miscellaneous Finger
  • +24 Strength
  • +36 Stamina
  • +18 Haste
  • +12 Mastery
    • Classes: Paladin
    • Requires Level 90

Sunsoul Band of Might

  • Item Level 483
  • Binds when picked up
  • Miscellaneous Finger
  • +24 Strength
  • +36 Stamina
  • +16 Critical Strike
  • +16 Mastery
    • Classes: Paladin
    • Requires Level 90

Sunsoul Idol of Battle

  • Item Level 483
  • Binds when picked up
  • Miscellaneous Trinket
  • +27 Critical Strike
  • Equip: Your attacks have a chance to grant you 162 Strength for 20 sec. (15% chance, 55 sec cooldown)
    • Classes: Paladin
    • Requires Level 90

Sunsoul Stone of Battle

  • Item Level 483
  • Binds when picked up
  • Miscellaneous Trinket
  • +31 Strength
  • Equip: When your attacks hit you have a chance to gain 189 Mastery for 20 sec.
    • Classes: Paladin
    • Requires Level 90

Sunsoul Greatsword

  • Item Level 483
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 220 - 331 Damage
  • (76.53 damage per second)
  • +43 Strength
  • +64 Stamina
  • +25 Critical Strike
  • +30 Mastery
    • Durability 85 / 85
    • Classes: Paladin
    • Requires Level 90
    • Sell Price: 3 71 69
Off Hand (empty slot)
47,285
Health
37,000
Mana
307
Intellect
965
Stamina
17%
Critical Strike
15%
Haste
22%
Mastery
1%
Versatility
Talents
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 7,279 Holy damage to enemies and heals up to 6 allies for 3,526.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Choose a Specialization
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 7,279 Holy damage to enemies and heals up to 6 allies for 3,526.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 7,279 Holy damage to enemies and heals up to 6 allies for 3,526.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Legion Raid Progression
View Raid History