Dreadful Gladiator's Mooncloth Helm

  • Season 12
  • Item Level 466
  • Upgrade Level: 1/1
  • Binds when picked up
  • Cloth Head
  • 17 Armor
  • -204 Intellect
  • +54 Stamina
  • +24 Critical Strike
  • +17 Pvp Resilience
  • -216 Mastery
  • +17 Pvp Power
    • +20 Stamina and Stun Duration Reduced by -10%
    • +5 Intellect and +5 PvP Power
    • Socket Bonus: +11 PvP Power
    • Durability 85 / 85
    • Classes: Priest
    • Requires Level 90
    • Sell Price: 12 40 29

Malevolent Gladiator's Pendant of Cruelty

  • Season 12
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +24 Intellect
  • +36 Stamina
  • +17 Critical Strike
  • +14 Mastery
  • +10 Pvp Power

Malevolent Gladiator's Mooncloth Mantle

  • Season 12
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Shoulder
  • 16 Armor
  • +28 Intellect
  • +48 Stamina
  • +17 Critical Strike
  • +21 Mastery
  • +13 Pvp Power
    • Enchanted: +15 Intellect and +5 Critical Strike
    • +10 Critical Strike and +5 PvP Power
    • Socket Bonus: +4 Intellect
    • Durability 100 / 100
    • Classes: Priest
    • Requires Level 90
    • Sell Price: 17 49 46

Malevolent Gladiator's Drape of Prowess

  • Season 12
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 10 Armor
  • +24 Intellect
  • +36 Stamina
  • +14 Haste
  • +17 Mastery
  • +10 Pvp Power
    • Enchanted: +15 Intellect

Dreadful Gladiator's Mooncloth Robe

Shirt (empty slot)

Tushui Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of Tushui Pandaren. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Malevolent Gladiator's Cuffs of Meditation

  • Season 12
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • +24 Intellect
  • +36 Stamina
  • +14 Critical Strike
  • +17 Mastery
  • +10 Pvp Power
    • Enchanted: +14 Versatility
    • Durability 55 / 55
    • Classes: Priest, Mage, Warlock
    • Requires Level 90
    • Sell Price: 12 50 89

Amaranthine Handwraps of the Fireflash

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Hands
  • 13 Armor
  • +36 Intellect
  • +54 Stamina
  • +23 Haste
  • +23 Critical Strike
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 12 15 2

Amaranthine Cord of the Fireflash

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Waist
  • 12 Armor
  • +36 Intellect
  • +54 Stamina
  • +23 Haste
  • +23 Critical Strike
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 12 29 17

Amaranthine Leggings of the Fireflash

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Legs
  • 18 Armor
  • -31 Intellect
  • +72 Stamina
  • +28 Critical Strike
  • +28 Haste
    • Prismatic Socket
    • Socket Bonus: +4 Intellect
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 24 62 74

Malevolent Gladiator's Treads of Meditation

  • Season 12
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Feet
  • 14 Armor
  • +28 Intellect
  • +48 Stamina
  • +19 Critical Strike
  • +19 Mastery
  • +13 Pvp Power
    • +20 Mastery
    • Socket Bonus: +4 PvP Power
    • Durability 80 / 80
    • Classes: Priest, Mage, Warlock
    • Requires Level 90
    • Sell Price: 18 68 74

Malevolent Gladiator's Band of Cruelty

  • Season 12
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +24 Intellect
  • +36 Stamina
  • +17 Critical Strike
  • +14 Mastery
  • +10 Pvp Power

Malevolent Gladiator's Band of Meditation

  • Season 12
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +24 Intellect
  • +36 Stamina
  • +14 Haste
  • +17 Versatility
  • +10 Pvp Power

Malevolent Gladiator's Badge of Dominance

  • Season 12
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Trinket
  • +41 Intellect
  • Use: Increases Intellect by 100 for 20 sec.
    • Requires Level 90
    • Sell Price: 20 7 51

Dreadful Gladiator's Medallion of Meditation

Malevolent Gladiator's Energy Staff

  • Season 12
  • Item Level 478
  • Upgrade Level: 2/2
  • Binds when picked up
  • Staff Two-Hand
  • Speed 2.00 58 - 87 Damage
  • (36.25 damage per second)
  • +221 Intellect
  • +61 Stamina
  • +27 Critical Strike
  • +27 Mastery
    • Enchanted: Windsong
  • Equip: Increases your PvP Power by 188 (Unique).
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 43 90
Off Hand (empty slot)
43,855
Health
38,850
Mana
799
Intellect
895
Stamina
15%
Critical Strike
13%
Haste
26%
Mastery
0%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
7,562
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating