Truesteel Helm of the Fireflash

  • Stage 1 of 6
  • Item Level 640
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Head
  • 262 Armor
  • +184 Strength or Intellect
  • +275 Stamina
  • +126 Critical Strike
  • +116 Haste
    • Durability 100 / 100
    • Requires Level 91
    • Sell Price: 27 67 60

Ko'ragh's Family Locket

  • Item Level 655
  • Binds when picked up
  • Miscellaneous Neck
  • +119 Strength
  • +178 Stamina
  • +70 Versatility
  • +85 Mastery
    • Prismatic Socket
    • Requires Level 100
    • Sell Price: 16 86 97

Gutcrusher Shoulderplates

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Plate Shoulder
  • 235 Armor
  • +126 Strength or Intellect
  • +189 Stamina
  • +64 Critical Strike
  • +96 Mastery
    • Durability 85 / 85
    • Requires Level 100
    • Sell Price: 23 42 34

Bloody-Blade Drape

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Back
  • 44 Armor
  • +94 Strength
  • +141 Stamina
  • +65 Haste
  • +60 Mastery
    • Enchanted: +100 Critical Strike
    • Requires Level 100
    • Sell Price: 19 25 95

Rivet-Sealed Breastplate

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Plate Chest
  • 314 Armor
  • +167 Strength or Intellect
  • +251 Stamina
  • +121 Haste
  • +95 Mastery
    • Durability 140 / 140
    • Requires Level 100
    • Sell Price: 31 64 5
Shirt (empty slot)
Tabard (empty slot)

Gutcrusher Bracers

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Plate Wrists
  • 137 Armor
  • +94 Strength or Intellect
  • +141 Stamina
  • +67 Versatility
  • +55 Mastery
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 15 10 6

Gauntlets of Impenetrability

  • Item Level 650
  • Binds when picked up
  • Plate Hands
  • 208 Armor
  • +151 Strength or Intellect
  • +226 Stamina
  • +101 Haste
  • +101 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 18 39 52

Incarnadine Girdle

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Plate Waist
  • 177 Armor
  • +126 Strength or Intellect
  • +189 Stamina
  • +87 Critical Strike
  • +78 Mastery
  • +72 Speed
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 15 91 6

Truesteel Greaves of the Fireflash

  • Stage 1 of 6
  • Item Level 640
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Legs
  • 283 Armor
  • +184 Strength or Intellect
  • +275 Stamina
  • +113 Critical Strike
  • +128 Haste
    • Durability 120 / 120
    • Requires Level 91
    • Sell Price: 37 51 56

Verdant Plate Treads

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Plate Feet
  • 216 Armor
  • +126 Strength or Intellect
  • +189 Stamina
  • +82 Haste
  • +85 Mastery
    • Durability 65 / 65
    • Requires Level 100
    • Sell Price: 22 90 46

Earthfury Band

  • Item Level 655
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +119 Strength
  • +178 Stamina
  • +82 Versatility
  • +75 Mastery
    • Requires Level 100
    • Sell Price: 23 74 76

Timeless Solium Band of Brutality

  • Item Level 680
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +150 Strength
  • +225 Stamina
  • +106 Critical Strike
  • +90 Mastery
    • Requires Level 100
    • Sell Price: 2 50

Fires of the Sun

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +159 Strength
  • +159 Critical Strike
  • +72 Speed
    • Requires Level 100
    • Sell Price: 25 62 72

Draenic Philosopher's Stone

  • Item Level 620
  • Binds when picked up
  • Unique-Equipped: Alchemist Stone (1)
  • Miscellaneous Trinket
  • +97 Mastery
  • Equip: When you heal or deal damage you have a chance to increase your Strength, Agility, or Intellect by 771 for 15 sec. Your highest stat is always chosen.
  • Equip: Increases the effect that healing and mana potions have on the wearer by 40%. This effect does not stack.
  • "Can be used for transmutations in place of a Philosopher's Stone."
    • Requires Level 91
    • Requires Alchemy (500)
    • Sell Price: 25 31 47

Bleakblade of Shahram

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.50 841 - 1,263 Damage
  • (300.43 damage per second)
  • +167 Strength
  • +251 Stamina
  • +95 Haste
  • +121 Mastery
    • Enchanted: Rune of the Fallen Crusader
  • Chance on hit: Summons the infernal spirit of Shahram.
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 45 99 13
Off Hand (empty slot)
272,040
Health
100
Runic Power
3,424
Strength
4,534
Stamina
8%
Critical Strike
16%
Haste
38%
Mastery
1%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Legion Raid Progression
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Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
2,575
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating