Warmongering Gladiator's Plate Helm

Warmongering Gladiator's Choker of Cruelty

Warmongering Gladiator's Plate Shoulders

Warmongering Gladiator's Cloak of Cruelty

Warmongering Gladiator's Plate Chestpiece

Shirt (empty slot)
Tabard (empty slot)

Warmongering Gladiator's Armplates of Cruelty

Wild Gladiator's Plate Gauntlets

Warmongering Gladiator's Girdle of Victory

Warmongering Gladiator's Plate Leggings

Warmongering Gladiator's Warboots of Cruelty

Wild Gladiator's Signet of Cruelty

Warmongering Gladiator's Signet of Cruelty

Warmongering Combatant's Badge of Victory

Wild Gladiator's Insignia of Victory

Handaxe of Trials

  • Item Level 610
  • Binds when picked up
  • Axe One-Hand
  • Speed 2.60 327 - 680 Damage
  • (193.65 damage per second)
  • +59 Strength
  • +89 Stamina
  • +38 Critical Strike
  • +41 Mastery
    • Durability 90 / 90
    • Sell Price: 34 87 16

Flinthide's Impenetrable Crest

  • Item Level 609
  • Binds when picked up
  • Shield Off-Hand
  • 722 Armor
  • +77 Strength or Intellect
  • +116 Stamina
  • +48 Critical Strike
  • +54 Haste
    • Durability 100 / 100
    • Requires Level 98
    • Sell Price: 22 38 66
582,150
Health
Health
582,150
10
Rage
Rage
10
4,975
Strength
Strength4,975
7,762
Stamina
Stamina7,762
17%
Critical Strike
Critical Strike17.04%
Total Rating:1,324
9%
Haste
Haste9.26%
Total Rating:926
39%
Mastery
Mastery38.89%
Total Rating:1,972
6%
Versatility
Versatility5.91%
Total Rating:753
Talents
Arms
A battle-hardened master of two-handed weapons, using mobility and overpowering attacks to strike his opponents down.
Fury
A furious berserker wielding a weapon in each hand, unleashing a flurry of attacks to carve his opponents to pieces.
View Talent Details
Arms
A battle-hardened master of two-handed weapons, using mobility and overpowering attacks to strike his opponents down.
15
Overpower
Overpower
(Melee Range, Instant)
Melee Range
Instant

Overpowers the enemy, causing 56,438 Physical damage. Cannot be blocked, dodged or parried, and has a 60% increased chance to critically strike.

Your other melee abilities have a chance to activate Overpower.
30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
45
Best Served Cold
Best Served Cold
(Passive)
Passive

Revenge deals 5% more damage per target hit, up to 5.
60
Defensive Stance
Defensive Stance
(Instant, 6 sec cooldown)
Instant
6 sec cooldown

A defensive combat state that reduces all damage you take by 20%, and all damage you deal by 10%. Lasts until cancelled.
75
Mortal Combo
Mortal Combo
(Passive)
Passive

Mortal Strike now has a maximum of 2 charges.
90
Deadly Calm
Deadly Calm
(Passive)
Passive

Battle Cry also reduces the Rage cost of your abilities by 75% for the duration.
100
Anger Management
Anger Management
(Passive)
Passive

Every 10 Rage you spend reduces the remaining cooldown on Battle Cry, Last Stand, Shield Wall, and Demoralizing Shout by 1 sec.
View Talent Details
Fury
A furious berserker wielding a weapon in each hand, unleashing a flurry of attacks to carve his opponents to pieces.
15
Endless Rage
Endless Rage
(Passive)
Passive

Your auto attack generates 30% additional Rage.
30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
45
Wrecking Ball
Wrecking Ball
(Passive)
Passive

Your attacks have a chance to make your next Whirlwind deal 250% increased damage.
60
Furious Charge
Furious Charge
(Passive)
Passive

Charge also increases the healing from your next Bloodthirst by 300%.
75
Carnage
Carnage
(Passive)
Passive

Reduces the cost of Rampage by 15 Rage.
90
Frenzy
Frenzy
(Passive)
Passive

Furious Slash increases your Haste by 5% for 15 sec, stacking up to 3 times.
100
Bladestorm
Bladestorm
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Become an unstoppable storm of destructive force, striking all targets within 8 yards for 165,402 Physical damage over 5.8 sec.

You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.
Choose a Specialization
Arms
A battle-hardened master of two-handed weapons, using mobility and overpowering attacks to strike his opponents down.
Fury
A furious berserker wielding a weapon in each hand, unleashing a flurry of attacks to carve his opponents to pieces.
Talents
View Talent Details
Arms
A battle-hardened master of two-handed weapons, using mobility and overpowering attacks to strike his opponents down.
15
Overpower
Overpower
(Melee Range, Instant)
Melee Range
Instant

Overpowers the enemy, causing 56,438 Physical damage. Cannot be blocked, dodged or parried, and has a 60% increased chance to critically strike.

Your other melee abilities have a chance to activate Overpower.
30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
45
Best Served Cold
Best Served Cold
(Passive)
Passive

Revenge deals 5% more damage per target hit, up to 5.
60
Defensive Stance
Defensive Stance
(Instant, 6 sec cooldown)
Instant
6 sec cooldown

A defensive combat state that reduces all damage you take by 20%, and all damage you deal by 10%. Lasts until cancelled.
75
Mortal Combo
Mortal Combo
(Passive)
Passive

Mortal Strike now has a maximum of 2 charges.
90
Deadly Calm
Deadly Calm
(Passive)
Passive

Battle Cry also reduces the Rage cost of your abilities by 75% for the duration.
100
Anger Management
Anger Management
(Passive)
Passive

Every 10 Rage you spend reduces the remaining cooldown on Battle Cry, Last Stand, Shield Wall, and Demoralizing Shout by 1 sec.
Arms
A battle-hardened master of two-handed weapons, using mobility and overpowering attacks to strike his opponents down.
15
Overpower
Overpower
(Melee Range, Instant)
Melee Range
Instant

Overpowers the enemy, causing 56,438 Physical damage. Cannot be blocked, dodged or parried, and has a 60% increased chance to critically strike.

Your other melee abilities have a chance to activate Overpower.
30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
45
Best Served Cold
Best Served Cold
(Passive)
Passive

Revenge deals 5% more damage per target hit, up to 5.
60
Defensive Stance
Defensive Stance
(Instant, 6 sec cooldown)
Instant
6 sec cooldown

A defensive combat state that reduces all damage you take by 20%, and all damage you deal by 10%. Lasts until cancelled.
75
Mortal Combo
Mortal Combo
(Passive)
Passive

Mortal Strike now has a maximum of 2 charges.
90
Deadly Calm
Deadly Calm
(Passive)
Passive

Battle Cry also reduces the Rage cost of your abilities by 75% for the duration.
100
Anger Management
Anger Management
(Passive)
Passive

Every 10 Rage you spend reduces the remaining cooldown on Battle Cry, Last Stand, Shield Wall, and Demoralizing Shout by 1 sec.
Talents
View Talent Details
Fury
A furious berserker wielding a weapon in each hand, unleashing a flurry of attacks to carve his opponents to pieces.
15
Endless Rage
Endless Rage
(Passive)
Passive

Your auto attack generates 30% additional Rage.
30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
45
Wrecking Ball
Wrecking Ball
(Passive)
Passive

Your attacks have a chance to make your next Whirlwind deal 250% increased damage.
60
Furious Charge
Furious Charge
(Passive)
Passive

Charge also increases the healing from your next Bloodthirst by 300%.
75
Carnage
Carnage
(Passive)
Passive

Reduces the cost of Rampage by 15 Rage.
90
Frenzy
Frenzy
(Passive)
Passive

Furious Slash increases your Haste by 5% for 15 sec, stacking up to 3 times.
100
Bladestorm
Bladestorm
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Become an unstoppable storm of destructive force, striking all targets within 8 yards for 165,402 Physical damage over 5.8 sec.

You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.
Fury
A furious berserker wielding a weapon in each hand, unleashing a flurry of attacks to carve his opponents to pieces.
15
Endless Rage
Endless Rage
(Passive)
Passive

Your auto attack generates 30% additional Rage.
30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
45
Wrecking Ball
Wrecking Ball
(Passive)
Passive

Your attacks have a chance to make your next Whirlwind deal 250% increased damage.
60
Furious Charge
Furious Charge
(Passive)
Passive

Charge also increases the healing from your next Bloodthirst by 300%.
75
Carnage
Carnage
(Passive)
Passive

Reduces the cost of Rampage by 15 Rage.
90
Frenzy
Frenzy
(Passive)
Passive

Furious Slash increases your Haste by 5% for 15 sec, stacking up to 3 times.
100
Bladestorm
Bladestorm
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Become an unstoppable storm of destructive force, striking all targets within 8 yards for 165,402 Physical damage over 5.8 sec.

You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
0
Games
0
Wins
0
Win %
-
2v2
Rating
0
Games
0
Wins
0
Win %
-
3v3
Rating
0
Games
0
Wins
0
Win %
-
Battlegrounds
Rating