Dreadful Gladiator's Satin Hood

Pendant of Precise Timing

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Miscellaneous Neck
  • +30 Stamina
  • +30 Critical Strike
  • +34 Haste
    • Requires Level 90
    • Sell Price: 11 98 62

Dreadful Gladiator's Satin Mantle

Malevolent Gladiator's Drape of Meditation

  • Season 12
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 10 Armor
  • +24 Intellect
  • +36 Stamina
  • +14 Critical Strike
  • +17 Versatility
  • +10 Pvp Power

Dreadful Gladiator's Satin Robe

Sleeveless T-Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
  • "On the inside collar it reads, 'Inspected by Earl Z. Moade.'"
    • Sell Price: 3 61
Tabard (empty slot)

Dreadful Gladiator's Cuffs of Meditation

  • Season 12
  • Item Level 458
  • Upgrade Level: 0/1
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • +19 Intellect
  • +29 Stamina
  • +11 Critical Strike
  • +9 Pvp Resilience
  • +14 Haste
  • +9 Pvp Power
    • Durability 50 / 50
    • Classes: Priest, Mage, Warlock
    • Requires Level 90
    • Sell Price: 8 93 49

Dreadful Gladiator's Satin Gloves

Dreadful Gladiator's Cord of Cruelty

  • Season 12
  • Item Level 458
  • Upgrade Level: 0/1
  • Binds when picked up
  • Cloth Waist
  • 12 Armor
  • +22 Intellect
  • +39 Stamina
  • +15 Critical Strike
  • +12 Pvp Resilience
  • +15 Mastery
  • +12 Pvp Power
    • +8 PvP Power
    • Socket Bonus: +3 Intellect
    • Durability 50 / 50
    • Classes: Priest, Mage, Warlock
    • Requires Level 90
    • Sell Price: 8 84 6

Leggings of the Frenzy

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Cloth Legs
  • 18 Armor
  • -44 Intellect
  • +53 Stamina
  • -17 Haste
  • -15 Mastery
    • +10 PvP Resilience
    • Socket Bonus: +4 Haste
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 17 26 19

Dreadful Gladiator's Treads of Cruelty

  • Season 12
  • Item Level 458
  • Upgrade Level: 0/1
  • Binds when picked up
  • Cloth Feet
  • 14 Armor
  • -53 Intellect
  • +39 Stamina
  • -60 Critical Strike
  • +12 Pvp Resilience
  • +15 Mastery
  • +12 Pvp Power
    • +5 PvP Resilience and +8 Stamina
    • Socket Bonus: +4 PvP Power
    • Durability 65 / 65
    • Classes: Priest, Mage, Warlock
    • Requires Level 90
    • Sell Price: 13 30 9

Dreadful Gladiator's Band of Cruelty

  • Season 12
  • Item Level 458
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +19 Intellect
  • +29 Stamina
  • +14 Critical Strike
  • +9 Pvp Resilience
  • +11 Mastery
  • +9 Pvp Power

Dreadful Gladiator's Band of Meditation

  • Season 12
  • Item Level 458
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +19 Intellect
  • +29 Stamina
  • +9 Pvp Resilience
  • +11 Haste
  • +14 Versatility
  • +9 Pvp Power

Dreadful Gladiator's Medallion of Cruelty

  • Season 12
  • Item Level 458
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +33 Critical Strike
  • Use: Removes all movement impairing effects and all effects which cause loss of control of your character.

Dreadful Gladiator's Insignia of Dominance

  • Season 12
  • Item Level 458
  • Upgrade Level: 0/1
  • Binds when picked up
  • Miscellaneous Trinket
  • +33 Intellect
  • Equip: When you deal damage or heal a target you have a chance to gain 115 Intellect for 20 sec.
    • Requires Level 90
    • Sell Price: 19 30 38

Carapace Breaker

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Mace One-Hand
  • Speed 1.90 32 - 61 Damage
  • (24.47 damage per second)
  • +209 Intellect
  • +23 Stamina
  • +10 Critical Strike
  • +10 Haste
    • Durability 90 / 90
    • Requires Level 90
    • Sell Price: 23 38 94

Skull of Burning Shadows

  • Item Level 53
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +7 Intellect
  • +7 Stamina
  • +10 Critical Strike
    • Requires Level 48
    • Sell Price: 1 24 58
37,730
Health
37,000
Mana
683
Intellect
770
Stamina
14%
Critical Strike
8%
Haste
20%
Mastery
0%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
12,294
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating