Warmongering Gladiator's Plate Helm

Spiked Battleguard Choker

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Miscellaneous Neck
  • +143 Strength
  • +215 Stamina
  • +84 Critical Strike
  • +106 Haste
    • Requires Level 80
    • Sell Price: 4 95 91

Warmongering Gladiator's Plate Shoulders

Warmongering Combatant's Cloak of Endurance

Felforged Chestplate

  • Item Level 700
  • Binds when picked up
  • Plate Chest
  • 385 Armor
  • +321 Strength or Intellect
  • +481 Stamina
  • +214 Critical Strike
  • +214 Haste
    • Durability 140 / 140
    • Sell Price: 33 1 90
Shirt (empty slot)
Tabard (empty slot)

Crushing Armplates of the Quickblade

  • Item Level 690
  • Binds when picked up
  • Plate Wrists
  • 163 Armor
  • +164 Strength or Intellect
  • +246 Stamina
  • +140 Critical Strike
  • +78 Versatility
    • Durability 40 / 40
    • Sell Price: 16 86 41

Felforged Gauntlets

  • Item Level 700
  • Binds when picked up
  • Plate Hands
  • 241 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Haste
    • Durability 50 / 50
    • Sell Price: 16 66 65

Crushing Girdle of the Quickblade

  • Item Level 700
  • Binds when picked up
  • Plate Waist
  • 217 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +183 Critical Strike
  • +137 Versatility
    • Durability 50 / 50
    • Sell Price: 16 67 82

Crushing Legguards of the Harmonious

  • Item Level 690
  • Binds when picked up
  • Plate Legs
  • 327 Armor
  • +292 Strength or Intellect
  • +438 Stamina
  • +250 Versatility
  • +139 Mastery
    • Durability 85 / 85
    • Sell Price: 33 28 79

Warmongering Combatant's Warboots of Cruelty

Signet of the Impregnable Fortress

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +143 Agility or Strength
  • +215 Stamina
  • +63 Critical Strike
  • +128 Versatility
    • Requires Level 80
    • Sell Price: 6 67 34

Bloodshed Band

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +143 Strength
  • +215 Stamina
  • +103 Critical Strike
  • +87 Haste
    • Requires Level 80
    • Sell Price: 7 65 34

Gronntooth War Horn

  • Item Level 715
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +140 Critical Strike
  • +140 Haste
  • +140 Mastery
  • Equip: Chance on melee attack to grant Demonbane, increasing Strength by 2383 and all damage against Demons by 0% for 15 sec. If you score a killing blow while this effect is active, its duration is extended by 8 sec up to the original duration.
    • Sell Price: 1

Enveloping Badge of the Decimator

  • Item Level 690
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +277 Strength
  • +291 Critical Strike
    • Sell Price: 28 85 22

Fel Lord's Warmace

  • Stage 1 of 6
  • Item Level 700
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 1,659 - 2,491 Damage
  • (576.25 damage per second)
  • +321 Strength
  • +481 Stamina
  • +214 Critical Strike
  • +214 Mastery
    • Durability 100 / 100
    • Sell Price: 62 34 31

Colossal Skull-Clad Cleaver

  • Timewarped
  • Item Level 660
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 1,142 - 1,715 Damage
  • (396.67 damage per second)
  • +221 Strength
  • +331 Stamina
  • +295 Haste
    • Durability 100 / 100
    • Sell Price: 19 7 62
399,510
Health
Health
399,510
10
Rage
Rage
10
5,248
Strength
Strength5,248
5,790
Stamina
Stamina5,790
25%
Critical Strike
Critical Strike24.57%
Total Rating:2,153
14%
Haste
Haste14.41%
Total Rating:1,441
22%
Mastery
Mastery21.81%
Total Rating:834
6%
Versatility
Versatility5.66%
Total Rating:722
Talents
Fury
A furious berserker wielding a weapon in each hand, unleashing a flurry of attacks to carve his opponents to pieces.
Arms
A battle-hardened master of two-handed weapons, using mobility and overpowering attacks to strike his opponents down.
View Talent Details
Fury
A furious berserker wielding a weapon in each hand, unleashing a flurry of attacks to carve his opponents to pieces.
15
Endless Rage
Endless Rage
(Passive)
Passive

Your auto attack generates 30% additional Rage.
30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
45
Wrecking Ball
Wrecking Ball
(Passive)
Passive

Your attacks have a chance to make your next Whirlwind deal 250% increased damage.
60
Warpaint
Warpaint
(Passive)
Passive

You now take only 15% increased damage from Enrage.
75
Carnage
Carnage
(Passive)
Passive

Reduces the cost of Rampage by 15 Rage.
90
Inner Rage
Inner Rage
(Passive)
Passive

Raging Blow no longer requires Enrage and deals 150% increased damage, but has a 4.5 sec cooldown.
100
Dragon Roar
Dragon Roar
(Instant, 25 sec cooldown)
Instant
25 sec cooldown

Roar explosively, dealing 32,059 damage to all enemies within 8 yards and increasing all damage you deal by 16% for 6 sec. Dragon Roar ignores all armor and always critically strikes.
View Talent Details
Arms
A battle-hardened master of two-handed weapons, using mobility and overpowering attacks to strike his opponents down.
15
Overpower
Overpower
(Melee Range, Instant)
Melee Range
Instant

Overpowers the enemy, causing 75,732 Physical damage. Cannot be blocked, dodged or parried, and has a 60% increased chance to critically strike.

Your other melee abilities have a chance to activate Overpower.
30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
45
Trauma
Trauma
(Passive)
Passive

Slam, Whirlwind, and Execute now cause the target to bleed for 25% additional damage over 6 sec. Multiple uses accumulate increased damage.
60
Bounding Stride
Bounding Stride
(Passive)
Passive

Reduces the cooldown on Heroic Leap by 15 sec, and Heroic Leap now also increases your run speed by 70% for 3 sec.
75
Titanic Might
Titanic Might
(Passive)
Passive

Increases the duration of Colossus Smash by 8 sec, and reduces its cooldown by 8 sec.
90
In For The Kill
In For The Kill
(Passive)
Passive

100
Opportunity Strikes
Opportunity Strikes
(Passive)
Passive

Your melee abilities have up to a 60% chance, based on the target's missing health, to trigger an extra attack that deals 32,312 Physical damage and generates 5 Rage.
Choose a Specialization
Fury
A furious berserker wielding a weapon in each hand, unleashing a flurry of attacks to carve his opponents to pieces.
Arms
A battle-hardened master of two-handed weapons, using mobility and overpowering attacks to strike his opponents down.
Talents
View Talent Details
Fury
A furious berserker wielding a weapon in each hand, unleashing a flurry of attacks to carve his opponents to pieces.
15
Endless Rage
Endless Rage
(Passive)
Passive

Your auto attack generates 30% additional Rage.
30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
45
Wrecking Ball
Wrecking Ball
(Passive)
Passive

Your attacks have a chance to make your next Whirlwind deal 250% increased damage.
60
Warpaint
Warpaint
(Passive)
Passive

You now take only 15% increased damage from Enrage.
75
Carnage
Carnage
(Passive)
Passive

Reduces the cost of Rampage by 15 Rage.
90
Inner Rage
Inner Rage
(Passive)
Passive

Raging Blow no longer requires Enrage and deals 150% increased damage, but has a 4.5 sec cooldown.
100
Dragon Roar
Dragon Roar
(Instant, 25 sec cooldown)
Instant
25 sec cooldown

Roar explosively, dealing 32,059 damage to all enemies within 8 yards and increasing all damage you deal by 16% for 6 sec. Dragon Roar ignores all armor and always critically strikes.
Fury
A furious berserker wielding a weapon in each hand, unleashing a flurry of attacks to carve his opponents to pieces.
15
Endless Rage
Endless Rage
(Passive)
Passive

Your auto attack generates 30% additional Rage.
30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
45
Wrecking Ball
Wrecking Ball
(Passive)
Passive

Your attacks have a chance to make your next Whirlwind deal 250% increased damage.
60
Warpaint
Warpaint
(Passive)
Passive

You now take only 15% increased damage from Enrage.
75
Carnage
Carnage
(Passive)
Passive

Reduces the cost of Rampage by 15 Rage.
90
Inner Rage
Inner Rage
(Passive)
Passive

Raging Blow no longer requires Enrage and deals 150% increased damage, but has a 4.5 sec cooldown.
100
Dragon Roar
Dragon Roar
(Instant, 25 sec cooldown)
Instant
25 sec cooldown

Roar explosively, dealing 32,059 damage to all enemies within 8 yards and increasing all damage you deal by 16% for 6 sec. Dragon Roar ignores all armor and always critically strikes.
Talents
View Talent Details
Arms
A battle-hardened master of two-handed weapons, using mobility and overpowering attacks to strike his opponents down.
15
Overpower
Overpower
(Melee Range, Instant)
Melee Range
Instant

Overpowers the enemy, causing 75,732 Physical damage. Cannot be blocked, dodged or parried, and has a 60% increased chance to critically strike.

Your other melee abilities have a chance to activate Overpower.
30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
45
Trauma
Trauma
(Passive)
Passive

Slam, Whirlwind, and Execute now cause the target to bleed for 25% additional damage over 6 sec. Multiple uses accumulate increased damage.
60
Bounding Stride
Bounding Stride
(Passive)
Passive

Reduces the cooldown on Heroic Leap by 15 sec, and Heroic Leap now also increases your run speed by 70% for 3 sec.
75
Titanic Might
Titanic Might
(Passive)
Passive

Increases the duration of Colossus Smash by 8 sec, and reduces its cooldown by 8 sec.
90
In For The Kill
In For The Kill
(Passive)
Passive

100
Opportunity Strikes
Opportunity Strikes
(Passive)
Passive

Your melee abilities have up to a 60% chance, based on the target's missing health, to trigger an extra attack that deals 32,312 Physical damage and generates 5 Rage.
Arms
A battle-hardened master of two-handed weapons, using mobility and overpowering attacks to strike his opponents down.
15
Overpower
Overpower
(Melee Range, Instant)
Melee Range
Instant

Overpowers the enemy, causing 75,732 Physical damage. Cannot be blocked, dodged or parried, and has a 60% increased chance to critically strike.

Your other melee abilities have a chance to activate Overpower.
30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
45
Trauma
Trauma
(Passive)
Passive

Slam, Whirlwind, and Execute now cause the target to bleed for 25% additional damage over 6 sec. Multiple uses accumulate increased damage.
60
Bounding Stride
Bounding Stride
(Passive)
Passive

Reduces the cooldown on Heroic Leap by 15 sec, and Heroic Leap now also increases your run speed by 70% for 3 sec.
75
Titanic Might
Titanic Might
(Passive)
Passive

Increases the duration of Colossus Smash by 8 sec, and reduces its cooldown by 8 sec.
90
In For The Kill
In For The Kill
(Passive)
Passive

100
Opportunity Strikes
Opportunity Strikes
(Passive)
Passive

Your melee abilities have up to a 60% chance, based on the target's missing health, to trigger an extra attack that deals 32,312 Physical damage and generates 5 Rage.
Legion Raid Progression
View Raid History