Blightcaller's Braincage

  • Item Level 743
  • Transmogrified to:
    Valorous Scourgeborne Helmet
  • Binds when picked up
  • Plate Head
  • 359 Armor
  • +479 Strength or Intellect
  • +718 Stamina
  • +414 Critical Strike
  • +223 Versatility
    • Durability 85 / 85
    • Sell Price: 24 70

The Blood-Thane's Amulet

  • Item Level 729
  • Binds when picked up
  • Miscellaneous Neck
  • +354 Stamina
  • +269 Haste
  • +516 Mastery
    • Sell Price: 10 95 92

Rakeesh's Pauldron

  • Item Level 763
  • Binds when picked up
  • Plate Shoulder
  • 381 Armor
  • +433 Strength or Intellect
  • +649 Stamina
  • +412 Critical Strike
  • +165 Mastery
    • Durability 85 / 85
    • Sell Price: 23 17 93

Whitewater Safety Blanket

  • Item Level 755
  • Transmogrified to:
    Night Prowler's Cloak
  • Binds when picked up
  • Back
  • 100 Armor
  • +301 Agility or Strength or Intellect
  • +452 Stamina
  • +132 Critical Strike
  • +269 Mastery
    • Sell Price: 24 62

Da Basher's Toy Armor

  • Item Level 755
  • Transmogrified to:
    Rough Stone Carapace
  • Binds when picked up
  • Plate Chest
  • 480 Armor
  • +535 Strength or Intellect
  • +803 Stamina
  • +417 Critical Strike
  • +295 Haste
  • "Only a few chunks of the toy remain inside."
    • Durability 140 / 140
    • Requires Level 98
    • Sell Price: 28 77 62

Tailored Officer's Shirt

  • Item Level 1
  • Transmogrified to:
    Hidden Shirt
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 30

Tabard of Ramkahen

  • Item Level 85
  • Transmogrified to:
    Hidden Tabard
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
  • Equip: You champion the cause of Ramkahen. All reputation gains while in level 85 Cataclysm dungeons will be applied to your standing with them.
    • Requires Ramkahen - Friendly
    • Sell Price: 25

Thunderpeak Bracers

  • Item Level 745
  • Transmogrified to:
    Vambraces of the Vengeance Bringer
  • Binds when picked up
  • Plate Wrists
  • 196 Armor
  • +274 Strength or Intellect
  • +411 Stamina
  • +143 Critical Strike
  • +221 Mastery
    • Durability 40 / 40
    • Sell Price: 13 86 7

Thunderpeak Gauntlets

  • Item Level 753
  • Transmogrified to:
    Catapult Loader's Gloves
  • Binds when picked up
  • Plate Hands
  • 296 Armor
  • +394 Strength or Intellect
  • +591 Stamina
  • +307 Critical Strike
  • +217 Mastery
    • Durability 40 / 40
    • Sell Price: 14 10 32

Thunderpeak Girdle

  • Item Level 745
  • Transmogrified to:
    Coralplate Girdle
  • Binds when picked up
  • Plate Waist
  • 252 Armor
  • +366 Strength or Intellect
  • +548 Stamina
  • +316 Critical Strike
  • +170 Versatility
    • Durability 40 / 40
    • Sell Price: 13 89 45

Valor-Bound Legplates

  • Item Level 800
  • Transmogrified to:
    Valorous Scourgeborne Legplates
  • Binds when picked up
  • Plate Legs
  • 535 Armor
  • +816 Strength or Intellect
  • +1224 Stamina
  • +776 Critical Strike
  • +310 Versatility
    • Durability 100 / 100
    • Sell Price: 41 42 11

Dreadsworn Greaves

  • Item Level 739
  • Transmogrified to:
    Bladed Steelboots
  • Binds when picked up
  • Plate Feet
  • 299 Armor
  • +346 Strength or Intellect
  • +519 Stamina
  • +309 Critical Strike
  • +151 Haste
    • Durability 80 / 80
    • Sell Price: 20 58

Band of Malorne's Chosen

  • Item Level 749
  • Binds when picked up
  • Miscellaneous Finger
  • +427 Stamina
  • +649 Haste
  • +298 Mastery
    • Sell Price: 16 26 11

Legionnaire's Band

  • Item Level 743
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +404 Stamina
  • +563 Critical Strike
  • +333 Versatility
    • Requires Level 101
    • Sell Price: 22 28 37

Fetid Salivation

  • Item Level 685
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +265 Strength
  • +265 Haste
    • Requires Level 100
    • Sell Price: 36 84 96

Chipped Soul Prism

  • Heroic
  • Item Level 730
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +296 Agility or Strength or Intellect
  • +296 Critical Strike
  • +296 Haste
  • +296 Versatility
  • +296 Mastery
    • Requires Level 100
    • Sell Price: 39 94 66

Apocalypse

  • Item Level 782
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 3,561 - 5,344 Damage
  • (1,237 damage per second)
  • +688 Strength
  • +1033 Stamina
  • +466 Critical Strike
  • +447 Mastery
    • Enchanted: Rune of the Fallen Crusader
  • Equip: Grants the Apocalypse ability, which summons members of your Army of the Dead to fight for you.
  • "It shall sow destruction and war. Famine and death. It shall tempt with power, and then bring an end to all life."
    • Sell Price: 232 95 60
Off Hand (empty slot)
957,480
Health
120
Runic Power
13,580
Strength
15,958
Stamina
23%
Critical Strike
8%
Haste
38%
Mastery
4%
Versatility
Talents
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 50% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 21,702 Shadow damage.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 36,170 Shadow damage to the infected enemy, and an additional 6,631 Shadow damage to all other enemies near them.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 5 sec.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Infected Claws
Infected Claws
(Passive)
Passive

Your ghoul's Claw attack has a 35% chance to cause a Festering Wound on the target.
100
Dark Arbiter
Dark Arbiter
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown

Summon a Val'kyr to attack the target for 15 sec. The Val'kyr will gain 1% increased damage for every 1 Runic Power you spend.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Blood Tap
Blood Tap
(Instant)
Instant

Consume shadowy essence.

Generates 1 Rune.

Maximum 2 charges. Recharge time reduced by 2 sec whenever a Bone Shield charge is consumed.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
White Walker
White Walker
(Passive)
Passive

You take 30% reduced damage while Wraith Walk is active. When you enter or leave Wraith Walk, all nearby enemies are slowed by 70% for 3 sec.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 90,425 Frost damage to enemies near their eruption point.
Choose a Specialization
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 50% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 21,702 Shadow damage.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 36,170 Shadow damage to the infected enemy, and an additional 6,631 Shadow damage to all other enemies near them.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 5 sec.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Infected Claws
Infected Claws
(Passive)
Passive

Your ghoul's Claw attack has a 35% chance to cause a Festering Wound on the target.
100
Dark Arbiter
Dark Arbiter
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown

Summon a Val'kyr to attack the target for 15 sec. The Val'kyr will gain 1% increased damage for every 1 Runic Power you spend.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 50% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 21,702 Shadow damage.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 36,170 Shadow damage to the infected enemy, and an additional 6,631 Shadow damage to all other enemies near them.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 5 sec.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Infected Claws
Infected Claws
(Passive)
Passive

Your ghoul's Claw attack has a 35% chance to cause a Festering Wound on the target.
100
Dark Arbiter
Dark Arbiter
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown

Summon a Val'kyr to attack the target for 15 sec. The Val'kyr will gain 1% increased damage for every 1 Runic Power you spend.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Blood Tap
Blood Tap
(Instant)
Instant

Consume shadowy essence.

Generates 1 Rune.

Maximum 2 charges. Recharge time reduced by 2 sec whenever a Bone Shield charge is consumed.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Blood Tap
Blood Tap
(Instant)
Instant

Consume shadowy essence.

Generates 1 Rune.

Maximum 2 charges. Recharge time reduced by 2 sec whenever a Bone Shield charge is consumed.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
White Walker
White Walker
(Passive)
Passive

You take 30% reduced damage while Wraith Walk is active. When you enter or leave Wraith Walk, all nearby enemies are slowed by 70% for 3 sec.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 90,425 Frost damage to enemies near their eruption point.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
White Walker
White Walker
(Passive)
Passive

You take 30% reduced damage while Wraith Walk is active. When you enter or leave Wraith Walk, all nearby enemies are slowed by 70% for 3 sec.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 90,425 Frost damage to enemies near their eruption point.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
4,519
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating