Cliffbreaker Helm of the Landslide

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Head
  • 68 Armor
  • -191 Strength
  • +72 Stamina
  • +27 Haste
  • +27 Critical Strike
    • +14 Strength and 3% Increased Critical Effect
    • +5 Strength and +10 Critical Strike
    • Socket Bonus: +11 Strength
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 18 50 32

Striker's Battletags

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +34 Strength
  • +51 Stamina
  • +24 Haste
  • +21 Mastery
    • Requires Level 90
    • Requires Shado-Pan Assault - Neutral
    • Sell Price: 16 85 73

Cliffbreaker Pauldrons of the Impatient

  • Timeless
  • Item Level 535
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Shoulder
  • 97 Armor
  • +52 Strength
  • +77 Stamina
  • +50 Haste
    • Enchanted: +20 Strength and +5 Critical Strike
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 19 69 70

Armswake Greatcloak

  • Item Level 515
  • Binds when picked up
  • Back
  • 13 Armor
  • +32 Strength
  • +48 Stamina
  • +23 Critical Strike
  • +19 Haste
    • Requires Level 90
    • Sell Price: 1

Cliffbreaker Breastplate of the Savant

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Chest
  • 84 Armor
  • -31 Strength
  • +72 Stamina
  • +44 Mastery
    • +5 Strength and +10 Critical Strike
    • Socket Bonus: +4 Strength
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 23 44 26
Shirt (empty slot)
Tabard (empty slot)

Cliffbreaker Vambraces of the Impatient

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Wrists
  • 37 Armor
  • +27 Strength
  • +40 Stamina
  • +26 Haste
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 12 28 80

Prideful Gladiator's Dreadplate Gauntlets

Greatbelt of the Crendor

  • Heroic Warforged
  • Item Level 575
  • Upgrade Level: 4/4
  • Binds when picked up
  • Plate Waist
  • 119 Armor
  • +67 Strength
  • +113 Stamina
  • +41 Critical Strike
  • +49 Mastery
    • +20 Critical Strike
    • +10 Critical Strike
    • Socket Bonus: +8 Strength
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 19 33 18

Greaves of Cyclopean Dread

Greaves of Sublime Superiority

  • Raid Finder
  • Item Level 528
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Feet
  • 82 Armor
  • +44 Strength
  • +73 Stamina
  • +31 Critical Strike
  • +30 Haste
    • Prismatic Socket
    • Socket Bonus: +4 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 25 17 82

Prideful Gladiator's Signet of Accuracy

Ruby-Eye Seal

  • Item Level 515
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +32 Strength
  • +48 Stamina
  • +23 Critical Strike
  • +19 Haste
    • Requires Level 90
    • Sell Price: 1

Alacrity of Xuen

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +45 Strength
  • Equip: Each time your melee attacks hit, you have a chance to gain 271 haste for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 90
    • Sell Price: 25 39 83

Bladespike Charm

  • Item Level 520
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +57 Strength
  • Equip: Your attacks have a chance to grant 496 Haste for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 90
    • Sell Price: 1

Iron Horde Waraxe

  • Item Level 505
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 269 - 404 Damage
  • (93.47 damage per second)
  • +52 Strength
  • +78 Stamina
  • +36 Critical Strike
  • +33 Mastery
    • Durability 100 / 100
    • Sell Price: 33 78 49
Off Hand (empty slot)
71,197
Health
100
Runic Power
1,320
Strength
1,453
Stamina
23%
Critical Strike
21%
Haste
39%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
2,872
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating