Polished Helm of Valor

  • Item Level 560
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Plate Head
  • 143 Armor
  • +87 Strength
  • +130 Stamina
  • +116 Critical Strike
  • Equip: Experience gained is increased by 10%.

Eternal Emberfury Talisman

  • Item Level 560
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Miscellaneous Neck
  • +49 Strength
  • +73 Stamina
  • +65 Critical Strike
  • Use: Restores 232,908 health.

Polished Spaulders of Valor

  • Item Level 560
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Plate Shoulder
  • 132 Armor
  • +65 Strength
  • +98 Stamina
  • +87 Critical Strike
  • Equip: Experience gained is increased by 10%.

Worn Stoneskin Gargoyle Cape

  • Item Level 463
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Back
  • 10 Armor
  • +20 Strength
  • +30 Stamina
  • +13 Critical Strike
  • +13 Haste
  • Equip: Experience gained from killing monsters and completing quests increased by 5%.

Polished Breastplate of Valor

  • Item Level 560
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Plate Chest
  • 176 Armor
  • +87 Strength
  • +130 Stamina
  • +116 Critical Strike
  • Equip: Experience gained is increased by 10%.
Shirt (empty slot)
Tabard (empty slot)

Truesteel Armguards of the Peerless

  • Stage 1 of 6
  • Item Level 640
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Wrists
  • 141 Armor
  • +103 Strength or Intellect
  • +155 Stamina
  • +69 Critical Strike
  • +69 Mastery
    • Durability 55 / 55
    • Requires Level 91
    • Sell Price: 19 8

Goldsteel Gloves

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Hands
  • 76 Armor
  • +49 Strength or Intellect
  • +74 Stamina
  • +28 Critical Strike
  • +36 Haste
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 15 21 67

Frostwolf Stalwart Girdle

  • Item Level 512
  • Binds when picked up
  • Plate Waist
  • 55 Armor
  • +42 Strength or Intellect
  • +63 Stamina
  • +27 Versatility
  • +29 Mastery
    • Durability 40 / 40
    • Sell Price: 7 91

Burnished Legplates of Might

  • Item Level 560
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Plate Legs
  • 154 Armor
  • +87 Strength
  • +130 Stamina
  • +58 Critical Strike
  • +58 Haste
  • Equip: Experience gained is increased by 10%.

Truesteel Boots of the Peerless

  • Stage 1 of 6
  • Item Level 640
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Feet
  • 222 Armor
  • +138 Strength or Intellect
  • +207 Stamina
  • +87 Critical Strike
  • +95 Mastery
    • Durability 80 / 80
    • Requires Level 91
    • Sell Price: 28 18 55

Heart-Lesion Ring of Might

  • Item Level 483
  • Binds when picked up
  • Miscellaneous Finger
  • +24 Strength
  • +36 Stamina
  • +18 Haste
  • +12 Mastery

Ogre Belly Chain Link

  • Item Level 516
  • Binds when picked up
  • Miscellaneous Finger
  • +33 Strength
  • +49 Stamina
  • +17 Critical Strike
  • +24 Haste
    • Sell Price: 12 52 88

Touch of the Void

  • Item Level 560
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +83 Versatility
  • Use: Summons forth several Void Tendrils to aid you in combat for 20 sec.
    • Sell Price: 1

Swift Hand of Justice

  • Item Level 560
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Miscellaneous Trinket
  • +83 Haste
  • Equip: Heals you for 2% of your maximum health whenever you kill a target that yields experience or honor.

Steelforged Greataxe of the Aurora

  • Stage 1 of 6
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Axe Two-Hand
  • Speed 3.60 865 - 1,299 Damage
  • (300.42 damage per second)
  • +167 Strength
  • +251 Stamina
  • +87 Haste
  • +126 Versatility
    • Enchanted: Rune of the Fallen Crusader
    • Durability 100 / 100
    • Requires Level 91
    • Sell Price: 56 33 92
Off Hand (empty slot)
114,898
Health
100
Runic Power
1,948
Strength
1,981
Stamina
20%
Critical Strike
49%
Haste
25%
Mastery
5%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
1,660
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating