Temple Helm of the Earthbreaker

  • Item Level 429
  • Binds when equipped
  • Plate Head
  • 67 Armor
  • +21 Critical Strike
  • +21 Mastery
  • +32 Strength
  • +48 Stamina
    • Durability 70 / 70
    • Requires Level 88
    • Sell Price: 13 50 30
Neck (empty slot)

Snowy Pauldrons of the Soldier

  • Item Level 403
  • Binds when equipped
  • Plate Shoulder
  • 61 Armor
  • +22 Strength
  • +22 Critical Strike
  • +33 Stamina
    • Durability 70 / 70
    • Requires Level 86
    • Sell Price: 12 61 17
Back (empty)

Miner Breastplate of the Earthbreaker

  • Item Level 390
  • Binds when equipped
  • Plate Chest
  • 81 Armor
  • +19 Critical Strike
  • +19 Mastery
  • +29 Strength
  • +44 Stamina
    • Durability 115 / 115
    • Requires Level 85
    • Sell Price: 15 59 31
Shirt (empty slot)
Tabard (empty slot)

Bladespire Vambraces of the Peerless

  • Item Level 483
  • Binds when equipped
  • Plate Wrists
  • 37 Armor
  • +24 Strength or Intellect
  • +36 Stamina
  • +16 Critical Strike
  • +16 Mastery
    • Durability 40 / 40
    • Requires Level 90
    • Sell Price: 10 6 65

Jasperlode Gauntlets of the Bouldercrag

  • Item Level 283
  • Binds when equipped
  • Plate Hands
  • 48 Armor
  • +18 Strength
  • +12 Dodge
  • +12 Parry
  • +28 Stamina
    • Durability 40 / 40
    • Requires Level 79
    • Sell Price: 6 17 57

Cagebreaker's Heavy Girdle

  • Item Level 372
  • Binds when picked up
  • Plate Waist
  • 45 Armor
  • +22 Strength
  • +32 Stamina
  • +11 Critical Strike
  • +16 Mastery
    • Durability 40 / 40
    • Sell Price: 5 73 42

Shattered Hand Legplates of the Whale

  • Item Level 117
  • Binds when equipped
  • Plate Legs
  • 57 Armor
  • +24 Versatility
  • +37 Stamina
    • Durability 85 / 85
    • Requires Level 69
    • Sell Price: 5 81

Landfall Warboots

  • Item Level 372
  • Binds when picked up
  • Plate Feet
  • 56 Armor
  • +22 Strength
  • +32 Stamina
  • +16 Critical Strike
  • +11 Haste
    • Durability 55 / 55
    • Sell Price: 8 86 13
Finger (empty slot)
Finger (empty slot)
Trinket (empty slot)
Trinket (empty slot)

Iron Horde Waraxe

  • Item Level 505
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 269 - 404 Damage
  • (93.47 damage per second)
  • +52 Strength
  • +78 Stamina
  • +36 Critical Strike
  • +33 Mastery
    • Durability 100 / 100
    • Sell Price: 33 78 49
Off Hand (empty slot)
38,122
Health
105
Runic Power
625
Strength
778
Stamina
11%
Critical Strike
12%
Haste
36%
Mastery
0%
Versatility
Talents
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Choose a Specialization
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
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Prestige
Level 0
Honor
Level 0
Honorable Kills
0
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
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