Voidgazer Headguard

  • Item Level 508
  • Binds when picked up
  • Plate Head
  • 75 Armor
  • +54 Strength or Intellect
  • +80 Stamina
  • +39 Critical Strike
  • +31 Mastery
    • Durability 85 / 85
    • Sell Price: 14 13 35

Sunsoul Amulet

  • Item Level 483
  • Binds when picked up
  • Miscellaneous Neck
  • +24 Strength
  • +36 Stamina
  • +16 Critical Strike
  • +16 Versatility
    • Classes: Paladin
    • Requires Level 90

Frostwolf Stalwart Shoulders

  • Item Level 518
  • Binds when picked up
  • Plate Shoulder
  • 79 Armor
  • +44 Strength or Intellect
  • +66 Stamina
  • +34 Haste
  • +22 Mastery
    • Durability 85 / 85
    • Sell Price: 14 49 78

Wolfsfur Greatcloak

  • Item Level 514
  • Binds when picked up
  • Back
  • 12 Armor
  • +32 Strength
  • +48 Stamina
  • +17 Haste
  • +24 Mastery
    • Sell Price: 12 16 56

Slavebreaker Chestguard

  • Item Level 507
  • Binds when picked up
  • Plate Chest
  • 91 Armor
  • +53 Strength or Intellect
  • +80 Stamina
  • +29 Haste
  • +39 Mastery
    • Durability 140 / 140
    • Sell Price: 18 29 36
Shirt (empty slot)
Tabard (empty slot)

Frostwolf Stalwart Bracers

  • Item Level 512
  • Binds when picked up
  • Plate Wrists
  • 43 Armor
  • +32 Strength or Intellect
  • +47 Stamina
  • +18 Critical Strike
  • +23 Versatility
    • Durability 40 / 40
    • Sell Price: 7 85 6

Frostwolf Stalwart Gauntlets

  • Item Level 520
  • Binds when picked up
  • Plate Hands
  • 67 Armor
  • +45 Strength or Intellect
  • +68 Stamina
  • +28 Haste
  • +31 Mastery
    • Durability 50 / 50
    • Sell Price: 8 14 27

Frostwolf Stalwart Girdle

  • Item Level 512
  • Binds when picked up
  • Plate Waist
  • 55 Armor
  • +42 Strength or Intellect
  • +63 Stamina
  • +27 Versatility
  • +29 Mastery
    • Durability 40 / 40
    • Sell Price: 7 91

Frostwolf Stalwart Legguards

  • Item Level 518
  • Binds when picked up
  • Plate Legs
  • 92 Armor
  • +59 Strength or Intellect
  • +88 Stamina
  • +44 Critical Strike
  • +32 Haste
    • Durability 100 / 100
    • Sell Price: 19 7 48

Frostwolf Stalwart Warboots

  • Item Level 512
  • Binds when picked up
  • Plate Feet
  • 67 Armor
  • +42 Strength or Intellect
  • +63 Stamina
  • +28 Critical Strike
  • +27 Haste
    • Durability 55 / 55
    • Sell Price: 12 25 39

Signet of Durable Dreams

  • Item Level 519
  • Binds when picked up
  • Miscellaneous Finger
  • +34 Agility or Strength
  • +50 Stamina
  • +26 Versatility
  • +17 Mastery
    • Sell Price: 12 2 33

Ogre Belly Chain Link

  • Item Level 516
  • Binds when picked up
  • Miscellaneous Finger
  • +33 Strength
  • +49 Stamina
  • +17 Critical Strike
  • +24 Haste
    • Sell Price: 12 52 88

Sunsoul Defender Idol

  • Item Level 483
  • Binds when picked up
  • Miscellaneous Trinket
  • +41 Stamina
  • Equip: Your attacks have a chance to grant you 215 armor for 15 sec. (15% chance, 55 sec cooldown)
    • Classes: Paladin
    • Requires Level 90

Sunsoul Defender Stone

  • Item Level 483
  • Binds when picked up
  • Miscellaneous Trinket
  • +47 Stamina
  • Equip: When your attacks hit you have a chance to gain 189 Mastery for 20 sec.
    • Classes: Paladin
    • Requires Level 90

Frostwolf Cleaver

  • Item Level 510
  • Binds when picked up
  • Axe One-Hand
  • Speed 2.60 129 - 268 Damage
  • (76.35 damage per second)
  • +24 Strength
  • +36 Stamina
  • +16 Critical Strike
  • +15 Mastery
    • Durability 75 / 75
    • Sell Price: 21 64 82

Carapace Shield of the Devourer

  • Item Level 516
  • Binds when picked up
  • Shield Off-Hand
  • 253 Armor
  • +33 Strength or Intellect
  • +49 Stamina
  • +21 Critical Strike
  • +22 Versatility
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 17 84 42
84,111
Health
Health
84,111
13,000
Mana
Mana
13,000
1,177
Strength
Strength1,177
1,587
Stamina
Stamina1,587
11%
Critical Strike
Critical Strike10.53%
Total Rating:145
7%
Haste
Haste7.09%
Total Rating:185
13%
Mastery
Mastery12.84%
Total Rating:155
2%
Versatility
Versatility1.89%
Total Rating:72
Talents
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
Choose a Specialization
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
Legion Raid Progression
View Raid History