Helm of the Night Watchman

  • Raid Finder
  • Item Level 532
  • Upgrade Level: 1/4
  • Binds when picked up
  • Plate Head
  • 101 Armor
  • +55 Strength
  • +100 Stamina
  • +42 Critical Strike
  • +32 Haste
    • Meta Socket
    • +6 Strength
    • Socket Bonus: +9 Strength
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 26 62 22

Striker's Battletags

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +34 Strength
  • +51 Stamina
  • +24 Haste
  • +21 Mastery
    • Requires Level 90
    • Requires Shado-Pan Assault - Neutral
    • Sell Price: 16 85 73

Pauldrons of Cyclopean Dread

Cliffbreaker Drape

  • Timeless
  • Item Level 535
  • Upgrade Level: 0/4
  • Binds when picked up
  • Back
  • 16 Armor
  • +39 Strength
  • +58 Stamina
    • Requires Level 90
    • Sell Price: 19 93 9

Breastplate of Cyclopean Dread

White Tuxedo Shirt

Tabard (empty slot)

Bracers of Blind Hatred

  • Raid Finder
  • Item Level 536
  • Upgrade Level: 2/4
  • Binds when picked up
  • Plate Wrists
  • 57 Armor
  • +39 Strength
  • +58 Stamina
  • +25 Critical Strike
  • +26 Mastery
    • Enchanted: +16 Strength
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 17 88 89

Gauntlets of Cyclopean Dread

Demolisher's Reinforced Belt

  • Raid Finder
  • Item Level 536
  • Upgrade Level: 2/4
  • Binds when picked up
  • Plate Waist
  • 74 Armor
  • +44 Strength
  • +78 Stamina
  • +31 Haste
  • +31 Mastery
    • +8 Strength
    • +4 Strength and +8 Critical Strike
    • Socket Bonus: +6 Strength
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 12 67 33

Legplates of Willful Doom

  • Raid Finder
  • Item Level 528
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Legs
  • 104 Armor
  • +53 Strength
  • +97 Stamina
  • +38 Critical Strike
  • +36 Mastery
    • +3 Strength and +6 Critical Strike
    • +3 Strength and +6 Critical Strike
    • +6 Strength
    • Socket Bonus: +6 Strength
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 36 60 72

Karabor Honor Guard Warboots

  • Item Level 523
  • Binds when picked up
  • Plate Feet
  • 77 Armor
  • +46 Strength or Intellect
  • +69 Stamina
  • +31 Critical Strike
  • +30 Haste
    • Durability 65 / 65
    • Sell Price: 11 70 54

Devilfang Band

  • Raid Finder
  • Item Level 536
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped: Devilfang Band (1)
  • Miscellaneous Finger
  • +35 Strength
  • +58 Stamina
  • +25 Critical Strike
  • +22 Mastery
    • +8 Strength
    • Socket Bonus: +3 Haste
    • Requires Level 90
    • Sell Price: 16 85 73

Asgorathian Blood Seal

  • Raid Finder
  • Item Level 536
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped: Asgorathian Blood Seal (1)
  • Miscellaneous Finger
  • +35 Strength
  • +58 Stamina
  • +23 Critical Strike
  • +25 Haste
    • +8 Strength
    • Socket Bonus: +3 Haste
    • Requires Level 90
    • Sell Price: 17 9 30

Fabled Feather of Ji-Kun

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Fabled Feather of Ji-Kun (1)
  • Miscellaneous Trinket
  • +48 Critical Strike
  • Equip: Your attacks have a chance to grant Feathers of Fury, granting 43 Strength every 1 sec for 10 sec. (Approximately 1.21 procs per minute)
    • Requires Level 90
    • Sell Price: 25 39 83

Skeer's Bloodsoaked Talisman

  • Raid Finder
  • Item Level 528
  • Upgrade Level: 0/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +61 Strength
  • Equip: Your melee attacks have a chance to trigger Cruelty for 10 sec. While Cruelty is active, you gain 37 Critical Strike every 0.5 sec, stacking up to 20 times. (Approximately 0.92 procs per minute)
    • Requires Level 90
    • Sell Price: 25 39 83

Xal'atoh, Desecrated Image of Gorehowl

  • Raid Finder
  • Item Level 536
  • Upgrade Level: 2/4
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 359 - 539 Damage
  • (124.72 damage per second)
  • +65 Strength
  • +104 Stamina
  • +40 Critical Strike
  • +47 Mastery
    • Enchanted: Dancing Steel
    • +8 Strength
    • Socket Bonus: +3 Strength
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 63 97 61
Off Hand (empty slot)
73,255
Health
100
Runic Power
1,352
Strength
1,495
Stamina
20%
Critical Strike
53%
Haste
44%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
1,410
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating