Bell-Ringer's Skullcap

  • Item Level 289
  • Binds when picked up
  • Plate Head
  • 62 Armor
  • +26 Strength
  • +39 Stamina
  • +15 Critical Strike
  • +18 Mastery
    • Durability 70 / 70
    • Sell Price: 8 71 11

Carrier Wave Pendant

  • Item Level 308
  • Binds when picked up
  • Miscellaneous Neck
  • +16 Strength
  • +24 Stamina
  • +9 Parry
  • +11 Mastery
    • Requires Level 78
    • Sell Price: 5 34 34

Shoulderguards of Empty Memory

  • Item Level 272
  • Binds when picked up
  • Plate Shoulder
  • 57 Armor
  • +18 Strength
  • +28 Stamina
  • +12 Critical Strike
  • +12 Haste
    • Durability 70 / 70
    • Sell Price: 8 68 92

Mirkfallon Cloak of the Beast

  • Item Level 289
  • Binds when equipped
  • Back
  • 10 Armor
  • +14 Haste
  • +14 Critical Strike
  • +22 Stamina
    • Requires Level 80
    • Sell Price: 9 37 98

Deathspite Breastplate

  • Item Level 409
  • Binds when equipped
  • Plate Chest
  • 82 Armor
  • +32 Strength
  • +48 Stamina
  • +22 Critical Strike
  • +21 Haste
    • Durability 140 / 140
    • Requires Level 80
    • Sell Price: 20 69 61
Shirt (empty slot)
Tabard (empty slot)

Heatbinder Wristplates

  • Item Level 272
  • Binds when picked up
  • Plate Wrists
  • 33 Armor
  • +14 Strength
  • +21 Stamina
  • +10 Parry
  • +8 Critical Strike
    • Durability 40 / 40
    • Sell Price: 5 90 35

Grips of Arcane Imprisonment

  • Item Level 272
  • Binds when picked up
  • Plate Hands
  • 47 Armor
  • +18 Strength
  • +28 Stamina
  • +14 Haste
  • +10 Mastery
    • Durability 40 / 40
    • Sell Price: 5 92 55

Earthswell Belt

  • Item Level 289
  • Binds when picked up
  • Plate Waist
  • 43 Armor
  • +19 Strength
  • +29 Stamina
  • +15 Critical Strike
  • +10 Mastery
    • Durability 40 / 40
    • Sell Price: 6 39 78

Redsteel Legguards

  • Item Level 325
  • Binds when equipped
  • Plate Legs
  • 69 Armor
  • +28 Strength
  • +43 Stamina
  • +19 Critical Strike
  • +19 Mastery
    • Durability 85 / 85
    • Requires Level 82
    • Sell Price: 5 32 47

Deepstone Treads

  • Item Level 289
  • Binds when picked up
  • Plate Feet
  • 53 Armor
  • +19 Strength
  • +29 Stamina
  • +13 Critical Strike
  • +13 Mastery
    • Durability 55 / 55
    • Sell Price: 9 48 75

Sharptooth Signet

  • Item Level 272
  • Binds when picked up
  • Miscellaneous Finger
  • +14 Strength
  • +21 Stamina
  • +10 Critical Strike
  • +8 Mastery
    • Sell Price: 5 96 83

Moonbrook Ring of the Bear

  • Item Level 272
  • Binds when equipped
  • Miscellaneous Finger
  • +17 Strength
  • +26 Stamina
    • Requires Level 77
    • Sell Price: 5 96 83

Talisman of the Horde

  • Item Level 90
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +20 Pvp Resilience
  • Use: Heal self for 639 damage.
    • Requires Level 70
    • Sell Price: 1

Medallion of the Horde

Energon Greatmace

  • Item Level 289
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.30 122 - 183 Damage
  • (46.21 damage per second)
  • +26 Strength
  • +39 Stamina
  • +19 Critical Strike
  • +14 Haste
    • Enchanted: Rune of the Fallen Crusader
    • Durability 85 / 85
    • Sell Price: 21 74 1
Off Hand (empty slot)
31,003
Health
100
Runic Power
606
Strength
721
Stamina
14%
Critical Strike
47%
Haste
25%
Mastery
0%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
1,250
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating