Arcane Defender's Helm

  • Titanforged
  • Item Level 840
  • Binds when picked up
  • Plate Head
  • 542 Armor
  • +1241 Strength or Intellect
  • +1861 Stamina
  • +405 Haste
  • +915 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 26 16 11

Chain of a Hundred Maws

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Miscellaneous Neck
  • +1047 Stamina
  • +1456 Haste
  • +583 Mastery
    • Requires Level 110
    • Sell Price: 17 1 75

Ley-Scarred Pauldrons

  • Titanforged
  • Item Level 850
  • Binds when picked up
  • Plate Shoulder
  • 512 Armor
  • +1021 Strength or Intellect
  • +1532 Stamina
  • +425 Critical Strike
  • +602 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 24 84 23

Rugged Marauder Cape

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Back
  • 126 Armor
  • +698 Agility or Strength or Intellect
  • +1047 Stamina
  • +451 Haste
  • +291 Mastery
    • Prismatic Socket
    • Requires Level 110
    • Sell Price: 29 94 65

Wracksoul Chestplate

  • Mythic Warforged
  • Item Level 845
  • Binds when picked up
  • Plate Chest
  • 675 Armor
  • +1299 Strength or Intellect
  • +1949 Stamina
  • +961 Critical Strike
  • +384 Haste
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 32 37 35
Shirt (empty slot)
Tabard (empty slot)

Rockbound Wristguard

  • Titanforged
  • Item Level 850
  • Binds when picked up
  • Plate Wrists
  • 299 Armor
  • +766 Strength or Intellect
  • +1149 Stamina
  • +500 Haste
  • +270 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 89 2

Greystone Gauntlets

  • Item Level 835
  • Binds when picked up
  • Plate Hands
  • 413 Armor
  • +888 Strength or Intellect
  • +1332 Stamina
  • +278 Critical Strike
  • +695 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 8 64

Roaring Shellbreaker Greatbelt

  • Mythic Warforged
  • Item Level 845
  • Binds when picked up
  • Plate Waist
  • 380 Armor
  • +975 Strength or Intellect
  • +1463 Stamina
  • +634 Haste
  • +374 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 20 35 98

Skoldiir Legguards

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Plate Legs
  • 584 Armor
  • +1241 Strength or Intellect
  • +1861 Stamina
  • +915 Critical Strike
  • +405 Mastery
    • Prismatic Socket
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 33 18 97

Skoldiir Sabatons

  • Titanforged
  • Item Level 850
  • Binds when picked up
  • Plate Feet
  • 469 Armor
  • +1021 Strength or Intellect
  • +1532 Stamina
  • +646 Critical Strike
  • +382 Mastery
    • Prismatic Socket
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 25 3 7

Ring of Contempt

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1047 Stamina
  • +1397 Haste
  • +640 Versatility
    • Prismatic Socket
    • Requires Level 110
    • Sell Price: 26 10 66

Sephuz's Secret

  • Item Level 910
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2010 Stamina
  • +2227 Critical Strike
  • +890 Haste
    • Prismatic Socket
  • Equip: Gain 10% increased movement speed and 2% Haste. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target increases this effect to 70% increased movement speed and 25% Haste for 10 sec. This increase may occur once every 30 sec.
  • "Intangibility is a curious concept. The word suggests some magical ability, but in the physical world, it simply means the power to be here or there, now or later."
    • Requires Level 101
    • Sell Price: 55 47 82

An'she's Invigoring Charm

  • Item Level 830
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1074 Strength
  • +908 Versatility
    • Requires Level 110
    • Sell Price: 29 98 17

Parjesh's Medallion

  • Heroic
  • Item Level 825
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1539 Stamina
  • Equip: Falling below 7% health grants you Warlord's Fortitude, increasing your health by 217963 and your Mastery by 1785 for 12 sec. This may only occur once every 1.5 min.
    • Requires Level 110
    • Sell Price: 34 83 52

Maw of the Damned

  • Item Level 874
  • Binds when picked up
  • Unique
  • Axe Two-Hand
  • Speed 3.60 8,394 - 12,592 Damage
  • (2,915 damage per second)
  • +1703 Strength
  • +2555 Stamina
  • +762 Critical Strike
  • +732 Mastery
  • Equip: Grants the Consumption ability, which deals massive damage and returns health to the wielder.
  • "The Maw's thirst is unquenchable. If it is not fed fresh victims, it will not hesitate to drink from its wielder instead."
    • Sell Price: 232 12 25
Off Hand (empty slot)
3,176,040
Health
125
Runic Power
22,670
Strength
52,934
Stamina
20%
Critical Strike
21%
Haste
28%
Mastery
3%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 50% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 21,702 Shadow damage.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 36,170 Shadow damage to the infected enemy, and an additional 6,631 Shadow damage to all other enemies near them.
58
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Death
30 yd range
Instant

Deals 46,042 Shadow damage and causes 1 Festering Wound to burst.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Lingering Apparition
Lingering Apparition
(Passive)
Passive

You move 30% faster during Wraith Walk, and its cooldown is reduced by 15 sec.
90
Shadow Infusion
Shadow Infusion
(Passive)
Passive

While your ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 5 sec.
100
Dark Arbiter
Dark Arbiter
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown

Summon a Val'kyr to attack the target for 15 sec. The Val'kyr will gain 1% increased damage for every 1 Runic Power you spend.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 50% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 21,702 Shadow damage.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 36,170 Shadow damage to the infected enemy, and an additional 6,631 Shadow damage to all other enemies near them.
58
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Death
30 yd range
Instant

Deals 46,042 Shadow damage and causes 1 Festering Wound to burst.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Lingering Apparition
Lingering Apparition
(Passive)
Passive

You move 30% faster during Wraith Walk, and its cooldown is reduced by 15 sec.
90
Shadow Infusion
Shadow Infusion
(Passive)
Passive

While your ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 5 sec.
100
Dark Arbiter
Dark Arbiter
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown

Summon a Val'kyr to attack the target for 15 sec. The Val'kyr will gain 1% increased damage for every 1 Runic Power you spend.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 50% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 21,702 Shadow damage.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 36,170 Shadow damage to the infected enemy, and an additional 6,631 Shadow damage to all other enemies near them.
58
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Death
30 yd range
Instant

Deals 46,042 Shadow damage and causes 1 Festering Wound to burst.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Lingering Apparition
Lingering Apparition
(Passive)
Passive

You move 30% faster during Wraith Walk, and its cooldown is reduced by 15 sec.
90
Shadow Infusion
Shadow Infusion
(Passive)
Passive

While your ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 5 sec.
100
Dark Arbiter
Dark Arbiter
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown

Summon a Val'kyr to attack the target for 15 sec. The Val'kyr will gain 1% increased damage for every 1 Runic Power you spend.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 5
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating