Amaranthine Cowl of the Fireflash

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Head
  • 17 Armor
  • +36 Intellect
  • +72 Stamina
  • +27 Critical Strike
  • +27 Haste
    • +11 Intellect and 3% Increased Critical Effect
    • +16 Haste
    • Socket Bonus: +9 Intellect
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 19 17 94

Amaranthine Necklace of the Feverflare

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Miscellaneous Neck
  • +27 Intellect
  • +40 Stamina
  • +17 Haste
  • +17 Mastery
    • Requires Level 90
    • Sell Price: 11 98 62

Rime-Rift Shoulders

  • Raid Finder
  • Item Level 528
  • Upgrade Level: 0/4
  • Transmogrified to:
    Bloodfist Helmet
  • Binds when picked up
  • Cloth Shoulder
  • 22 Armor
  • +40 Intellect
  • +73 Stamina
  • +27 Critical Strike
  • +29 Mastery
    • Enchanted: +20 Intellect and +5 Critical Strike
    • +16 Haste
    • +8 Haste and +8 Versatility
    • Socket Bonus: +6 Intellect
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 27 1 53

Constantly Accelerating Cloak

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 11 Armor
  • +24 Intellect
  • +43 Stamina
  • +18 Haste
  • +15 Versatility
    • +4 Intellect and +8 Critical Strike
    • Socket Bonus: +3 Intellect
    • Requires Level 90
    • Sell Price: 25 96 79

Robes of Static Bursts

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Transmogrified to:
    Mudslide Boots
  • Binds when picked up
  • Cloth Chest
  • 21 Armor
  • +42 Intellect
  • +76 Stamina
  • +25 Haste
  • +33 Mastery
    • Enchanted: +9 All Stats
    • +16 Haste
    • +16 Haste
    • Socket Bonus: +6 Intellect
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 33 44 4
Shirt (empty slot)
Tabard (empty slot)

Vaccinator's Armwraps

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • +28 Intellect
  • +43 Stamina
  • +19 Haste
  • +19 Mastery
    • Enchanted: +14 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 17 19 44

Gloves of the Ternion Glory

White Cloud Belt

  • Item Level 553
  • Upgrade Level: 0/4
  • Binds when equipped
  • Cloth Waist
  • 23 Armor
  • +53 Intellect
  • +92 Stamina
  • +36 Haste
  • +37 Mastery
    • +4 Intellect and +8 Critical Strike
    • +4 Intellect and +8 Critical Strike
    • +16 Critical Strike
    • Socket Bonus: +6 Intellect
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 19 11 75

Leggings of the Ternion Glory

Sha-Seared Sandals

  • Raid Finder
  • Item Level 528
  • Upgrade Level: 0/4
  • Transmogrified to:
    Bloodfist Gloves
  • Binds when picked up
  • Cloth Feet
  • 20 Armor
  • +44 Intellect
  • +73 Stamina
  • +23 Critical Strike
  • +35 Haste
    • Enchanted: +10 Mastery & Minor Speed Increase
    • +16 Haste
    • Socket Bonus: +3 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 25 7 60

Durumu's Captive Eyeball

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Durumu's Captive Eyeball (1)
  • Miscellaneous Finger
  • +24 Intellect
  • +43 Stamina
  • +14 Critical Strike
  • +18 Versatility
    • +4 Intellect and +8 Critical Strike
    • Socket Bonus: +3 Critical Strike
    • Requires Level 90
    • Sell Price: 16 85 73

Ring of the Shado-Pan Assault

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Curios of the Shado-Pan Assault (1)
  • Miscellaneous Finger
  • +34 Intellect
  • +51 Stamina
  • +21 Haste
  • +24 Versatility
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 16 85 73

Zen Alchemist Stone

  • Item Level 466
  • Upgrade Level: 1/1
  • Binds when picked up
  • Unique-Equipped: Alchemist Stone (1)
  • Miscellaneous Trinket
  • +35 Mastery
  • Equip: When you heal or deal damage you have a chance to increase your Strength, Agility, or Intellect by 176 for 15 sec. Your highest stat is always chosen.
  • Equip: Increases the effect that healing and mana potions have on the wearer by 40%. This effect does not stack.
  • "Can be used for transmutations in place of a Philosopher's Stone."
    • Requires Level 85
    • Requires Alchemy (500)
    • Sell Price: 17 56 46

Purified Bindings of Immerseus

  • Raid Finder
  • Item Level 528
  • Upgrade Level: 0/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • Equip: Amplifies your Critical Strike damage and healing, Haste, Mastery, and Versatility by 6%. Reduced effectiveness at level 91 and higher.
  • Equip: Your attacks have a chance to grant 492 Intellect for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 90
    • Sell Price: 25 39 83

Drakebinder Greatstaff

  • Raid Finder
  • Item Level 528
  • Upgrade Level: 0/4
  • Transmogrified to:
    Antique Cornerstone Grimoire
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.30 153 - 230 Damage
  • (58.03 damage per second)
  • +414 Intellect
  • +97 Stamina
  • +48 Critical Strike
  • +30 Mastery
    • Enchanted: Jade Spirit
    • +8 Versatility and +8 Critical Strike
    • Socket Bonus: +3 Intellect
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 47 39 91
Off Hand (empty slot)
56,203
Health
37,000
Mana
1,003
Intellect
1,147
Stamina
18%
Critical Strike
23%
Haste
34%
Mastery
0%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
54
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating