Vindictive Gladiator's Scaled Helm of the Fireflash

Vindictive Gladiator's Pendant

Skoldiir Shoulderguards

  • Mythic 6 Warforged
  • Item Level 865
  • Binds when picked up
  • Plate Shoulder
  • 529 Armor
  • +1174 Strength or Intellect
  • +1762 Stamina
  • +706 Critical Strike
  • +380 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 24 93 91

Evergreen Vinewrap Drape

  • Item Level 850
  • Binds when picked up
  • Back
  • 130 Armor
  • +766 Agility or Strength or Intellect
  • +1149 Stamina
  • +253 Critical Strike
  • +517 Haste
    • Requires Level 110
    • Sell Price: 42 81 58

Greystone Chestpiece

  • Titanforged
  • Item Level 865
  • Binds when picked up
  • Plate Chest
  • 706 Armor
  • +1566 Strength or Intellect
  • +2349 Stamina
  • +466 Critical Strike
  • +983 Haste
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 32 95 17
Shirt (empty slot)
Tabard (empty slot)

Arcane Defender's Wristguards

  • Warforged
  • Item Level 840
  • Binds when picked up
  • Plate Wrists
  • 292 Armor
  • +698 Strength or Intellect
  • +1047 Stamina
  • +211 Haste
  • +531 Mastery
    • Prismatic Socket
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 16 56 65

Arcane Defender's Gauntlets

  • Titanforged
  • Item Level 865
  • Binds when picked up
  • Plate Hands
  • 441 Armor
  • +1174 Strength or Intellect
  • +1762 Stamina
  • +404 Haste
  • +683 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 44 73

Slack Tide Girdle

  • Mythic 5 Warforged
  • Item Level 860
  • Binds when picked up
  • Plate Waist
  • 393 Armor
  • +1121 Strength or Intellect
  • +1681 Stamina
  • +327 Critical Strike
  • +739 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 20 18 94

Vindictive Combatant's Scaled Legguards of the Harmonious

Curserunner Soulcrushers

  • Mythic 5 Titanforged
  • Item Level 865
  • Binds when picked up
  • Plate Feet
  • 485 Armor
  • +1174 Strength or Intellect
  • +1762 Stamina
  • +637 Haste
  • +450 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 30 40 72

Ring of Frozen Magic

  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1261 Stamina
  • +920 Critical Strike
  • +1381 Haste
    • Requires Level 110
    • Sell Price: 37 98 95

Dingy Suramar Mercantile Signet

  • Titanforged
  • Item Level 880
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1519 Stamina
  • +1856 Critical Strike
  • +742 Versatility
    • Requires Level 110
    • Sell Price: 37 86 61

Barnacled Azsharan Insignia

  • Warforged
  • Item Level 840
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1179 Strength
  • +943 Haste
    • Requires Level 110
    • Sell Price: 30 38 98

Chrono Shard

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1179 Agility or Strength or Intellect
  • Equip: Your spells and abilities have a chance to grant you 5326 Haste and 3% movement speed for 10 sec.
    • Requires Level 110
    • Sell Price: 34 42 80

Ashbringer

  • Item Level 882
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 9,041 - 13,564 Damage
  • (3,139 damage per second)
  • +1835 Strength
  • +2752 Stamina
  • +785 Critical Strike
  • +754 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
2,011,980
Health
220,000
Mana
25,215
Strength
33,533
Stamina
21%
Critical Strike
21%
Haste
26%
Mastery
6%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 158,318 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 11,359 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Bastion of Light
Bastion of Light
(Instant, 2 min cooldown)
Instant
2 min cooldown

Immediately grants 3 charges of Shield of the Righteous.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 585 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 158,318 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 158,318 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 11,359 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Bastion of Light
Bastion of Light
(Instant, 2 min cooldown)
Instant
2 min cooldown

Immediately grants 3 charges of Shield of the Righteous.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 585 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 11,359 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Bastion of Light
Bastion of Light
(Instant, 2 min cooldown)
Instant
2 min cooldown

Immediately grants 3 charges of Shield of the Righteous.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 585 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 41
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating