Dominik's Casque of Raging Flame

  • Heroic Warforged
  • Item Level 559
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Head
  • 141 Armor
  • +74 Strength or Intellect
  • +129 Stamina
  • +50 Critical Strike
  • +52 Mastery
    • +14 Strength and 3% Increased Critical Effect
    • +5 Strength and +10 Critical Strike
    • Socket Bonus: +17 Stamina
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 21 25 73

Anafielle's Spiked Choker

  • Heroic Warforged
  • Item Level 559
  • Upgrade Level: 4/4
  • Binds when picked up
  • Miscellaneous Neck
  • +48 Strength
  • +73 Stamina
  • +30 Critical Strike
  • +34 Mastery
    • Requires Level 90
    • Sell Price: 17 9 30

Rossi's Rosin-Soaked Shoulderplates

  • Heroic Warforged
  • Item Level 559
  • Upgrade Level: 4/4
  • Binds when picked up
  • Plate Shoulder
  • 131 Armor
  • +57 Strength or Intellect
  • +97 Stamina
  • +41 Haste
  • +36 Mastery
    • Enchanted: +20 Strength and +5 Critical Strike
    • +10 Strength
    • +5 Strength and +10 Critical Strike
    • Socket Bonus: +8 Strength
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 19 51 73

Spikeshard Greatcloak

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 14 Armor
  • +34 Strength
  • +51 Stamina
  • +24 Haste
  • +20 Mastery
    • Enchanted: +20 Critical Strike
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 26 56 20

Hoodrych's Bloodied Chestplate

  • Heroic Warforged
  • Item Level 559
  • Upgrade Level: 4/4
  • Binds when picked up
  • Plate Chest
  • 174 Armor
  • +74 Strength or Intellect
  • +129 Stamina
  • +58 Critical Strike
  • +40 Mastery
    • Enchanted: +9 All Stats
    • +10 Strength
    • +5 Strength and +10 Critical Strike
    • +5 Strength and +10 Critical Strike
    • Socket Bonus: +11 Strength
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 27 38 81
Shirt (empty slot)
Tabard (empty slot)

Axebinder Wristguards

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 48 Armor
  • +34 Strength or Intellect
  • +51 Stamina
  • +23 Critical Strike
  • +23 Mastery
    • Enchanted: +16 Strength
    • Durability 55 / 55
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 17 32 61

Gauntlets of the All-Consuming Maw

Greatbelt of the Crendor

  • Heroic Warforged
  • Item Level 559
  • Upgrade Level: 4/4
  • Binds when picked up
  • Plate Waist
  • 98 Armor
  • +57 Strength or Intellect
  • +97 Stamina
  • +35 Critical Strike
  • +42 Mastery
    • +5 Strength and +10 Mastery
    • +5 Strength and +10 Critical Strike
    • Socket Bonus: +8 Strength
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 14 28 11

Vaultbreaker Greaves

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Legs
  • 96 Armor
  • +57 Strength or Intellect
  • +92 Stamina
  • +35 Critical Strike
  • +41 Haste
    • Enchanted: +19 Strength and +11 Critical Strike
    • +5 Strength and +10 Critical Strike
    • Socket Bonus: +4 Strength
    • Durability 120 / 120
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 33 5 68

Prideful Gladiator's Warboots of Cruelty

  • Season 15
  • Item Level 550
  • Binds when picked up
  • Plate Feet
  • 107 Armor
  • +55 Strength or Intellect
  • +89 Stamina
  • +38 Critical Strike
  • +35 Mastery
  • +24 Pvp Power
    • Enchanted: +10 Mastery & Minor Speed Increase
    • +5 Strength and +10 Mastery
    • Socket Bonus: +4 PvP Power

Prideful Gladiator's Signet of Accuracy

Ring of King Kangrom

  • Item Level 522
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +34 Strength
  • +51 Stamina
  • +26 Critical Strike
  • +17 Haste
    • Requires Level 90
    • Sell Price: 17 9 30

Bladespike Charm

  • Item Level 520
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +57 Strength
  • Equip: Your attacks have a chance to grant 496 Haste for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 90
    • Sell Price: 1

Brutal Talisman of the Shado-Pan Assault

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Talismans of the Shado-Pan Assault (1)
  • Miscellaneous Trinket
  • +58 Haste
  • Equip: Your attacks have a chance to grant you 345 Strength for 15 sec. (15% chance, 85 sec cooldown)
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 25 39 83

Hellscream's Decapitator

  • Heroic
  • Item Level 569
  • Heirloom Upgrade Level: 0/1
  • Binds to Battle.net account
  • Axe Two-Hand
  • Speed 3.60 397 - 827 Damage
  • (170.00 damage per second)
  • +87 Strength
  • +142 Stamina
  • +54 Critical Strike
  • +61 Haste
    • Enchanted: Dancing Steel
    • +10 Strength
    • +10 Strength
    • Socket Bonus: +8 Strength
    • Requires Level 90
    • Sell Price: 1
Off Hand (empty slot)
87,171
Health
Health
87,171
100
Runic Power
Runic Power
100
1,597
Strength
Strength1,597
1,779
Stamina
Stamina1,779
27%
Critical Strike
Critical Strike27.48%
Total Rating:517
20%
Haste
Haste19.96%
Total Rating:285
60%
Mastery
Mastery59.57%
Total Rating:364
0%
Versatility
Versatility0.00%
Total Rating:0
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Heart of Ice
Heart of Ice
(Passive)
Passive

Death Strike extends the duration of Icebound Fortitude by 2 sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Heart of Ice
Heart of Ice
(Passive)
Passive

Death Strike extends the duration of Icebound Fortitude by 2 sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Heart of Ice
Heart of Ice
(Passive)
Passive

Death Strike extends the duration of Icebound Fortitude by 2 sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
View Raid History