Felbane Greathelm of the Fireflash

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Head
  • 308 Armor
  • +306 Strength or Intellect
  • +459 Stamina
  • +169 Critical Strike
  • +225 Haste
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 7 50 27

Discordant Collar of the Harmonious

  • Empowered Baleful
  • Item Level 700
  • Upgrade Level: 1/2
  • Binds when picked up
  • Miscellaneous Neck
  • +180 Agility or Strength
  • +271 Stamina
  • +117 Versatility
  • +122 Mastery
    • Requires Level 100
    • Sell Price: 3 58 62

Doomcrier's Shoulderplates

  • Item Level 715
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Shoulder
  • 302 Armor
  • +277 Strength or Intellect
  • +415 Stamina
  • +216 Critical Strike
  • +153 Mastery
    • Prismatic Socket
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 32 87 4

Three-Clefthoof Cape

  • Mythic Warforged
  • Item Level 705
  • Upgrade Level: 2/2
  • Binds when picked up
  • Back
  • 75 Armor
  • +189 Agility or Strength
  • +283 Stamina
  • +123 Versatility
  • +128 Mastery
  • "Extra Thick!"
    • Requires Level 100
    • Sell Price: 19 11 33

Verdant Plate Chest

  • Mythic
  • Item Level 685
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Chest
  • 368 Armor
  • +279 Strength or Intellect
  • +418 Stamina
  • +186 Critical Strike
  • +186 Versatility
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 31 75 29
Shirt (empty slot)
Tabard (empty slot)

Demonforged Iron Bracers

  • Item Level 685
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 161 Armor
  • +157 Strength or Intellect
  • +235 Stamina
  • +119 Haste
  • +89 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 32 87

Felbane Gauntlets of the Aurora

  • Empowered Baleful
  • Item Level 705
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Hands
  • 244 Armor
  • +252 Strength or Intellect
  • +378 Stamina
  • +131 Haste
  • +189 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 83 99

Felbane Girdle of the Fireflash

  • Empowered Baleful
  • Item Level 705
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Waist
  • 220 Armor
  • +252 Strength or Intellect
  • +378 Stamina
  • +147 Critical Strike
  • +180 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 76 80

Felbane Legplates of the Feverflare

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Legs
  • 332 Armor
  • +306 Strength or Intellect
  • +459 Stamina
  • +227 Haste
  • +165 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 9 19 79

Felbane Greaves of the Feverflare

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Feet
  • 261 Armor
  • +230 Strength or Intellect
  • +345 Stamina
  • +120 Haste
  • +173 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 7 9 86

Spellbound Solium Band of Sorcerous Invincibility

  • Item Level 690
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +164 Agility or Strength
  • +246 Stamina
  • +99 Versatility
  • +116 Mastery
  • Equip: Your attacks have a chance to grant Archmage's Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 15

Torrid Band of the Aurora

  • Empowered Baleful
  • Item Level 705
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +189 Agility or Strength
  • +283 Stamina
  • +140 Haste
  • +101 Versatility
    • Requires Level 100
    • Sell Price: 5 68 30

Kyrak's Vileblood Serum

  • Mythic
  • Item Level 685
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +265 Stamina
  • Use: Grants 1060 Mastery for 15 sec.
    • Requires Level 100
    • Sell Price: 21 96 80

Grasp of the Defiler

  • Item Level 685
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +265 Agility or Strength
  • +133 Versatility
  • +133 Mastery
  • +119 Leech
    • Requires Level 100
    • Sell Price: 37 65 92

Baleful Greatsword of the Aurora

  • Empowered Baleful
  • Item Level 705
  • Upgrade Level: 2/2
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 1,738 - 2,609 Damage
  • (603.61 damage per second)
  • +336 Strength
  • +504 Stamina
  • +227 Haste
  • +218 Versatility
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 16 14 19
Off Hand (empty slot)
440,580
Health
100
Runic Power
4,837
Strength
7,343
Stamina
9%
Critical Strike
24%
Haste
41%
Mastery
4%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
4,061
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating