Violet Guardian's Faceguard

  • Item Level 759
  • Binds when picked up
  • Plate Head
  • 401 Armor
  • +555 Strength or Intellect
  • +833 Stamina
  • +449 Critical Strike
  • +290 Haste
    • Durability 85 / 85
    • Sell Price: 23 88 66

Dreamflow Collar

  • Item Level 765
  • Binds when picked up
  • Miscellaneous Neck
  • +495 Stamina
  • +471 Critical Strike
  • +628 Mastery
    • Requires Level 98
    • Sell Price: 13 27 79

Slime-Stacked Shoulderplates

  • Item Level 773
  • Binds when picked up
  • Plate Shoulder
  • 408 Armor
  • +475 Strength or Intellect
  • +712 Stamina
  • +438 Haste
  • +194 Mastery
    • Durability 85 / 85
    • Sell Price: 22 97 52

Cloak of Fading Echoes

  • Item Level 740
  • Binds when picked up
  • Back
  • 98 Armor
  • +262 Agility or Strength or Intellect
  • +393 Stamina
  • +224 Critical Strike
  • +125 Haste
    • Requires Level 101
    • Sell Price: 29 72 8

Shaladrassil Chestguard

  • Item Level 800
  • Binds when picked up
  • Plate Chest
  • 611 Armor
  • +816 Strength or Intellect
  • +1224 Stamina
  • +333 Haste
  • +752 Mastery
    • Durability 140 / 140
    • Sell Price: 39 76 1
Shirt (empty slot)
Tabard (empty slot)

Sweat-Swollen Wristplates

  • Item Level 773
  • Binds when picked up
  • Plate Wrists
  • 238 Armor
  • +356 Strength or Intellect
  • +534 Stamina
  • +298 Critical Strike
  • +176 Haste
    • Durability 40 / 40
    • Sell Price: 13 35 4

Thunderpeak Gauntlets

  • Item Level 753
  • Binds when picked up
  • Plate Hands
  • 296 Armor
  • +394 Strength or Intellect
  • +591 Stamina
  • +307 Critical Strike
  • +217 Mastery
    • Durability 40 / 40
    • Sell Price: 14 10 32

Greystone Belt

  • Item Level 770
  • Binds when picked up
  • Plate Waist
  • 300 Armor
  • +462 Strength or Intellect
  • +693 Stamina
  • +255 Critical Strike
  • +360 Haste
    • Durability 50 / 50
    • Requires Level 101
    • Sell Price: 17 14 80

Thunderpeak Legguards

  • Item Level 765
  • Binds when picked up
  • Plate Legs
  • 450 Armor
  • +587 Strength or Intellect
  • +881 Stamina
  • +491 Critical Strike
  • +290 Haste
    • Durability 85 / 85
    • Sell Price: 28 76 97

Thunderpeak Greatboots

  • Item Level 759
  • Binds when picked up
  • Plate Feet
  • 340 Armor
  • +417 Strength or Intellect
  • +625 Stamina
  • +372 Critical Strike
  • +182 Versatility
    • Durability 65 / 65
    • Sell Price: 24 38 74

Band of Twisted Bark

  • Item Level 730
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +357 Stamina
  • +544 Critical Strike
  • +249 Mastery
    • Requires Level 101
    • Sell Price: 26 88 29

Band of Malorne's Chosen

  • Item Level 759
  • Binds when picked up
  • Miscellaneous Finger
  • +469 Stamina
  • +713 Haste
  • +327 Mastery
    • Sell Price: 16 26 11

Token of the Banshee Queen

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Trinket
  • +265 Strength
  • +265 Haste
    • Sell Price: 27 57 9

Huntmaster's Injector

  • Item Level 713
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +344 Versatility
  • Equip: Your spells and abilities have a chance to increase your Critical Strike, Haste, or Mastery by 506 for 10 sec, whichever is highest.
    • Sell Price: 28 15 55

Maw of the Damned

  • Item Level 790
  • Binds when picked up
  • Unique
  • Axe Two-Hand
  • Speed 3.60 3,836 - 5,756 Damage
  • (1,332 damage per second)
  • +742 Strength
  • +1112 Stamina
  • +502 Critical Strike
  • +482 Mastery
    • Enchanted: Rune of the Fallen Crusader
  • Equip: Grants the Consumption ability, which deals massive damage and returns health to the wielder.
  • "The Maw's thirst is unquenchable. If it is not fed fresh victims, it will not hesitate to drink from its wielder instead."
    • Sell Price: 232 12 25
Off Hand (empty slot)
1,503,720
Health
115
Runic Power
13,823
Strength
25,062
Stamina
19%
Critical Strike
10%
Haste
26%
Mastery
1%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
0
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating