Soul Priest's Hood

Odyssian Choker

  • Mythic
  • Item Level 685
  • Binds when picked up
  • Miscellaneous Neck
  • +157 Intellect
  • +235 Stamina
  • +106 Critical Strike
  • +102 Haste
    • Enchanted: +75 Critical Strike
    • Requires Level 100
    • Sell Price: 16 37 86

Soul Priest's Shoulderguards

Brilliant Burnished Cloak of the Fireflash

  • Stage 4 of 6
  • Item Level 685
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Back
  • 65 Armor
  • +157 Intellect
  • +235 Stamina
  • +84 Critical Strike
  • +116 Haste
    • Enchanted: +100 Critical Strike & +2% Speed
    • Requires Level 91
    • Sell Price: 28 81 15

Soul Priest's Raiment

Shirt (empty slot)
Tabard (empty slot)

Bracers of Enkindled Power

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Cloth Wrists
  • 63 Armor
  • +180 Intellect
  • +271 Stamina
  • +100 Critical Strike
  • +132 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 21 49 71

Soul Priest's Gloves

Girdle of the Infected Mind

  • Mythic Warforged
  • Item Level 691
  • Binds when picked up
  • Cloth Waist
  • 76 Armor
  • +221 Intellect
  • +332 Stamina
  • +162 Critical Strike
  • +122 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 37 98

Sea-Cursed Leggings

  • Mythic
  • Item Level 685
  • Binds when picked up
  • Cloth Legs
  • 113 Armor
  • +279 Intellect
  • +418 Stamina
  • +145 Critical Strike
  • +209 Haste
    • +50 Critical Strike
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 37 50 35

Inferno Breath Sandals

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Cloth Feet
  • 99 Armor
  • +241 Intellect
  • +361 Stamina
  • +141 Critical Strike
  • +172 Haste
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 31 97 2

Kargath's Last Link

  • Mythic
  • Item Level 685
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +157 Intellect
  • +235 Stamina
  • +112 Critical Strike
  • +92 Mastery
    • Requires Level 100
    • Sell Price: 23 75 25

Nithramus, the All-Seer

  • Item Level 735
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +250 Intellect
  • +375 Stamina
  • +130 Versatility
  • +188 Mastery
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Darmac's Unstable Talisman

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +288 Intellect
  • Equip: Your attacks have a chance to grant 1603 Haste for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 37 44 48

Blackiron Micro Crucible

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +342 Intellect
  • Equip: Your spells have a chance to trigger Molten Metal for 10 sec. While Molten Metal is active, you gain 105 Mastery every 0.5 sec, stacking up to 20 times. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 36 87 63

Staff of the Grand Imperator

  • Mythic
  • Item Level 685
  • Binds when picked up
  • Staff Two-Hand
  • Speed 2.90 580 - 871 Damage
  • (250.17 damage per second)
  • +1521 Intellect
  • +418 Stamina
  • +189 Critical Strike
  • +181 Haste
    • Enchanted: Mark of the Thunderlord
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 69 26 5
Off Hand (empty slot)
314,040
Health
0
Insanity
4,989
Intellect
5,234
Stamina
21%
Critical Strike
14%
Haste
38%
Mastery
2%
Versatility
Talents
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
5% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 15,616.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
Choose a Specialization
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
5% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 15,616.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
5% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 15,616.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
1,774
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating