Hexweave Cowl of the Quickblade

  • Stage 1 of 6
  • Item Level 640
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Cloth Head
  • 77 Armor
  • +184 Intellect
  • +275 Stamina
  • +99 Critical Strike
  • +136 Versatility
    • Durability 100 / 100
    • Requires Level 91
    • Sell Price: 27 16 36

Champion's Medallion

  • Item Level 655
  • Binds when picked up
  • Miscellaneous Neck
  • +119 Intellect
  • +178 Stamina
  • +71 Haste
  • +84 Versatility
    • Requires Level 100
    • Sell Price: 18 92 57

Frost-Touched Shoulderpads

  • Item Level 600
  • Transmogrified to:
    Pads of the Venom Spider
  • Binds when picked up
  • Cloth Shoulder
  • 54 Armor
  • +95 Intellect
  • +142 Stamina
  • +69 Haste
  • +52 Mastery
  • +54 Leech
    • Durability 85 / 85
    • Requires Level 95
    • Sell Price: 23 86 4

Cloak of Arcane Mysteries

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Back
  • 44 Armor
  • +94 Intellect
  • +141 Stamina
  • +63 Haste
  • +63 Mastery
    • Requires Level 100
    • Sell Price: 20 45 33

Robes of Necrotic Whispers

  • Warforged
  • Item Level 661
  • Transmogrified to:
    Black Chitinguard Boots
  • Binds when picked up
  • Cloth Chest
  • 109 Armor
  • +223 Intellect
  • +334 Stamina
  • +166 Haste
  • +120 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 40 38 78
Shirt (empty slot)
Tabard (empty slot)

Bracers of Swirling Light

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Cloth Wrists
  • 39 Armor
  • +94 Intellect
  • +141 Stamina
  • +55 Versatility
  • +67 Mastery
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 15 66 57

Lightbinder Gloves

  • Heroic
  • Item Level 630
  • Transmogrified to:
    Vindictive Gladiator's Leather Wristguards
  • Binds when picked up
  • Cloth Hands
  • 55 Armor
  • +126 Intellect
  • +189 Stamina
  • +96 Critical Strike
  • +64 Haste
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 15 97 3

Cord of Swirling Light

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Cloth Waist
  • 50 Armor
  • +126 Intellect
  • +189 Stamina
  • +84 Versatility
  • +84 Mastery
  • +72 Speed
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 15 79 29

Windshaper Leggings

  • Item Level 617
  • Binds when picked up
  • Cloth Legs
  • 71 Armor
  • +148 Intellect
  • +222 Stamina
  • +89 Versatility
  • +104 Mastery
    • Durability 120 / 120
    • Sell Price: 18 32 32

Lightbinder Treads

  • Heroic
  • Item Level 630
  • Transmogrified to:
    Blades of the Fallen Prince
  • Binds when picked up
  • Cloth Feet
  • 61 Armor
  • +126 Intellect
  • +189 Stamina
  • +80 Haste
  • +86 Mastery
    • Durability 65 / 65
    • Requires Level 100
    • Sell Price: 23 85 81

Solium Band of Mending

  • Item Level 640
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +103 Intellect
  • +155 Stamina
  • +57 Haste
  • +76 Versatility
    • Enchanted: +30 Mastery
    • Requires Level 98
    • Sell Price: 1

Diamondglow Circle

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +94 Intellect
  • +141 Stamina
  • +66 Critical Strike
  • +57 Haste
    • Enchanted: +30 Mastery
    • +120 Mastery
    • Requires Level 100
    • Sell Price: 16 5 10

Winged Hourglass

  • Stage 1 of 6
  • Item Level 640
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Trinket
  • +117 Intellect
  • Equip: Each time your attacks hit, you have a chance to gain 1396 Versatility for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 91
    • Sell Price: 1

Immaculate Living Mushroom

  • Item Level 640
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +77 Versatility
  • +79 Speed
  • Equip: Your attacks and beneficial spells have a chance to grant 1214 Critical Strike for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 30 16 78

Staff of Trials

  • Item Level 630
  • Transmogrified to:
    Monster - Mace_1H_PandariaQuest_B_02 - Red
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.30 396 - 595 Damage
  • (150.15 damage per second)
  • +167 Intellect
  • +251 Stamina
  • +120 Haste
  • +98 Versatility
    • Durability 100 / 100
    • Sell Price: 44 56 30
Off Hand (empty slot)
206,220
Health
160,000
Mana
3,000
Intellect
3,437
Stamina
7%
Critical Strike
8%
Haste
20%
Mastery
4%
Versatility
Talents
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Benediction
Benediction
(Passive)
Passive

Your Prayer of Mending has a 40% chance to leave a Renew on each target it heals.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Purge the Wicked
Purge the Wicked
(40 yd range, Instant)
2% of base mana
40 yd range
Instant

Cleanses the target with fire, causing 6,306 Fire damage and an additional 34,693 Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
Choose a Specialization
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Benediction
Benediction
(Passive)
Passive

Your Prayer of Mending has a 40% chance to leave a Renew on each target it heals.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Benediction
Benediction
(Passive)
Passive

Your Prayer of Mending has a 40% chance to leave a Renew on each target it heals.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Purge the Wicked
Purge the Wicked
(40 yd range, Instant)
2% of base mana
40 yd range
Instant

Cleanses the target with fire, causing 6,306 Fire damage and an additional 34,693 Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Purge the Wicked
Purge the Wicked
(40 yd range, Instant)
2% of base mana
40 yd range
Instant

Cleanses the target with fire, causing 6,306 Fire damage and an additional 34,693 Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
624
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating