Storm Master's Helmet

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Mail Head
  • 181 Armor
  • +254 Agility or Intellect
  • +381 Stamina
  • +338 Critical Strike
    • Durability 85 / 85
    • Requires Level 70
    • Sell Price: 4 35 20

Brooch of the Wailing Night

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Miscellaneous Neck
  • +143 Agility
  • +215 Stamina
  • +82 Critical Strike
  • +109 Haste
    • Requires Level 80
    • Sell Price: 4 4 23

Axeclaw Spaulders of the Quickblade

  • Baleful Warforged
  • Item Level 675
  • Binds when picked up
  • Mail Shoulder
  • 167 Armor
  • +190 Agility or Intellect
  • +286 Stamina
  • +141 Critical Strike
  • +102 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 96 84

Blood Knight War Cloak

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Back
  • 60 Armor
  • +143 Agility or Strength or Intellect
  • +215 Stamina
  • +95 Critical Strike
  • +95 Mastery
    • Requires Level 70
    • Sell Price: 4 1 73

Vestment of Illusory Might

  • Item Level 695
  • Binds when picked up
  • Mail Chest
  • 242 Armor
  • +306 Agility or Intellect
  • +459 Stamina
  • +291 Critical Strike
  • +116 Mastery
    • Prismatic Socket
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 45 75 7

Artisan Officer's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 40
Tabard (empty slot)

Supreme Felchain Bracers

  • Item Level 690
  • Binds when picked up
  • Mail Wrists
  • 104 Armor
  • +164 Agility or Intellect
  • +246 Stamina
  • +94 Haste
  • +62 Versatility
  • +62 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 23 2 5

Tear-Linked Gauntlets

  • Warforged
  • Item Level 675
  • Binds when picked up
  • Mail Hands
  • 139 Armor
  • +190 Agility or Intellect
  • +286 Stamina
  • +111 Critical Strike
  • +136 Haste
    • Durability 50 / 50
    • Sell Price: 5 6 16

Aftershock Waistguard

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Mail Waist
  • 125 Armor
  • +190 Agility or Intellect
  • +286 Stamina
  • +253 Haste
    • Durability 50 / 50
    • Requires Level 70
    • Sell Price: 3 60

Rancorbite Leggings

Rancorbite Sabatons

Timeless Solium Band of the Assassin

  • Item Level 680
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +150 Agility
  • +225 Stamina
  • +104 Critical Strike
  • +93 Versatility
    • Requires Level 100
    • Sell Price: 2 50

Ring of Invincibility

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +143 Agility
  • +215 Stamina
  • +101 Critical Strike
  • +89 Haste
    • Requires Level 80
    • Sell Price: 6 64 80

Howling Soul Gem

  • Item Level 675
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +241 Agility
  • +241 Haste
    • Requires Level 100
    • Sell Price: 34 37 59

Infallible Tracking Charm

  • Item Level 715
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +351 Agility
  • Equip: Chance on melee or ranged attack to grant Cleansing Flame, dealing 68264 damage instantly and increasing your damage against Demons by 0% for 5 sec.
    • Sell Price: 1

Shrediron's Shredder of the Peerless

  • Stage 4 of 6
  • Item Level 675
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Gun Ranged
  • Speed 2.90 926 - 1,721 Damage
  • (456.21 damage per second)
  • +254 Agility
  • +381 Stamina
  • +133 Critical Strike
  • +191 Mastery
  • "To engineers, a work of art. To hunters, a tool for the art of killing."
    • Durability 120 / 120
    • Requires Level 91
    • Sell Price: 43 87 17
Off Hand (empty slot)
297,240
Health
120
Focus
5,037
Agility
4,954
Stamina
35%
Critical Strike
13%
Haste
33%
Mastery
2%
Versatility
Talents
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Trailblazer
Trailblazer
(Passive)
Passive

Your movement speed is increased by 30% anytime you have not attacked for 3 seconds.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 114,586 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Way of the Mok'Nathal
Way of the Mok'Nathal
(Passive)
Passive

Raptor Strike also grants you Mok'Nathal Tactics, increasing your attack power by 3% for 10 sec, stacking up to 4 times.
30
Mortal Wounds
Mortal Wounds
(Passive)
Passive

Each time Lacerate deals damage, you have a 2% chance to gain a charge of Mongoose Bite.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Steel Trap
Steel Trap
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Hurls a Steel Trap to the target location that immobilizes the first enemy that approaches for 30 sec and deals 361,695 bleed damage over 30 sec. Other damage may break the immobilization effect. Limit 1. Trap will exist for 1 min.

Waylay: Fully arms after 2 sec, dealing 500% increased damage if triggered by an enemy that is not in combat.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Serpent Sting
Serpent Sting
(Passive)
Passive

Targets hit by your Raptor Strike and Carve are also affected by Serpent Sting, dealing 173,615 Nature damage over 15 sec.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
Choose a Specialization
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Talents
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Trailblazer
Trailblazer
(Passive)
Passive

Your movement speed is increased by 30% anytime you have not attacked for 3 seconds.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 114,586 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Trailblazer
Trailblazer
(Passive)
Passive

Your movement speed is increased by 30% anytime you have not attacked for 3 seconds.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 114,586 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
Talents
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Way of the Mok'Nathal
Way of the Mok'Nathal
(Passive)
Passive

Raptor Strike also grants you Mok'Nathal Tactics, increasing your attack power by 3% for 10 sec, stacking up to 4 times.
30
Mortal Wounds
Mortal Wounds
(Passive)
Passive

Each time Lacerate deals damage, you have a 2% chance to gain a charge of Mongoose Bite.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Steel Trap
Steel Trap
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Hurls a Steel Trap to the target location that immobilizes the first enemy that approaches for 30 sec and deals 361,695 bleed damage over 30 sec. Other damage may break the immobilization effect. Limit 1. Trap will exist for 1 min.

Waylay: Fully arms after 2 sec, dealing 500% increased damage if triggered by an enemy that is not in combat.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Serpent Sting
Serpent Sting
(Passive)
Passive

Targets hit by your Raptor Strike and Carve are also affected by Serpent Sting, dealing 173,615 Nature damage over 15 sec.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Way of the Mok'Nathal
Way of the Mok'Nathal
(Passive)
Passive

Raptor Strike also grants you Mok'Nathal Tactics, increasing your attack power by 3% for 10 sec, stacking up to 4 times.
30
Mortal Wounds
Mortal Wounds
(Passive)
Passive

Each time Lacerate deals damage, you have a 2% chance to gain a charge of Mongoose Bite.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Steel Trap
Steel Trap
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Hurls a Steel Trap to the target location that immobilizes the first enemy that approaches for 30 sec and deals 361,695 bleed damage over 30 sec. Other damage may break the immobilization effect. Limit 1. Trap will exist for 1 min.

Waylay: Fully arms after 2 sec, dealing 500% increased damage if triggered by an enemy that is not in combat.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Serpent Sting
Serpent Sting
(Passive)
Passive

Targets hit by your Raptor Strike and Carve are also affected by Serpent Sting, dealing 173,615 Nature damage over 15 sec.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
Legion Raid Progression
View Raid History