Casque of the Deep

  • Item Level 750
  • Transmogrified to:
    Hidden Helm
  • Binds when picked up
  • Plate Head
  • 377 Armor
  • +511 Strength or Intellect
  • +766 Stamina
  • +252 Haste
  • +427 Versatility
    • Durability 85 / 85
    • Requires Level 101
    • Sell Price: 31 31 63

Enveloping Pendant of the Quickblade

  • Item Level 750
  • Binds when picked up
  • Miscellaneous Neck
  • +431 Stamina
  • +437 Critical Strike
  • +519 Versatility
    • Sell Price: 14 10 78

Tremorguard Pauldrons

  • Item Level 740
  • Transmogrified to:
    Hidden Shoulder
  • Binds when picked up
  • Plate Shoulder
  • 327 Armor
  • +349 Strength or Intellect
  • +524 Stamina
  • +183 Critical Strike
  • +282 Mastery
    • Durability 85 / 85
    • Requires Level 101
    • Sell Price: 29 60 64

Cape of Valarjar Courage

  • Item Level 720
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 84 Armor
  • +217 Agility or Strength or Intellect
  • +326 Stamina
  • +145 Versatility
  • +145 Mastery
    • Requires Level 101
    • Sell Price: 29 48 58

Nar'thalas Chestplate

  • Item Level 703
  • Transmogrified to:
    Conqueror's Breastplate
  • Binds when picked up
  • Plate Chest
  • 389 Armor
  • +330 Strength or Intellect
  • +495 Stamina
  • +285 Critical Strike
  • +154 Mastery
    • Durability 140 / 140
    • Sell Price: 33 78 67
Shirt (empty slot)
Tabard (empty slot)

Wristbands of Magnificent Splendor

  • Item Level 740
  • Binds when picked up
  • Plate Wrists
  • 191 Armor
  • +262 Strength or Intellect
  • +393 Stamina
  • +129 Critical Strike
  • +219 Versatility
    • Durability 50 / 50
    • Requires Level 101
    • Sell Price: 20 43 45

Battleborne Sentinel Gauntlets

  • Item Level 740
  • Transmogrified to:
    Conqueror's Gauntlets
  • Binds when picked up
  • Plate Hands
  • 273 Armor
  • +349 Strength or Intellect
  • +524 Stamina
  • +272 Critical Strike
  • +193 Haste
    • Durability 50 / 50
    • Requires Level 101
    • Sell Price: 21 3 27

Hardshell Greatbelt

  • Item Level 800
  • Transmogrified to:
    Hidden Belt
  • Binds when picked up
  • Plate Waist
  • 344 Armor
  • +612 Strength or Intellect
  • +917 Stamina
  • +564 Critical Strike
  • +250 Haste
    • Durability 50 / 50
    • Sell Price: 20 70 93

Nar'thalas Legguards

  • Item Level 695
  • Transmogrified to:
    Conqueror's Legplates
  • Binds when picked up
  • Plate Legs
  • 332 Armor
  • +306 Strength or Intellect
  • +459 Stamina
  • +256 Haste
  • +151 Mastery
    • Durability 85 / 85
    • Sell Price: 27 63 68

Curserunner Soulcrushers

  • Item Level 720
  • Transmogrified to:
    Conqueror's Greaves
  • Binds when picked up
  • Plate Feet
  • 282 Armor
  • +290 Strength or Intellect
  • +435 Stamina
  • +226 Haste
  • +160 Mastery
    • Durability 65 / 65
    • Requires Level 101
    • Sell Price: 30 40 72

Loop of Vitriolic Intent

  • Item Level 720
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +326 Stamina
  • +496 Haste
  • +227 Mastery
    • Requires Level 101
    • Sell Price: 26 78 94

Stormwing Band of the Fireflash

  • Item Level 719
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Finger
  • +323 Stamina
  • +328 Critical Strike
  • +390 Haste
    • Requires Level 101
    • Sell Price: 16 66 80

Defiance of the Stalwart Survivors

  • Item Level 709
  • Binds when picked up
  • Miscellaneous Trinket
  • +331 Strength
  • +331 Mastery
    • Sell Price: 22 95 11

Contained Flame

  • Item Level 655
  • Binds when picked up
  • Miscellaneous Trinket
  • +201 Critical Strike
  • +201 Versatility
  • +201 Mastery
    • Requires Level 100
    • Sell Price: 24 79 85

The Silver Hand

  • Item Level 750
  • Transmogrified to:
    Sulfuras, the Extinguished Hand
  • Binds when picked up
  • Unique
  • Mace Two-Hand
  • Speed 3.60 2,642 - 3,964 Damage
  • (917.36 damage per second)
  • +3297 Intellect
  • +766 Stamina
  • +346 Critical Strike
  • +332 Mastery
  • Equip: Armor increased by 30%.
  • Equip: Grants the Tyr's Deliverance ability, which unleashes a torrent of healing on nearby allies.
  • "Tyr replied that he did not consider his argent hand a reminder of defeat. For him it was a symbol of the sacrifice he had made to defend Azeroth, and he wanted the world to see it that way as well."
    • Sell Price: 223 4 49
Off Hand (empty slot)
795,363
Health
700,000
Mana
12,501
Intellect
11,527
Stamina
17%
Critical Strike
9%
Haste
24%
Mastery
5%
Versatility
Talents
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Devotion Aura
Devotion Aura
(Passive)
Passive

Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.

While Aura Mastery is active, all affected allies gain the full damage reduction.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Choose a Specialization
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Devotion Aura
Devotion Aura
(Passive)
Passive

Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.

While Aura Mastery is active, all affected allies gain the full damage reduction.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Devotion Aura
Devotion Aura
(Passive)
Passive

Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.

While Aura Mastery is active, all affected allies gain the full damage reduction.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
11,055
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating