Night-Vision Mechshades of the Harmonious

  • Stage 1 of 6
  • Item Level 640
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Leather Head
  • 114 Armor
  • +184 Agility or Intellect
  • +275 Stamina
  • +139 Versatility
  • +93 Mastery
  • Use: Allows you to look far into the distance.
    • Durability 100 / 100
    • Requires Level 91
    • Requires Engineering (600)
    • Sell Price: 27 55 13

Vexed Necklace of the Fireflash

  • Baleful
  • Item Level 650
  • Binds when picked up
  • Miscellaneous Neck
  • +113 Agility
  • +170 Stamina
  • +73 Critical Strike
  • +77 Haste
    • Requires Level 100
    • Sell Price: 3 53 19

Shadow-Gorged Spaulders of the Fireflash

  • Item Level 610
  • Binds when picked up
  • Leather Shoulder
  • 91 Armor
  • +104 Agility or Intellect
  • +156 Stamina
  • +66 Critical Strike
  • +71 Haste
    • Durability 85 / 85
    • Requires Level 92
    • Sell Price: 19 35 60

Cloak of Violent Harmony

  • Item Level 530
  • Binds when picked up
  • Back
  • 15 Armor
  • +37 Agility
  • +55 Stamina
  • +21 Haste
  • +27 Mastery
    • Requires Level 90
    • Sell Price: 19 62 21

Podling-Husk Tunic

  • Item Level 532
  • Binds when picked up
  • Leather Chest
  • 50 Armor
  • +67 Agility or Intellect
  • +100 Stamina
  • +45 Critical Strike
  • +45 Haste
  • "Prickly where it brushes against bare skin, despite being well treated."
    • Durability 165 / 165
    • Sell Price: 15 33 31
Shirt (empty slot)

Knight's Colors

  • Item Level 40
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard

Shadow-Gorged Bracers of the Harmonious

  • Item Level 570
  • Binds when picked up
  • Leather Wrists
  • 35 Armor
  • +54 Agility or Intellect
  • +80 Stamina
  • +29 Versatility
  • +40 Mastery
    • Durability 50 / 50
    • Requires Level 92
    • Sell Price: 10 80 60

Ruinous Gloves of the Harmonious

  • Item Level 690
  • Binds when picked up
  • Leather Hands
  • 114 Armor
  • +219 Agility or Intellect
  • +328 Stamina
  • +166 Versatility
  • +125 Mastery
    • Durability 40 / 40
    • Sell Price: 12 83 2

Bladefang Belt of the Aurora

  • Baleful
  • Item Level 650
  • Binds when picked up
  • Leather Waist
  • 83 Armor
  • +151 Agility or Intellect
  • +226 Stamina
  • +112 Haste
  • +81 Versatility
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 4 73 21

Talador Sentinel Breeches

  • Item Level 545
  • Binds when picked up
  • Leather Legs
  • 51 Armor
  • +76 Agility or Intellect
  • +114 Stamina
  • +43 Critical Strike
  • +55 Versatility
    • Durability 85 / 85
    • Sell Price: 16 35 49

Bladefang Boots of the Harmonious

  • Baleful Warforged
  • Item Level 670
  • Binds when picked up
  • Leather Feet
  • 113 Armor
  • +182 Agility or Intellect
  • +273 Stamina
  • +127 Versatility
  • +112 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 7 4 51

Bloodbone Ring

  • Item Level 519
  • Binds when picked up
  • Miscellaneous Finger
  • +34 Agility
  • +50 Stamina
  • +24 Critical Strike
  • +20 Mastery
    • Sell Price: 12 1 73

Sanctified Fel-Wrap Ring

  • Item Level 548
  • Binds when picked up
  • Miscellaneous Finger
  • +44 Agility
  • +65 Stamina
  • +27 Critical Strike
  • +30 Haste
    • Sell Price: 9 96 79

Seasoned Accolade of the Aurora

  • Item Level 690
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +277 Agility
  • +83 Haste
  • +208 Versatility
    • Sell Price: 22 18 68

"Reliable" Threat Assessor

  • Item Level 557
  • Binds when picked up
  • Miscellaneous Trinket
  • +53 Mastery
  • Equip: Your attacks have a chance to grant you 588 Agility for 20 sec. (15% chance, 115 sec cooldown)
    • Sell Price: 19 18 14

Steelforged Dagger of the Peerless

  • Stage 1 of 6
  • Item Level 630
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Dagger One-Hand
  • Speed 1.80 315 - 525 Damage
  • (233.33 damage per second)
  • +72 Agility
  • +107 Stamina
  • +43 Critical Strike
  • +50 Mastery
    • Durability 65 / 65
    • Requires Level 91
    • Sell Price: 39 34 27

Steelforged Dagger of the Aurora

  • Stage 1 of 6
  • Item Level 630
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Dagger One-Hand
  • Speed 1.80 315 - 525 Damage
  • (233.33 damage per second)
  • +72 Agility
  • +107 Stamina
  • +52 Haste
  • +41 Versatility
    • Durability 65 / 65
    • Requires Level 91
    • Sell Price: 39 34 27
167,700
Health
Health
167,700
150
Energy
Energy
150
2,819
Agility
Agility2,819
2,795
Stamina
Stamina2,795
18%
Critical Strike
Critical Strike17.97%
Total Rating:327
5%
Haste
Haste4.55%
Total Rating:455
27%
Mastery
Mastery26.64%
Total Rating:452
5%
Versatility
Versatility4.95%
Total Rating:631
Talents
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec with both weapons for a total of 453,094 Physical damage.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 125% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Choose a Specialization
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec with both weapons for a total of 453,094 Physical damage.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 125% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec with both weapons for a total of 453,094 Physical damage.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 125% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Legion Raid Progression
View Raid History