Malevolent Gladiator's Dreadplate Helm

Necklace of the Terra-Cotta Protector

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +24 Strength
  • +43 Stamina
  • +12 Critical Strike
  • +20 Versatility
    • +3 Strength and +5 Stamina
    • Socket Bonus: +3 Haste
    • Requires Level 90
    • Sell Price: 16 85 73

Malevolent Gladiator's Dreadplate Shoulders

Malevolent Gladiator's Cloak of Alacrity

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Back
  • 10 Armor
  • +23 Strength
  • +36 Stamina
  • +13 Critical Strike
  • +16 Haste
  • +12 Pvp Power
    • Enchanted: +20 Stamina

Malevolent Gladiator's Dreadplate Chestpiece

Shirt (empty slot)

Guild Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
    • Sell Price: 25

Malevolent Gladiator's Armplates of Proficiency

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Plate Wrists
  • 37 Armor
  • +23 Strength
  • +36 Stamina
  • +13 Critical Strike
  • +16 Haste
  • +12 Pvp Power
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 15 32 65

Malevolent Gladiator's Dreadplate Gauntlets

Malevolent Gladiator's Girdle of Prowess

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Plate Waist
  • 47 Armor
  • +26 Strength
  • +48 Stamina
  • +18 Critical Strike
  • +17 Mastery
  • +16 Pvp Power
    • +4 Strength and +8 Critical Strike
    • Socket Bonus: +3 Strength
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 15 32 1

Malevolent Gladiator's Dreadplate Legguards

Malevolent Gladiator's Warboots of Cruelty

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Plate Feet
  • 57 Armor
  • +26 Strength
  • +48 Stamina
  • +17 Critical Strike
  • +18 Mastery
  • +16 Pvp Power
    • Prismatic Socket
    • Socket Bonus: +3 PvP Power
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 22 89 61

Blade Trap Signet

  • Item Level 450
  • Binds when picked up
  • Miscellaneous Finger
  • +19 Strength
  • +29 Stamina
  • +14 Critical Strike
  • +12 Haste
    • Requires Level 88
    • Sell Price: 11 65 79

Tyrannical Gladiator's Signet of Cruelty

Malevolent Gladiator's Emblem of Tenacity

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Miscellaneous Trinket
  • +45 Stamina
  • Use: Increases maximum health by 1894 for 15 sec. Shares cooldown with other Battlemaster's trinkets.
    • Requires Level 90
    • Sell Price: 20 7 51

Malevolent Gladiator's Medallion of Tenacity

Malevolent Gladiator's Decapitator

  • Season 13
  • Item Level 470
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 195 - 294 Damage
  • (67.92 damage per second)
  • +38 Strength
  • +57 Stamina
  • +25 Critical Strike
  • +25 Mastery
    • Enchanted: Rune of the Fallen Crusader
  • Equip: Increases your PvP Power by 188 (Unique).
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 39 76 81
Off Hand (empty slot)
79,870
Health
120
Runic Power
782
Strength
1,630
Stamina
16%
Critical Strike
8%
Haste
18%
Mastery
0%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
5,389
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating