Casque of Foul Concentration

  • Item Level 690
  • Binds when picked up
  • Plate Head
  • 304 Armor
  • +292 Strength or Intellect
  • +438 Stamina
  • +269 Haste
  • +119 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 32 89 60

Shard of the Crystal Forest

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Miscellaneous Neck
  • +143 Agility or Strength
  • +215 Stamina
  • +68 Critical Strike
  • +122 Versatility
    • Requires Level 80
    • Sell Price: 5 14 49

Harp Shell Pauldrons

  • Timewarped
  • Item Level 660
  • Binds when picked up
  • Plate Shoulder
  • 256 Armor
  • +146 Strength or Intellect
  • +249 Stamina
  • +90 Critical Strike
  • +110 Haste
    • Durability 85 / 85
    • Requires Level 85
    • Sell Price: 12 66 11

Unfailing Mantle of the Quickblade

  • Baleful Warforged
  • Item Level 675
  • Binds when picked up
  • Back
  • 60 Armor
  • +143 Agility or Strength
  • +215 Stamina
  • +86 Critical Strike
  • +101 Versatility
    • Requires Level 100
    • Sell Price: 6 57 69

Castle Breaker's Battleplate

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Plate Chest
  • 357 Armor
  • +230 Strength or Intellect
  • +381 Stamina
  • +145 Critical Strike
  • +169 Haste
    • Durability 140 / 140
    • Requires Level 80
    • Sell Price: 14 7 26

Precious' Ribbon

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50

Tabard of the Lightbringer

  • Item Level 80
  • Binds when equipped
  • Unique
  • Miscellaneous Tabard
  • Use: Suffuses the wearer with the Light.
  • "May you always bring light into dark places."
    • Requires Level 80

Bracers of the Herald

  • Timewarped
  • Item Level 660
  • Binds when picked up
  • Plate Wrists
  • 150 Armor
  • +124 Strength or Intellect
  • +186 Stamina
  • +165 Versatility
    • Durability 50 / 50
    • Sell Price: 5 33 40

Gauntlets of the Kraken

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Plate Hands
  • 223 Armor
  • +190 Strength or Intellect
  • +262 Stamina
  • +188 Critical Strike
  • +66 Mastery
    • Durability 50 / 50
    • Requires Level 80
    • Sell Price: 6 67 53

Felbane Girdle of the Harmonious

  • Baleful Warforged
  • Item Level 675
  • Binds when picked up
  • Plate Waist
  • 201 Armor
  • +190 Strength or Intellect
  • +286 Stamina
  • +99 Versatility
  • +143 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 76 80

Blacksteel Legplates

Felbane Greaves of the Quickblade

  • Baleful Warforged
  • Item Level 685
  • Binds when picked up
  • Plate Feet
  • 253 Armor
  • +209 Strength or Intellect
  • +314 Stamina
  • +155 Critical Strike
  • +113 Versatility
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 7 9 86

Signet of the Impregnable Fortress

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +143 Agility or Strength
  • +215 Stamina
  • +63 Critical Strike
  • +128 Versatility
    • Requires Level 80
    • Sell Price: 6 67 34

Spellbound Solium Band of Sorcerous Invincibility

  • Item Level 690
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +164 Agility or Strength
  • +246 Stamina
  • +99 Versatility
  • +116 Mastery
  • Equip: Your attacks have a chance to grant Archmage's Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 15

Leaden Despair

  • Timewarped Warforged
  • Item Level 675
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +362 Stamina
  • Equip: Melee attacks which reduce you below 0% health cause you to gain 52 armor for 10 sec. Cannot occur more than once every 30 sec.
    • Requires Level 85
    • Sell Price: 8 5 7

Anzu's Cursed Plume

  • Item Level 690
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +258 Versatility
  • Equip: Your attacks have a chance to grant 993 Mastery for 10 sec. (Approximately 3.00 procs per minute)

Thundercleaver Axe

  • Timewarped Warforged
  • Item Level 675
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.80 1,387 - 2,082 Damage
  • (456.32 damage per second)
  • +254 Strength
  • +381 Stamina
  • +169 Haste
  • +169 Mastery
    • Durability 100 / 100
    • Requires Level 85
    • Sell Price: 32 49 91
Off Hand (empty slot)
384,060
Health
Health
384,060
100
Runic Power
Runic Power
100
3,995
Strength
Strength3,995
6,401
Stamina
Stamina6,401
13%
Critical Strike
Critical Strike12.52%
Total Rating:827
15%
Haste
Haste15.48%
Total Rating:448
38%
Mastery
Mastery38.20%
Total Rating:1,221
4%
Versatility
Versatility3.66%
Total Rating:476
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Legion Raid Progression
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