Grounded Headguard

  • Item Level 610
  • Transmogrified to:
    Judgment Crown
  • Binds when picked up
  • Plate Head
  • 241 Armor
  • +139 Strength or Intellect
  • +208 Stamina
  • +90 Critical Strike
  • +94 Mastery
    • Durability 85 / 85
    • Sell Price: 17 78 86

Blademaster's Honor

  • Item Level 598
  • Binds when picked up
  • Miscellaneous Neck
  • +70 Strength
  • +105 Stamina
  • +41 Critical Strike
  • +50 Versatility
    • Requires Level 98
    • Sell Price: 12 84 31

Plainsthunder Shoulders

  • Item Level 601
  • Transmogrified to:
    Judgment Spaulders
  • Binds when picked up
  • Plate Shoulder
  • 217 Armor
  • +96 Strength or Intellect
  • +144 Stamina
  • +56 Critical Strike
  • +68 Mastery
    • Durability 85 / 85
    • Sell Price: 14 22 3

Grizzled Wolfskin Cloak

  • Item Level 610
  • Transmogrified to:
    Obsidian-Flecked Cape
  • Binds when picked up
  • Back
  • 39 Armor
  • +78 Strength
  • +118 Stamina
  • +43 Haste
  • +57 Mastery
    • Requires Level 98
    • Sell Price: 22 38 30

Sha'tari Keeper Chestplate

  • Item Level 560
  • Transmogrified to:
    Judgment Breastplate
  • Binds when picked up
  • Plate Chest
  • 176 Armor
  • +87 Strength or Intellect
  • +130 Stamina
  • +48 Haste
  • +64 Versatility
    • Durability 115 / 115
    • Sell Price: 17 91 47
Shirt (empty slot)

Illustrious Guild Tabard

  • Item Level 1
  • Transmogrified to:
    Hidden Tabard
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 50%.
    • Sell Price: 31 25

Plainsthunder Wristwraps

  • Item Level 605
  • Transmogrified to:
    Judgment Bindings
  • Binds when picked up
  • Plate Wrists
  • 128 Armor
  • +75 Strength or Intellect
  • +112 Stamina
  • +51 Critical Strike
  • +47 Versatility
    • Durability 50 / 50
    • Sell Price: 10 47

Sha'tari Keeper Handguards

  • Item Level 555
  • Transmogrified to:
    Repository Gauntlets
  • Binds when picked up
  • Plate Hands
  • 104 Armor
  • +63 Strength or Intellect
  • +94 Stamina
  • +35 Haste
  • +46 Mastery
    • Durability 50 / 50
    • Sell Price: 10 18 77

Plainsthunder Waistguard

  • Item Level 612
  • Transmogrified to:
    Judgment Belt
  • Binds when picked up
  • Plate Waist
  • 168 Armor
  • +106 Strength or Intellect
  • +159 Stamina
  • +71 Critical Strike
  • +71 Haste
    • Durability 50 / 50
    • Sell Price: 9 82 58

Plainsthunder Legguards

  • Item Level 587
  • Transmogrified to:
    Chausses of Westfall
  • Binds when picked up
  • Plate Legs
  • 216 Armor
  • +112 Strength or Intellect
  • +168 Stamina
  • +76 Haste
  • +73 Versatility
    • Durability 85 / 85
    • Sell Price: 18 25 57

Plainsthunder Warboots

  • Item Level 603
  • Transmogrified to:
    Judgment Sabatons
  • Binds when picked up
  • Plate Feet
  • 200 Armor
  • +97 Strength or Intellect
  • +146 Stamina
  • +68 Critical Strike
  • +60 Mastery
    • Durability 65 / 65
    • Sell Price: 14 45 13

Signet of Stormwind

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Finger
  • +155 Stamina
  • +118 Critical Strike
  • +118 Haste
  • +118 Mastery
  • "Granted to heroes of the Alliance shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 23 50

Skettis Deceiver's Ring

  • Item Level 590
  • Binds when picked up
  • Miscellaneous Finger
  • +65 Strength
  • +97 Stamina
  • +46 Haste
  • +38 Versatility
    • Sell Price: 11 9

Smoldering Heart of Hyperious

  • Item Level 597
  • Binds when picked up
  • Miscellaneous Trinket
  • +117 Haste
  • Equip: When your attacks hit you have a chance to gain 546 Mastery for 20 sec.
    • Requires Level 98
    • Sell Price: 26 30 41

Rabid Talbuk Horn

  • Item Level 608
  • Binds when picked up
  • Miscellaneous Trinket
  • +129 Haste
  • Equip: Your attacks have a chance to grant you 472 Agility for 20 sec. (15% chance, 55 sec cooldown)
    • Requires Level 98
    • Sell Price: 24 93 88

Stormwind Vanguard Bonegrinder

  • Item Level 685
  • Transmogrified to:
    Ashkandi, Greatsword of the Brotherhood
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 1,577 - 2,029 Damage
  • (500.69 damage per second)
  • +279 Strength
  • +418 Stamina
  • +186 Critical Strike
  • +186 Mastery
    • Durability 100 / 100
    • Sell Price: 56 80 69
Off Hand (empty slot)
176,640
Health
Health
176,640
32,000
Mana
Mana
32,000
2,858
Strength
Strength2,858
2,944
Stamina
Stamina2,944
11%
Critical Strike
Critical Strike11.32%
Total Rating:695
7%
Haste
Haste6.97%
Total Rating:697
24%
Mastery
Mastery24.21%
Total Rating:642
2%
Versatility
Versatility2.13%
Total Rating:277
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 67,726 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 143,480 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 10,762 Holy damage to your attacker.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 646 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 67,726 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 143,480 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 67,726 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 143,480 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Talents
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 10,762 Holy damage to your attacker.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 646 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 10,762 Holy damage to your attacker.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 646 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
11,217
0
Games
0
Wins
0
Win %
-
2v2
Rating
0
Games
0
Wins
0
Win %
-
3v3
Rating
0
Games
0
Wins
0
Win %
-
Battlegrounds
Rating