Crown of Desolation

  • Item Level 640
  • Binds when picked up
  • Plate Head
  • 262 Armor
  • +184 Strength or Intellect
  • +275 Stamina
  • +139 Critical Strike
  • +93 Haste
  • +63 Fire Resistance
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 32 93 32

Battle Hardened Gorget

  • Item Level 665
  • Binds when equipped
  • Miscellaneous Neck
  • +130 Agility or Strength
  • +196 Stamina
  • +88 Haste
  • +85 Versatility
    • Enchanted: +75 Haste
    • Requires Level 100
    • Sell Price: 19 64 61

Gutcrusher Shoulderplates

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Shoulder
  • 235 Armor
  • +126 Strength or Intellect
  • +189 Stamina
  • +64 Critical Strike
  • +96 Mastery
    • Durability 85 / 85
    • Requires Level 100
    • Sell Price: 23 42 34

Berserker's Windwrap

  • Item Level 665
  • Binds when equipped
  • Back
  • 56 Armor
  • +130 Strength
  • +196 Stamina
  • +85 Versatility
  • +88 Mastery
    • Enchanted: +100 Haste & +2% Speed
    • Requires Level 100
    • Sell Price: 31 75 87

Truesteel Breastplate of the Feverflare

  • Stage 1 of 6
  • Item Level 640
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Chest
  • 323 Armor
  • +184 Strength or Intellect
  • +275 Stamina
  • +122 Haste
  • +122 Mastery
    • Durability 165 / 165
    • Requires Level 91
    • Sell Price: 37 24 18

Artisan Officer's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 40
Tabard (empty slot)

Gruul's Smallest Shackles

  • Warforged
  • Item Level 661
  • Binds when picked up
  • Plate Wrists
  • 150 Armor
  • +126 Strength or Intellect
  • +189 Stamina
  • +86 Critical Strike
  • +80 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 19 44 49

Gauntlets of the Heavy Hand

  • Item Level 655
  • Binds when equipped
  • Plate Hands
  • 211 Armor
  • +158 Strength or Intellect
  • +237 Stamina
  • +112 Critical Strike
  • +95 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 19 57 62

Waistplate of Caustic Spittle

  • Item Level 655
  • Binds when picked up
  • Plate Waist
  • 190 Armor
  • +158 Strength or Intellect
  • +237 Stamina
  • +107 Haste
  • +103 Versatility
    • +160 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 19 29 99

Legplates of Arcanic Absorbtion

  • Item Level 640
  • Binds when picked up
  • Plate Legs
  • 283 Armor
  • +184 Strength or Intellect
  • +275 Stamina
  • +135 Critical Strike
  • +102 Haste
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 37 93 37

Mosscrusher Sabatons

  • Item Level 655
  • Binds when picked up
  • Plate Feet
  • 232 Armor
  • +158 Strength or Intellect
  • +237 Stamina
  • +98 Critical Strike
  • +110 Versatility
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 27 84 65

Grunt's Solid Signet

  • Item Level 655
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +119 Strength
  • +178 Stamina
  • +84 Critical Strike
  • +71 Haste
    • +160 Haste
    • Requires Level 100
    • Sell Price: 25 10 73

Timeless Solium Band of Brutality

  • Item Level 680
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +150 Strength
  • +225 Stamina
  • +106 Critical Strike
  • +90 Mastery
    • Requires Level 100
    • Sell Price: 2 50

Mote of Corruption

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +159 Strength
  • +159 Mastery
    • Requires Level 100
    • Sell Price: 27 42 55

Skull of War

  • Stage 1 of 6
  • Item Level 640
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Trinket
  • +171 Agility or Strength
  • Equip: Each time your attacks hit, you have a chance to gain 1396 critical strike for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 91
    • Sell Price: 1

Spiked Gnarlroot Greatclub

  • Item Level 685
  • Upgrade Level: 0/2
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 1,442 - 2,164 Damage
  • (500.69 damage per second)
  • +279 Strength
  • +418 Stamina
  • +130 Critical Strike
  • +241 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 77 86 64
Off Hand (empty slot)
289,200
Health
100
Runic Power
4,060
Strength
4,820
Stamina
13%
Critical Strike
53%
Haste
29%
Mastery
3%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
6,137
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating