Contender's Silk Cowl

Pendant of Precise Timing

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Miscellaneous Neck
  • +30 Stamina
  • +30 Critical Strike
  • +34 Haste
    • Requires Level 90
    • Sell Price: 11 98 62

Shadowsummoner Spaulders

  • Raid Finder
  • Item Level 476
  • Upgrade Level: 0/2
  • Transmogrified to:
    Weapon - Offhand_1h_DraenorQuest95_B_01 - Blue
  • Binds when picked up
  • Cloth Shoulder
  • 16 Armor
  • -49 Intellect
  • +45 Stamina
  • -20 Critical Strike
  • -19 Haste
    • Prismatic Socket
    • Socket Bonus: +4 Intellect
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 17 95 30

Cape of Entanglement

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Transmogrified to:
    Replica Beaststalker's Tunic
  • Binds when picked up
  • Back
  • 10 Armor
  • +20 Agility or Strength or Intellect
  • +30 Stamina
  • +13 Critical Strike
  • +13 Haste
    • Requires Level 90
    • Sell Price: 12 92 69

Robes of Creation

  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when equipped
  • Cloth Chest
  • 21 Armor
  • +32 Intellect
  • +60 Stamina
  • +23 Haste
  • +22 Mastery
    • +20 Versatility
    • +16 Mastery
    • Socket Bonus: +8 Intellect
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 30 64 97
Shirt (empty slot)

Thunder Bluff Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of Thunder Bluff. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Frenzyswarm Bracers

  • Heroic
  • Item Level 471
  • Upgrade Level: 1/1
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • +22 Intellect
  • +32 Stamina
  • +15 Critical Strike
  • +14 Mastery
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 8 39 51

Gloves of Creation

  • Item Level 476
  • Upgrade Level: 0/2
  • Transmogrified to:
    Weapon - Offhand_1h_DraenorQuest95_B_01 - Pink
  • Binds when equipped
  • Cloth Hands
  • 13 Armor
  • +26 Intellect
  • +45 Stamina
  • +21 Critical Strike
  • +15 Mastery
    • +20 Versatility
    • Socket Bonus: +4 Critical Strike
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 15 47 13

Fermenting Belt

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Transmogrified to:
    Weapon - Staff_2H_Arakkoa_C_01 - Red
  • Binds when picked up
  • Cloth Waist
  • 12 Armor
  • +26 Intellect
  • +39 Stamina
  • +20 Critical Strike
  • +13 Mastery
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 8 58 58

Gaarn's Leggings of Infestation

  • Item Level 440
  • Binds when equipped
  • Cloth Legs
  • 18 Armor
  • +33 Intellect
  • +50 Stamina
  • +18 Haste
  • +24 Mastery
    • Durability 120 / 120
    • Requires Level 87
    • Sell Price: 21 39 96

Contender's Satin Footwraps

Viscous Ring

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +30 Stamina
  • +28 Haste
  • +34 Versatility
    • Requires Level 90
    • Sell Price: 11 98 62

Alemental Seal

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +30 Stamina
  • +32 Critical Strike
  • +33 Haste
    • Requires Level 90
    • Sell Price: 11 98 62

Ghost Iron Dragonling

  • Item Level 450
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Trinket
    • +38 Critical Strike
    • +38 Mastery
    • +38 Versatility
  • Equip: Your attacks have a chance to summon a Ghost Iron Dragonling to fight with you for 20 sec.
    • Requires Level 87
    • Sell Price: 17 56 46

Empty Fruit Barrel

  • Heroic
  • Item Level 471
  • Upgrade Level: 1/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +36 Versatility
  • Equip: Your healing spells have a chance to grant 134 Intellect for 10 sec.
    • Requires Level 90
    • Sell Price: 18 5 93

Gustwalker Staff

  • Heroic
  • Item Level 471
  • Upgrade Level: 1/1
  • Transmogrified to:
    Biting Wind
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.40 93 - 140 Damage
  • (34.26 damage per second)
  • +38 Intellect
  • +57 Stamina
  • +27 Critical Strike
  • +22 Mastery
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 31 97 58
Off Hand (empty slot)
14,798
Health
37,000
Mana
289
Intellect
302
Stamina
5%
Critical Strike
0%
Haste
13%
Mastery
0%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
8,078
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating